# AnimeShooter: A Multi-Shot Animation Dataset for Reference-Guided Video Generation

arXiv: https://arxiv.org/abs/2506.03126 · HTML: https://mlsanity.com/paper/2506.03126/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 49 references that are in the map.
- First posted on arXiv 3 Jun 2025.

## Builds on (most cited first, 30 of 42)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks](https://mlsanity.com/paper/2312.14238/) (2023)
- [IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2308.06721/) (2023)
- [Frozen in Time: A Joint Video and Image Encoder for End-to-End Retrieval](https://mlsanity.com/paper/2104.00650/) (2021)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)
- [InternVid: A Large-scale Video-Text Dataset for Multimodal Understanding and Generation](https://mlsanity.com/paper/2307.06942/) (2023)
- [DynamiCrafter: Animating Open-domain Images with Video Diffusion Priors](https://mlsanity.com/paper/2310.12190/) (2023)
- [Panda-70M: Captioning 70M Videos with Multiple Cross-Modality Teachers](https://mlsanity.com/paper/2402.19479/) (2024)
- [DreamSim: Learning New Dimensions of Human Visual Similarity using Synthetic Data](https://mlsanity.com/paper/2306.09344/) (2023)
- [Mix-of-Show: Decentralized Low-Rank Adaptation for Multi-Concept Customization of Diffusion Models](https://mlsanity.com/paper/2305.18292/) (2023)
- [NVILA: Efficient Frontier Visual Language Models](https://mlsanity.com/paper/2412.04468/) (2024)
- [Sa2VA: Marrying SAM2 with MLLM for Dense Grounded Understanding of Images and Videos](https://mlsanity.com/paper/2501.04001/) (2025)
- [Swap Attention in Spatiotemporal Diffusions for Text-to-Video Generation](https://mlsanity.com/paper/2305.10874/) (2023)
- [MiraData: A Large-Scale Video Dataset with Long Durations and Structured Captions](https://mlsanity.com/paper/2407.06358/) (2024)
- [Phantom: Subject-consistent video generation via cross-modal alignment](https://mlsanity.com/paper/2502.11079/) (2025)
- [VideoBooth: Diffusion-based Video Generation with Image Prompts](https://mlsanity.com/paper/2312.00777/) (2023)
- [ID-Animator: Zero-Shot Identity-Preserving Human Video Generation](https://mlsanity.com/paper/2404.15275/) (2024)
- [Long Context Tuning for Video Generation](https://mlsanity.com/paper/2503.10589/) (2025)
- [Automated Movie Generation via Multi-Agent CoT Planning](https://mlsanity.com/paper/2503.07314/) (2025)
- [Pandora: Towards General World Model with Natural Language Actions and Video States](https://mlsanity.com/paper/2406.09455/) (2024)
- [TaleCrafter: Interactive Story Visualization with Multiple Characters](https://mlsanity.com/paper/2305.18247/) (2023)
- [SEED-Story: Multimodal Long Story Generation with Large Language Model](https://mlsanity.com/paper/2407.08683/) (2024)
- [Vript: A Video Is Worth Thousands of Words](https://mlsanity.com/paper/2406.06040/) (2024)

## Built on by (most cited first, 8 of 8)

- [OneStory: Coherent Multi-Shot Video Generation with Adaptive Memory](https://mlsanity.com/paper/2512.07802/) (2025)
- [MuSS: A Large-Scale Dataset and Cinematic Narrative Benchmark for Multi-Shot Subject-to-Video Generation](https://mlsanity.com/paper/2604.23789/) (2026)
- [InfinityStory: Unlimited Video Generation with World Consistency and Character-Aware Shot Transitions](https://mlsanity.com/paper/2603.03646/) (2026)
- [Rethinking Position Embedding as a Context Controller for Multi-Reference and Multi-Shot Video Generation](https://mlsanity.com/paper/2604.03738/) (2026)
- [Narrative Weaver: Towards Controllable Long-Range Visual Consistency with Multi-Modal Conditioning](https://mlsanity.com/paper/2603.06688/) (2026)
- [MSEditor: Toward Consistent Multi-Shot Video Editing](https://mlsanity.com/paper/2608.17559/) (2026)
- [CineForge: Self-Improving Agents for Long-Horizon Video Generation](https://mlsanity.com/paper/2608.29621/) (2026)
- [DrawVideo: Grounded and Faithful Multi-Shot Video Generation from Storyboard Keyframe Sketches](https://mlsanity.com/paper/2605.23508/) (2026)

## Abstract (arXiv)

Recent advances in AI-generated content (AIGC) have significantly accelerated animation production. To produce engaging animations, it is essential to generate coherent multi-shot video clips with narrative scripts and character references. However, existing public datasets primarily focus on real-world scenarios with global descriptions, and lack reference images for consistent character guidance. To bridge this gap, we present AnimeShooter, a reference-guided multi-shot animation dataset. AnimeShooter features comprehensive hierarchical annotations and strong visual consistency across shots through an automated pipeline. Story-level annotations provide an overview of the narrative, including the storyline, key scenes, and main character profiles with reference images, while shot-level annotations decompose the story into consecutive shots, each annotated with scene, characters, and both narrative and descriptive visual captions. Additionally, a dedicated subset, AnimeShooter-audio, offers synchronized audio tracks for each shot, along with audio descriptions and sound sources. To demonstrate the effectiveness of AnimeShooter and establish a baseline for the reference-guided multi-shot video generation task, we introduce AnimeShooterGen, which leverages Multimodal Large Language Models (MLLMs) and video diffusion models. The reference image and previously generated shots are first processed by MLLM to produce representations aware of both reference and context, which are then used as the condition for the diffusion model to decode the subsequent shot. Experimental results show that the model trained on AnimeShooter achieves superior cross-shot visual consistency and adherence to reference visual guidance, which highlight the value of our dataset for coherent animated video generation.
