# SemNav: A Model-Based Planner for Zero-Shot Object Goal Navigation Using Vision-Foundation Models

arXiv: https://arxiv.org/abs/2506.03516 · HTML: https://mlsanity.com/paper/2506.03516/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 24 references that are in the map.
- First posted on arXiv 4 Jun 2025.

## Builds on (most cited first, 22 of 22)

- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Grounded Language-Image Pre-training](https://mlsanity.com/paper/2112.03857/) (2021)
- [YOLOv7: Trainable bag-of-freebies sets new state-of-the-art for real-time object detectors](https://mlsanity.com/paper/2207.02696/) (2022)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [Object Goal Navigation using Goal-Oriented Semantic Exploration](https://mlsanity.com/paper/2007.00643/) (2020)
- [VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigation](https://mlsanity.com/paper/2312.03275/) (2023)
- [MaskCLIP: Masked Self-Distillation Advances Contrastive Language-Image Pretraining](https://mlsanity.com/paper/2208.12262/) (2022)
- [ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddings](https://mlsanity.com/paper/2206.12403/) (2022)
- [PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learning](https://mlsanity.com/paper/2201.10029/) (2022)
- [ESC: Exploration with Soft Commonsense Constraints for Zero-shot Object Navigation](https://mlsanity.com/paper/2301.13166/) (2023)
- [L3MVN: Leveraging Large Language Models for Visual Target Navigation](https://mlsanity.com/paper/2304.05501/) (2023)
- [OVRL-V2: A simple state-of-art baseline for ImageNav and ObjectNav](https://mlsanity.com/paper/2303.07798/) (2023)
- [Zero Experience Required: Plug & Play Modular Transfer Learning for Semantic Visual Navigation](https://mlsanity.com/paper/2202.02440/) (2022)
- [VoroNav: Voronoi-based Zero-shot Object Navigation with Large Language Model](https://mlsanity.com/paper/2401.02695/) (2024)
- [TriHelper: Zero-Shot Object Navigation with Dynamic Assistance](https://mlsanity.com/paper/2403.15223/) (2024)
- [Multi-Floor Zero-Shot Object Navigation Policy](https://mlsanity.com/paper/2409.10906/) (2024)
- [Exploitation-Guided Exploration for Semantic Embodied Navigation](https://mlsanity.com/paper/2311.03357/) (2023)
- [Learning-Augmented Model-Based Planning for Visual Exploration](https://mlsanity.com/paper/2211.07898/) (2022)
- [Comparison of Model-Free and Model-Based Learning-Informed Planning for PointGoal Navigation](https://mlsanity.com/paper/2212.08801/) (2022)

## Built on by (most cited first, 2 of 2)

- [AERR-Nav: Adaptive Exploration-Recovery-Reminiscing Strategy for Zero-Shot Object Navigation](https://mlsanity.com/paper/2603.17712/) (2026)
- [GRIP: A Unified Framework for Grid-Based Relay and Co-Occurrence-Aware Planning in Dynamic Environments](https://mlsanity.com/paper/2510.10865/) (2025)

## Abstract (arXiv)

Object goal navigation is a fundamental task in embodied AI, where an agent is instructed to locate a target object in an unexplored environment. Traditional learning-based methods rely heavily on large-scale annotated data or require extensive interaction with the environment in a reinforcement learning setting, often failing to generalize to novel environments and limiting scalability. To overcome these challenges, we explore a zero-shot setting where the agent operates without task-specific training, enabling more scalable and adaptable solution. Recent advances in Vision Foundation Models (VFMs) offer powerful capabilities for visual understanding and reasoning, making them ideal for agents to comprehend scenes, identify relevant regions, and infer the likely locations of objects. In this work, we present a zero-shot object goal navigation framework that integrates the perceptual strength of VFMs with a model-based planner that is capable of long-horizon decision making through frontier exploration. We evaluate our approach on the HM3D dataset using the Habitat simulator and demonstrate that our method achieves state-of-the-art performance in terms of success weighted by path length for zero-shot object goal navigation.
