# GUI-Actor: Coordinate-Free Visual Grounding for GUI Agents

arXiv: https://arxiv.org/abs/2506.03143 · HTML: https://mlsanity.com/paper/2506.03143/

## Key facts

- Cited by 95 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 53 of its 61 references that are in the map.
- First posted on arXiv 3 Jun 2025.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 53)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Training Verifiers to Solve Math Word Problems](https://mlsanity.com/paper/2110.14168/) (2021)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [The FineWeb Datasets: Decanting the Web for the Finest Text Data at Scale](https://mlsanity.com/paper/2406.17557/) (2024)
- [Shikra: Unleashing Multimodal LLM's Referential Dialogue Magic](https://mlsanity.com/paper/2306.15195/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [WebVoyager: Building an End-to-End Web Agent with Large Multimodal Models](https://mlsanity.com/paper/2401.13919/) (2024)
- [AppAgent: Multimodal Agents as Smartphone Users](https://mlsanity.com/paper/2312.13771/) (2023)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [Android in the Wild: A Large-Scale Dataset for Android Device Control](https://mlsanity.com/paper/2307.10088/) (2023)
- [Mobile-Agent: Autonomous Multi-Modal Mobile Device Agent with Visual Perception](https://mlsanity.com/paper/2401.16158/) (2024)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Use](https://mlsanity.com/paper/2504.07981/) (2025)
- [ShowUI: One Vision-Language-Action Model for GUI Visual Agent](https://mlsanity.com/paper/2411.17465/) (2024)
- [Windows Agent Arena: Evaluating Multi-Modal OS Agents at Scale](https://mlsanity.com/paper/2409.08264/) (2024)
- [OS-Copilot: Towards Generalist Computer Agents with Self-Improvement](https://mlsanity.com/paper/2402.07456/) (2024)
- [OmniParser for Pure Vision Based GUI Agent](https://mlsanity.com/paper/2408.00203/) (2024)
- [On the Effects of Data Scale on UI Control Agents](https://mlsanity.com/paper/2406.03679/) (2024)
- [GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices](https://mlsanity.com/paper/2406.08451/) (2024)
- [Mapping Natural Language Instructions to Mobile UI Action Sequences](https://mlsanity.com/paper/2005.03776/) (2020)
- [Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs](https://mlsanity.com/paper/2404.05719/) (2024)
- [OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis](https://mlsanity.com/paper/2412.19723/) (2024)

## Built on by (most cited first, 30 of 95)

- [Agent Skills for Large Language Models: Architecture, Acquisition, Security, and the Path Forward](https://mlsanity.com/paper/2602.12430/) (2026)
- [UI-Venus Technical Report: Building High-performance UI Agents with RFT](https://mlsanity.com/paper/2508.10833/) (2025)
- [MAI-UI Technical Report: Real-World Centric Foundation GUI Agents](https://mlsanity.com/paper/2512.22047/) (2025)
- [MMBench-GUI: Hierarchical Multi-Platform Evaluation Framework for GUI Agents](https://mlsanity.com/paper/2507.19478/) (2025)
- [GUI-G2: Gaussian Reward Modeling for GUI Grounding](https://mlsanity.com/paper/2507.15846/) (2025)
- [ScaleCUA: Scaling Open-Source Computer Use Agents with Cross-Platform Data](https://mlsanity.com/paper/2509.15221/) (2025)
- [FineVision: Open Data Is All You Need](https://mlsanity.com/paper/2510.17269/) (2025)
- [UI-Venus-1.5 Technical Report](https://mlsanity.com/paper/2602.09082/) (2026)
- [Fara-7B: An Efficient Agentic Model for Computer Use](https://mlsanity.com/paper/2511.19663/) (2025)
- [InfiGUI-G1: Advancing GUI Grounding with Adaptive Exploration Policy Optimization](https://mlsanity.com/paper/2508.05731/) (2025)
- [UI-Ins: Enhancing GUI Grounding with Multi-Perspective Instruction-as-Reasoning](https://mlsanity.com/paper/2510.20286/) (2025)
- [Grounding Computer Use Agents on Human Demonstrations](https://mlsanity.com/paper/2511.07332/) (2025)
- [Test-Time Reinforcement Learning for GUI Grounding via Region Consistency](https://mlsanity.com/paper/2508.05615/) (2025)
- [OS-Sentinel: Towards Safety-Enhanced Mobile GUI Agents via Hybrid Validation in Realistic Workflows](https://mlsanity.com/paper/2510.24411/) (2025)
- [MolmoWeb: Open Visual Web Agent and Open Data for the Open Web](https://mlsanity.com/paper/2604.08516/) (2026)
- [WebCoach: Self-Evolving Web Agents with Cross-Session Memory Guidance](https://mlsanity.com/paper/2511.12997/) (2025)
- [GUI-Libra: Training Native GUI Agents to Reason and Act with Action-aware Supervision and Partially Verifiable RL](https://mlsanity.com/paper/2602.22190/) (2026)
- [MolmoPoint: Better Pointing for VLMs with Grounding Tokens](https://mlsanity.com/paper/2603.28069/) (2026)
- [GUI-ReWalk: Massive Data Generation for GUI Agent via Stochastic Exploration and Intent-Aware Reasoning](https://mlsanity.com/paper/2509.15738/) (2025)
- [OmegaUse: Building a General-Purpose GUI Agent for Autonomous Task Execution](https://mlsanity.com/paper/2601.20380/) (2026)
- [Learning GUI Grounding with Spatial Reasoning from Visual Feedback](https://mlsanity.com/paper/2509.21552/) (2025)
- [MVP: Multiple View Prediction Improves GUI Grounding](https://mlsanity.com/paper/2512.08529/) (2025)
- [OpenMobile: Building Open Mobile Agents with Task and Trajectory Synthesis](https://mlsanity.com/paper/2604.15093/) (2026)
- [Learn where to Click from Yourself: On-Policy Self-Distillation for GUI Grounding](https://mlsanity.com/paper/2605.00642/) (2026)
- [GUI-ARP: Enhancing Grounding with Adaptive Region Perception for GUI Agents](https://mlsanity.com/paper/2509.15532/) (2025)
- [ERA: Transforming VLMs into Embodied Agents via Embodied Prior Learning and Online Reinforcement Learning](https://mlsanity.com/paper/2510.12693/) (2025)
- [GUI-360^circ: A Comprehensive Dataset and Benchmark for Computer-Using Agents](https://mlsanity.com/paper/2511.04307/) (2025)
- [FocusUI: Efficient UI Grounding via Position-Preserving Visual Token Selection](https://mlsanity.com/paper/2601.03928/) (2026)
- [GUI-Eyes: Tool-Augmented Perception for Visual Grounding in GUI Agents](https://mlsanity.com/paper/2601.09770/) (2026)
- [GUI-AIMA: Aligning Intrinsic Multimodal Attention with a Context Anchor for GUI Grounding](https://mlsanity.com/paper/2511.00810/) (2025)

## Abstract (arXiv)

One of the principal challenges in building VLM-powered GUI agents is visual grounding, i.e., localizing the appropriate screen region for action execution based on both the visual content and the textual plans. Most existing work formulates this as a text-based coordinate generation task. However, these approaches suffer from several limitations: weak spatial-semantic alignment, inability to handle ambiguous supervision targets, and a mismatch between the dense nature of screen coordinates and the coarse, patch-level granularity of visual features extracted by models like Vision Transformers. In this paper, we propose GUI-Actor, a VLM-based method for coordinate-free GUI grounding. At its core, GUI-Actor introduces an attention-based action head that learns to align a dedicated <ACTOR> token with all relevant visual patch tokens, enabling the model to propose one or more action regions in a single forward pass. In line with this, we further design a grounding verifier to evaluate and select the most plausible action region from the candidates proposed for action execution. Extensive experiments show that GUI-Actor outperforms prior state-of-the-art methods on multiple GUI action grounding benchmarks, with improved generalization to unseen screen resolutions and layouts. Notably, GUI-Actor-7B even surpasses UI-TARS-72B (38.1) on ScreenSpot-Pro, achieving scores of 40.7 with Qwen2-VL and 44.6 with Qwen2.5-VL as backbones. Furthermore, by incorporating the verifier, we find that fine-tuning only the newly introduced action head (~100M parameters for 7B model) while keeping the VLM backbone frozen is sufficient to achieve performance comparable to previous state-of-the-art models, highlighting that GUI-Actor can endow the underlying VLM with effective grounding capabilities without compromising its general-purpose strengths.
