# Learning Video Generation for Robotic Manipulation with Collaborative Trajectory Control

arXiv: https://arxiv.org/abs/2506.01943 · HTML: https://mlsanity.com/paper/2506.01943/

## Key facts

- Cited by 34 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 65 of its 73 references that are in the map.
- First posted on arXiv 2 Jun 2025.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)

## Builds on (most cited first, 30 of 65)

- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [Cosmos World Foundation Model Platform for Physical AI](https://mlsanity.com/paper/2501.03575/) (2025)
- [Open X-Embodiment: Robotic Learning Datasets and RT-X Models](https://mlsanity.com/paper/2310.08864/) (2023)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation](https://mlsanity.com/paper/2311.17117/) (2023)
- [BridgeData V2: A Dataset for Robot Learning at Scale](https://mlsanity.com/paper/2308.12952/) (2023)
- [MotionCtrl: A Unified and Flexible Motion Controller for Video Generation](https://mlsanity.com/paper/2312.03641/) (2023)
- [Learning Universal Policies via Text-Guided Video Generation](https://mlsanity.com/paper/2302.00111/) (2023)
- [Evaluating Real-World Robot Manipulation Policies in Simulation](https://mlsanity.com/paper/2405.05941/) (2024)
- [VideoComposer: Compositional Video Synthesis with Motion Controllability](https://mlsanity.com/paper/2306.02018/) (2023)
- [CameraCtrl: Enabling Camera Control for Text-to-Video Generation](https://mlsanity.com/paper/2404.02101/) (2024)
- [Learning Interactive Real-World Simulators](https://mlsanity.com/paper/2310.06114/) (2023)
- [ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesis](https://mlsanity.com/paper/2409.02048/) (2024)
- [Unleashing Large-Scale Video Generative Pre-training for Visual Robot Manipulation](https://mlsanity.com/paper/2312.13139/) (2023)
- [GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control](https://mlsanity.com/paper/2503.03751/) (2025)
- [GR-2: A Generative Video-Language-Action Model with Web-Scale Knowledge for Robot Manipulation](https://mlsanity.com/paper/2410.06158/) (2024)
- [Open-Sora Plan: Open-Source Large Video Generation Model](https://mlsanity.com/paper/2412.00131/) (2024)
- [ReCamMaster: Camera-Controlled Generative Rendering from A Single Video](https://mlsanity.com/paper/2503.11647/) (2025)
- [GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Image](https://mlsanity.com/paper/2403.12013/) (2024)
- [DragNUWA: Fine-grained Control in Video Generation by Integrating Text, Image, and Trajectory](https://mlsanity.com/paper/2308.08089/) (2023)

## Built on by (most cited first, 30 of 34)

- [Controllable Video Generation: A Survey](https://mlsanity.com/paper/2507.16869/) (2025)
- [MotionStream: Real-Time Video Generation with Interactive Motion Controls](https://mlsanity.com/paper/2511.01266/) (2025)
- [World Model for Robot Learning: A Comprehensive Survey](https://mlsanity.com/paper/2605.00080/) (2026)
- [PlayWorld: Learning Robot World Models from Autonomous Play](https://mlsanity.com/paper/2603.09030/) (2026)
- [ORV: 4D Occupancy-centric Robot Video Generation](https://mlsanity.com/paper/2506.03079/) (2025)
- [Simulating the Visual World with Artificial Intelligence: A Roadmap](https://mlsanity.com/paper/2511.08585/) (2025)
- [Mitty: Diffusion-based Human-to-Robot Video Generation](https://mlsanity.com/paper/2512.17253/) (2025)
- [Wow, wo, val! A Comprehensive Embodied World Model Evaluation Turing Test](https://mlsanity.com/paper/2601.04137/) (2026)
- [ManipDreamer3D : Synthesizing Plausible Robotic Manipulation Video with Occupancy-aware 3D Trajectory](https://mlsanity.com/paper/2509.05314/) (2025)
- [Kinema4D: Kinematic 4D World Modeling for Spatiotemporal Embodied Simulation](https://mlsanity.com/paper/2603.16669/) (2026)
- [Sparse Video Generation Propels Real-World Beyond-the-View Vision-Language Navigation](https://mlsanity.com/paper/2602.05827/) (2026)
- [RoboStereo: Dual-Tower 4D Embodied World Models for Unified Policy Optimization](https://mlsanity.com/paper/2603.12639/) (2026)
- [How Should World Models Be Evaluated for Embodied Decision-Making? A Decision-Making-Centric Position](https://mlsanity.com/paper/2606.15032/) (2026)
- [MIND-V: Hierarchical World Model for Long-Horizon Robotic Manipulation with RL-based Physical Alignment](https://mlsanity.com/paper/2512.06628/) (2025)
- [H2R-Grounder: A Paired-Data-Free Paradigm for Translating Human Interaction Videos into Physically Grounded Robot Videos](https://mlsanity.com/paper/2512.09406/) (2025)
- [Plenoptic Video Generation](https://mlsanity.com/paper/2601.05239/) (2026)
- [ReWorld: Multi-Dimensional Reward Modeling for Embodied World Models](https://mlsanity.com/paper/2601.12428/) (2026)
- [RoboCurate: Harnessing Diversity with Action-Verified Neural Trajectory for Robot Learning](https://mlsanity.com/paper/2602.18742/) (2026)
- [GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation](https://mlsanity.com/paper/2605.22882/) (2026)
- [Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends](https://mlsanity.com/paper/2606.01164/) (2026)
- [Mem-World: Memory-Augmented Action-Conditioned World Models for Persistent Robot Manipulation](https://mlsanity.com/paper/2606.18960/) (2026)
- [Visual Generation in the New Era: An Evolution from Atomic Mapping to Agentic World Modeling](https://mlsanity.com/paper/2604.28185/) (2026)
- [Full-4D: Generating Full-Scope 4D Scenes from a Single-View Video](https://mlsanity.com/paper/2605.25500/) (2026)
- [FreeAction: Training-Free Techniques for Enhanced Fidelity of Trajectory-to-Video Generation](https://mlsanity.com/paper/2509.24241/) (2025)
- [OmniHumanoid: Streaming Cross-Embodiment Video Generation with Paired-Free Adaptation](https://mlsanity.com/paper/2605.12038/) (2026)
- [Video4Spatial: Towards Visuospatial Intelligence with Context-Guided Video Generation](https://mlsanity.com/paper/2512.03040/) (2025)
- [MMPhysVideo: Physically Plausible Video Generation Through Joint RGB-Perception Modeling](https://mlsanity.com/paper/2604.02817/) (2026)
- [Physics Question Scene Graph: Fine-grained Evaluation of Physical Plausibility in Text-to-Video Generation](https://mlsanity.com/paper/2606.25306/) (2026)
- [SceneScribe-1M: A Large-Scale Video Dataset with Comprehensive Geometric and Semantic Annotations](https://mlsanity.com/paper/2604.07990/) (2026)
- [RoboEvolve: Co-Evolving Planner-Simulator for Robotic Manipulation with Limited Data](https://mlsanity.com/paper/2605.13775/) (2026)

## Abstract (arXiv)

Recent advances in video diffusion models shows promise for generating robotic decision-making data, with trajectory conditions further enabling fine-grained control. However, existing methods primarily focus on individual object motion and struggle to capture multi-object interaction crucial in complex manipulation. This limitation arises from entangled features in overlapping regions, leading to degraded visual fidelity. To address this, we present RoboMaster, a novel framework that models inter-object dynamics via a collaborative trajectory formulation. Unlike prior methods that decompose objects, our core is to decompose the interaction process into three sub-stages: pre-interaction, interaction, and post-interaction, and models each phase using the dominant object, specifically the robotic arm in the pre- and post-interaction phases and the manipulated object during interaction. This design effectively alleviates the multi-object feature fusion issue in prior work. To further ensure subject semantic consistency across the video, we incorporate appearance- and shape-aware latent representations for objects. Extensive experiments on the challenging Bridge dataset, as well as RLBench and SIMPLER benchmarks, demonstrate that our method establishs new state-of-the-art performance in trajectory-controlled video generation for robotic manipulation. Project Page: https://fuxiao0719.github.io/projects/robomaster/
