# Spatial Understanding from Videos: Structured Prompts Meet Simulation Data

arXiv: https://arxiv.org/abs/2506.03642 · HTML: https://mlsanity.com/paper/2506.03642/

## Key facts

- Cited by 28 papers in the map (data through 14 Oct 2026).
- Builds on 75 of its 94 references that are in the map.
- First posted on arXiv 4 Jun 2025.

## Builds on (most cited first, 30 of 75)

- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [Flamingo: a Visual Language Model for Few-Shot Learning](https://mlsanity.com/paper/2204.14198/) (2022)
- [BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generation](https://mlsanity.com/paper/2201.12086/) (2022)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [LAION-5B: An open large-scale dataset for training next generation image-text models](https://mlsanity.com/paper/2210.08402/) (2022)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling](https://mlsanity.com/paper/2412.05271/) (2024)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [LISA: Reasoning Segmentation via Large Language Model](https://mlsanity.com/paper/2308.00692/) (2023)
- [VideoLLaMA 2: Advancing Spatial-Temporal Modeling and Audio Understanding in Video-LLMs](https://mlsanity.com/paper/2406.07476/) (2024)
- [ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenes](https://mlsanity.com/paper/2308.11417/) (2023)
- [CogVLM: Visual Expert for Pretrained Language Models](https://mlsanity.com/paper/2311.03079/) (2023)
- [SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilities](https://mlsanity.com/paper/2401.12168/) (2024)
- [MiniGPT-v2: large language model as a unified interface for vision-language multi-task learning](https://mlsanity.com/paper/2310.09478/) (2023)
- [Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces](https://mlsanity.com/paper/2412.14171/) (2024)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [Point Transformer V3: Simpler, Faster, Stronger](https://mlsanity.com/paper/2312.10035/) (2023)
- [Language Is Not All You Need: Aligning Perception with Language Models](https://mlsanity.com/paper/2302.14045/) (2023)
- [VideoLLaMA 3: Frontier Multimodal Foundation Models for Image and Video Understanding](https://mlsanity.com/paper/2501.13106/) (2025)
- [DriveVLM: The Convergence of Autonomous Driving and Large Vision-Language Models](https://mlsanity.com/paper/2402.12289/) (2024)
- [ARKitScenes: A Diverse Real-World Dataset For 3D Indoor Scene Understanding Using Mobile RGB-D Data](https://mlsanity.com/paper/2111.08897/) (2021)

## Built on by (most cited first, 28 of 28)

- [Spatial-SSRL: Enhancing Spatial Understanding via Self-Supervised Reinforcement Learning](https://mlsanity.com/paper/2510.27606/) (2025)
- [Multimodal Spatial Reasoning in the Large Model Era: A Survey and Benchmarks](https://mlsanity.com/paper/2510.25760/) (2025)
- [Think3D: Thinking with Space for Spatial Reasoning](https://mlsanity.com/paper/2601.13029/) (2026)
- [SpaceVista: All-Scale Visual Spatial Reasoning from mm to km](https://mlsanity.com/paper/2510.09606/) (2025)
- [ConeSep: Cone-based Robust Noise-Unlearning Compositional Network for Composed Image Retrieval](https://mlsanity.com/paper/2604.20358/) (2026)
- [Map2Thought: Explicit 3D Spatial Reasoning via Metric Cognitive Maps](https://mlsanity.com/paper/2601.11442/) (2026)
- [Video2Layout: Recall and Reconstruct Metric-Grounded Cognitive Map for Spatial Reasoning](https://mlsanity.com/paper/2511.16160/) (2025)
- [TINA: Text-Free Inversion Attack for Unlearned Text-to-Image Diffusion Models](https://mlsanity.com/paper/2603.17828/) (2026)
- [Attention in Space: Functional Roles of VLM Heads for Spatial Reasoning](https://mlsanity.com/paper/2603.20662/) (2026)
- [See, Remember, Explore: A Benchmark and Baselines for Streaming Spatial Reasoning](https://mlsanity.com/paper/2603.23864/) (2026)
- [Watch, Remember, Reason: Human-View Video Understanding with MLLMs](https://mlsanity.com/paper/2606.07433/) (2026)
- [EagleVision: A Dual-Stage Framework with BEV-grounding-based Chain-of-Thought for Spatial Intelligence](https://mlsanity.com/paper/2512.15160/) (2025)
- [LychSim: A Controllable and Interactive Simulation Framework for Vision Research](https://mlsanity.com/paper/2605.12449/) (2026)
- [ViSAGE @ NTIRE 2026 Challenge on Video Saliency Prediction](https://mlsanity.com/paper/2604.08613/) (2026)
- [VISTA: Technical Report for the Ego4D Short-Term Object Interaction Anticipation at EgoVis 2026](https://mlsanity.com/paper/2605.20901/) (2026)
- [JFAA: Technical Report for the EPIC-KITCHENS-100 Action Anticipation Challenge at EgoVis 2026](https://mlsanity.com/paper/2605.20904/) (2026)
- [Reason, Then Re-reason: Cross-view Revisiting Improves Spatial Reasoning](https://mlsanity.com/paper/2606.11683/) (2026)
- [SpatialUAV: Benchmarking Spatial Intelligence for Low-Altitude UAV Perception, Collaboration, and Motion](https://mlsanity.com/paper/2606.27876/) (2026)
- [OmniView-Space: Reinforcing Spatial Reasoning via Multi-Perspective Spatial Mapping](https://mlsanity.com/paper/2607.00881/) (2026)
- [MARS: Technical Report for the CASTLE Challenge at EgoVis 2026](https://mlsanity.com/paper/2605.18176/) (2026)
- [Skill-3D: Evolving Scene-Aware Skills for Agentic 3D Spatial Reasoning](https://mlsanity.com/paper/2606.07436/) (2026)
- [SpaceEra++: A Unified Framework Towards 3D Spatial Reasoning in Video](https://mlsanity.com/paper/2607.01784/) (2026)
- [GeoAnchor: Collaborative Reasoning via Latent Decomposition for 3D Spatial Understanding](https://mlsanity.com/paper/2607.13454/) (2026)
- [Token Warping Helps MLLMs Look from Nearby Viewpoints](https://mlsanity.com/paper/2604.02870/) (2026)
- [OSGNet with MLLM Reranking @ Ego4D Episodic Memory Challenge 2026](https://mlsanity.com/paper/2605.20818/) (2026)
- [SpatialSV: Internalizing Interpretable 3D Spatial Awareness in MLLMs via Task-Oriented Visual Supervision](https://mlsanity.com/paper/2606.19915/) (2026)
- [From Reasoning Failures to Composable Video Spatial Intelligence](https://mlsanity.com/paper/2610.01999/) (2026)
- [GeoLatent: Geometry-Guided Latent Structuring with Routed Optimization for 3D Reasoning](https://mlsanity.com/paper/2610.02091/) (2026)

## Abstract (arXiv)

Visual-spatial understanding, the ability to infer object relationships and layouts from visual input, is fundamental to downstream tasks such as robotic navigation and embodied interaction. However, existing methods face spatial uncertainty and data scarcity, limiting the 3D spatial reasoning capability of pre-trained vision-language models (VLMs). To address these challenges, we present a unified framework for enhancing 3D spatial reasoning in pre-trained VLMs without modifying their architecture. This framework combines SpatialMind, a structured prompting strategy that decomposes complex scenes and questions into interpretable reasoning steps, with ScanForgeQA, a scalable question-answering dataset built from diverse 3D simulation scenes through an automated construction process designed for fine-tuning. Extensive experiments across multiple benchmarks demonstrate the individual and combined effectiveness of our prompting and fine-tuning strategies, and yield insights that may inspire future research on visual-spatial understanding.
