# RIVAL: Reinforcement Learning with Iterative and Adversarial Optimization for Machine Translation

arXiv: https://arxiv.org/abs/2506.05070 · HTML: https://mlsanity.com/paper/2506.05070/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in LLM preference optimization methods, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 48 of its 60 references that are in the map.
- First posted on arXiv 5 Jun 2025.

## Placed in

- LLM alignment / RLHF / preference optimisation / [LLM preference optimization methods](https://mlsanity.com/alignment/llm-preference-optimization-methods/)

## Builds on (most cited first, 30 of 48)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Qwen Technical Report](https://mlsanity.com/paper/2309.16609/) (2023)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [HybridFlow: A Flexible and Efficient RLHF Framework](https://mlsanity.com/paper/2409.19256/) (2024)
- [Megatron-LM: Training Multi-Billion Parameter Language Models Using Model Parallelism](https://mlsanity.com/paper/1909.08053/) (2019)
- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [Model soups: averaging weights of multiple fine-tuned models improves accuracy without increasing inference time](https://mlsanity.com/paper/2203.05482/) (2022)
- [BLEURT: Learning Robust Metrics for Text Generation](https://mlsanity.com/paper/2004.04696/) (2020)
- [Sequence Level Training with Recurrent Neural Networks](https://mlsanity.com/paper/1511.06732/) (2015)
- [Contrastive Preference Optimization: Pushing the Boundaries of LLM Performance in Machine Translation](https://mlsanity.com/paper/2401.08417/) (2024)
- [A Deep Reinforced Model for Abstractive Summarization](https://mlsanity.com/paper/1705.04304/) (2017)
- [The Effects of Reward Misspecification: Mapping and Mitigating Misaligned Models](https://mlsanity.com/paper/2201.03544/) (2022)
- [Large Language Models are Better Reasoners with Self-Verification](https://mlsanity.com/paper/2212.09561/) (2022)
- [Adversarial Policies: Attacking Deep Reinforcement Learning](https://mlsanity.com/paper/1905.10615/) (2019)
- [CometKiwi: IST-Unbabel 2022 Submission for the Quality Estimation Shared Task](https://mlsanity.com/paper/2209.06243/) (2022)
- [Tower: An Open Multilingual Large Language Model for Translation-Related Tasks](https://mlsanity.com/paper/2402.17733/) (2024)
- [Sequence-to-Sequence Learning as Beam-Search Optimization](https://mlsanity.com/paper/1606.02960/) (2016)
- [On Exposure Bias, Hallucination and Domain Shift in Neural Machine Translation](https://mlsanity.com/paper/2005.03642/) (2020)
- [Goal Misgeneralization in Deep Reinforcement Learning](https://mlsanity.com/paper/2105.14111/) (2021)
- [Emergent Complexity via Multi-Agent Competition](https://mlsanity.com/paper/1710.03748/) (2017)
- [Using Natural Language for Reward Shaping in Reinforcement Learning](https://mlsanity.com/paper/1903.02020/) (2019)
- [Reward Tampering Problems and Solutions in Reinforcement Learning: A Causal Influence Diagram Perspective](https://mlsanity.com/paper/1908.04734/) (2019)
- [The Surprising Creativity of Digital Evolution: A Collection of Anecdotes from the Evolutionary Computation and Artificial Life Research Communities](https://mlsanity.com/paper/1803.03453/) (2018)
- [A Study of Reinforcement Learning for Neural Machine Translation](https://mlsanity.com/paper/1808.08866/) (2018)

## Built on by (most cited first, 4 of 4)

- [M2PO: Multi-Perspective Multi-Pair Preference Optimization for Machine Translation](https://mlsanity.com/paper/2510.13434/) (2025)
- [PaperMind: Benchmarking Agentic Reasoning and Critique over Scientific Papers in Multimodal LLMs](https://mlsanity.com/paper/2604.21304/) (2026)
- [STAR : Sentence Translation Alignment Rate for Document-to-Document Machine Translation](https://mlsanity.com/paper/2608.27161/) (2026)
- [Index-Translate: A Multilingual Translation Model Family -- Text, Speech, Controlled Dubbing, and Long-Document Translation](https://mlsanity.com/paper/2609.40181/) (2026)

## Abstract (arXiv)

Large language models (LLMs) possess strong multilingual capabilities, and combining Reinforcement Learning from Human Feedback (RLHF) with translation tasks has shown great potential. However, we observe that this paradigm performs unexpectedly poorly when applied to colloquial subtitle translation tasks. In this work, we investigate this issue and find that the offline reward model (RM) gradually diverges from the online LLM due to distributional shift, ultimately leading to undesirable training outcomes. To address this, we propose RIVAL, an adversarial training framework that formulates the process as a min-max game between the RM and the LLM. RIVAL iteratively updates the both models, with the RM trained to distinguish strong from weak translations (qualitative preference reward), and the LLM trained to enhance its translation for closing this gap. To stabilize training and improve generalizability, we also incorporate quantitative preference reward (e.g., BLEU) into the RM, enabling reference-free quality modeling aligned with human evaluation. Through extensive experiments, we demonstrate that the proposed adversarial training framework significantly improves upon translation baselines.
