# NTIRE 2025 XGC Quality Assessment Challenge: Methods and Results

arXiv: https://arxiv.org/abs/2506.02875 · HTML: https://mlsanity.com/paper/2506.02875/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 40 of its 48 references that are in the map.
- First posted on arXiv 3 Jun 2025.

## Builds on (most cited first, 30 of 40)

- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [Latte: Latent Diffusion Transformer for Video Generation](https://mlsanity.com/paper/2401.03048/) (2024)
- [Q-Align: Teaching LMMs for Visual Scoring via Discrete Text-Defined Levels](https://mlsanity.com/paper/2312.17090/) (2023)
- [EvalCrafter: Benchmarking and Evaluating Large Video Generation Models](https://mlsanity.com/paper/2310.11440/) (2023)
- [Blind Image Quality Assessment via Vision-Language Correspondence: A Multitask Learning Perspective](https://mlsanity.com/paper/2303.14968/) (2023)
- [Audio2Head: Audio-driven One-shot Talking-head Generation with Natural Head Motion](https://mlsanity.com/paper/2107.09293/) (2021)
- [A Deep Learning based No-reference Quality Assessment Model for UGC Videos](https://mlsanity.com/paper/2204.14047/) (2022)
- [FETV: A Benchmark for Fine-Grained Evaluation of Open-Domain Text-to-Video Generation](https://mlsanity.com/paper/2311.01813/) (2023)
- [VideoReTalking: Audio-based Lip Synchronization for Talking Head Video Editing In the Wild](https://mlsanity.com/paper/2211.14758/) (2022)
- [Identity-Preserving Talking Face Generation with Landmark and Appearance Priors](https://mlsanity.com/paper/2305.08293/) (2023)
- [HifiFace: 3D Shape and Semantic Prior Guided High Fidelity Face Swapping](https://mlsanity.com/paper/2106.09965/) (2021)
- [MarioNETte: Few-shot Face Reenactment Preserving Identity of Unseen Targets](https://mlsanity.com/paper/1911.08139/) (2019)
- [DINet: Deformation Inpainting Network for Realistic Face Visually Dubbing on High Resolution Video](https://mlsanity.com/paper/2303.03988/) (2023)
- [Towards Explainable In-the-Wild Video Quality Assessment: A Database and a Language-Prompted Approach](https://mlsanity.com/paper/2305.12726/) (2023)
- [NTIRE 2024 Challenge on Image Super-Resolution (x4): Methods and Results](https://mlsanity.com/paper/2404.09790/) (2024)
- [Q-Bench-Video: Benchmarking the Video Quality Understanding of LMMs](https://mlsanity.com/paper/2409.20063/) (2024)
- [Q-Eval-100K: Evaluating Visual Quality and Alignment Level for Text-to-Vision Content](https://mlsanity.com/paper/2503.02357/) (2025)
- [Mesh Guided One-shot Face Reenactment using Graph Convolutional Networks](https://mlsanity.com/paper/2008.07783/) (2020)
- [NTIRE 2024 Challenge on Short-form UGC Video Quality Assessment: Methods and Results](https://mlsanity.com/paper/2404.11313/) (2024)
- [FineVQ: Fine-Grained User Generated Content Video Quality Assessment](https://mlsanity.com/paper/2412.19238/) (2024)
- [Finding Directions in GAN's Latent Space for Neural Face Reenactment](https://mlsanity.com/paper/2202.00046/) (2022)
- [Advancing Zero-Shot Digital Human Quality Assessment through Text-Prompted Evaluation](https://mlsanity.com/paper/2307.02808/) (2023)
- [Quality Assessment in the Era of Large Models: A Survey](https://mlsanity.com/paper/2409.00031/) (2024)
- [NTIRE 2025 Challenge on Cross-Domain Few-Shot Object Detection: Methods and Results](https://mlsanity.com/paper/2504.10685/) (2025)
- [Measuring the Quality of Text-to-Video Model Outputs: Metrics and Dataset](https://mlsanity.com/paper/2309.08009/) (2023)
- [Q-Boost: On Visual Quality Assessment Ability of Low-level Multi-Modality Foundation Models](https://mlsanity.com/paper/2312.15300/) (2023)
- [StableVQA: A Deep No-Reference Quality Assessment Model for Video Stability](https://mlsanity.com/paper/2308.04904/) (2023)
- [NTIRE 2025 Challenge on Efficient Burst HDR and Restoration: Datasets, Methods, and Results](https://mlsanity.com/paper/2505.12089/) (2025)

## Built on by (most cited first, 6 of 6)

- [EvalTalker: Learning to Evaluate Real-Portrait-Driven Multi-Subject Talking Humans](https://mlsanity.com/paper/2512.01340/) (2025)
- [NTIRE 2025 Challenge on HR Depth from Images of Specular and Transparent Surfaces](https://mlsanity.com/paper/2506.05815/) (2025)
- [Towards Holistic Visual Quality Assessment of AI-Generated Videos: A LLM-Based Multi-Dimensional Evaluation Model](https://mlsanity.com/paper/2506.04715/) (2025)
- [NTIRE 2025 Image Shadow Removal Challenge Report](https://mlsanity.com/paper/2506.15524/) (2025)
- [Who is a Better Talker: Subjective and Objective Quality Assessment for AI-Generated Talking Heads](https://mlsanity.com/paper/2507.23343/) (2025)
- [NTIRE 2025 Challenge on Low Light Image Enhancement: Methods and Results](https://mlsanity.com/paper/2510.13670/) (2025)

## Abstract (arXiv)

This paper reports on the NTIRE 2025 XGC Quality Assessment Challenge, which will be held in conjunction with the New Trends in Image Restoration and Enhancement Workshop (NTIRE) at CVPR 2025. This challenge is to address a major challenge in the field of video and talking head processing. The challenge is divided into three tracks, including user generated video, AI generated video and talking head. The user-generated video track uses the FineVD-GC, which contains 6,284 user generated videos. The user-generated video track has a total of 125 registered participants. A total of 242 submissions are received in the development phase, and 136 submissions are received in the test phase. Finally, 5 participating teams submitted their models and fact sheets. The AI generated video track uses the Q-Eval-Video, which contains 34,029 AI-Generated Videos (AIGVs) generated by 11 popular Text-to-Video (T2V) models. A total of 133 participants have registered in this track. A total of 396 submissions are received in the development phase, and 226 submissions are received in the test phase. Finally, 6 participating teams submitted their models and fact sheets. The talking head track uses the THQA-NTIRE, which contains 12,247 2D and 3D talking heads. A total of 89 participants have registered in this track. A total of 225 submissions are received in the development phase, and 118 submissions are received in the test phase. Finally, 8 participating teams submitted their models and fact sheets. Each participating team in every track has proposed a method that outperforms the baseline, which has contributed to the development of fields in three tracks.
