# TurnBench-MS: A Benchmark for Evaluating Multi-Turn, Multi-Step Reasoning in Large Language Models

arXiv: https://arxiv.org/abs/2506.01341 · HTML: https://mlsanity.com/paper/2506.01341/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Placed in Reasoning benchmarks and evaluation, one of 17 directions in LLM reasoning.
- Builds on 26 of its 43 references that are in the map.
- First posted on arXiv 2 Jun 2025.

## Placed in

- LLM reasoning / [Reasoning benchmarks and evaluation](https://mlsanity.com/lr/reasoning-benchmarks-and-evaluation/)

## Builds on (most cited first, 26 of 26)

- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Qwen2.5 Technical Report](https://mlsanity.com/paper/2412.15115/) (2024)
- [LiveCodeBench: Holistic and Contamination Free Evaluation of Large Language Models for Code](https://mlsanity.com/paper/2403.07974/) (2024)
- [Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents](https://mlsanity.com/paper/2302.01560/) (2023)
- [Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf](https://mlsanity.com/paper/2309.04658/) (2023)
- [Playing repeated games with Large Language Models](https://mlsanity.com/paper/2305.16867/) (2023)
- [MuSR: Testing the Limits of Chain-of-thought with Multistep Soft Reasoning](https://mlsanity.com/paper/2310.16049/) (2023)
- [ZebraLogic: On the Scaling Limits of LLMs for Logical Reasoning](https://mlsanity.com/paper/2502.01100/) (2025)
- [LINC: A Neurosymbolic Approach for Logical Reasoning by Combining Language Models with First-Order Logic Provers](https://mlsanity.com/paper/2310.15164/) (2023)
- [BALROG: Benchmarking Agentic LLM and VLM Reasoning On Games](https://mlsanity.com/paper/2411.13543/) (2024)
- [CriticBench: Benchmarking LLMs for Critique-Correct Reasoning](https://mlsanity.com/paper/2402.14809/) (2024)
- [LLM Reasoners: New Evaluation, Library, and Analysis of Step-by-Step Reasoning with Large Language Models](https://mlsanity.com/paper/2404.05221/) (2024)
- [AvalonBench: Evaluating LLMs Playing the Game of Avalon](https://mlsanity.com/paper/2310.05036/) (2023)
- [Multi-LogiEval: Towards Evaluating Multi-Step Logical Reasoning Ability of Large Language Models](https://mlsanity.com/paper/2406.17169/) (2024)
- [MATHSENSEI: A Tool-Augmented Large Language Model for Mathematical Reasoning](https://mlsanity.com/paper/2402.17231/) (2024)
- [LMAct: A Benchmark for In-Context Imitation Learning with Long Multimodal Demonstrations](https://mlsanity.com/paper/2412.01441/) (2024)
- [Mastering Board Games by External and Internal Planning with Language Models](https://mlsanity.com/paper/2412.12119/) (2024)
- [MR-Ben: A Meta-Reasoning Benchmark for Evaluating System-2 Thinking in LLMs](https://mlsanity.com/paper/2406.13975/) (2024)
- [Belief Revision: The Adaptability of Large Language Models Reasoning](https://mlsanity.com/paper/2406.19764/) (2024)
- [RuleArena: A Benchmark for Rule-Guided Reasoning with LLMs in Real-World Scenarios](https://mlsanity.com/paper/2412.08972/) (2024)
- [DSGBench: A Diverse Strategic Game Benchmark for Evaluating LLM-based Agents in Complex Decision-Making Environments](https://mlsanity.com/paper/2503.06047/) (2025)
- [Dynamic Multimodal Evaluation with Flexible Complexity by Vision-Language Bootstrapping](https://mlsanity.com/paper/2410.08695/) (2024)
- [Step-by-Step Reasoning to Solve Grid Puzzles: Where do LLMs Falter?](https://mlsanity.com/paper/2407.14790/) (2024)
- [PokerBench: Training Large Language Models to become Professional Poker Players](https://mlsanity.com/paper/2501.08328/) (2025)
- [MastermindEval: A Simple But Scalable Reasoning Benchmark](https://mlsanity.com/paper/2503.05891/) (2025)

## Built on by (most cited first, 13 of 13)

- [A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents](https://mlsanity.com/paper/2601.12538/) (2026)
- [Too Helpful, Too Harmless, Too Honest or Just Right?](https://mlsanity.com/paper/2509.08486/) (2025)
- [Higher Satisfaction, Lower Cost: A Technical Report on How LLMs Revolutionize Meituan's Intelligent Interaction Systems](https://mlsanity.com/paper/2510.13291/) (2025)
- [Interactive Benchmarks](https://mlsanity.com/paper/2603.04737/) (2026)
- [Teach the Magnitude, Not the Direction: Verifier-Bounded Credit Assignment for Multi-Turn Multi-step LLM Agents](https://mlsanity.com/paper/2608.13179/) (2026)
- [Models Recall What They Violate: Constraint Adherence in Multi-Turn LLM Ideation](https://mlsanity.com/paper/2604.28031/) (2026)
- [KnowMT-Bench: Benchmarking Knowledge-Intensive Long-Form Question Answering in Multi-Turn Dialogues](https://mlsanity.com/paper/2509.21856/) (2025)
- [Efficient Benchmarking Is Just Feature Selection and Multiple Regression](https://mlsanity.com/paper/2605.25773/) (2026)
- [When Should Models Change Their Minds? Contextual Belief Management in Large Language Models](https://mlsanity.com/paper/2605.30219/) (2026)
- [ChainSpace: A Chained-Reasoning Paradigm for Spatial Intelligence](https://mlsanity.com/paper/2608.15788/) (2026)
- [MineTRACE: An Evidence-Grounded Interactive Reasoning System for Mineral Prospectivity](https://mlsanity.com/paper/2609.02060/) (2026)
- [Clarification Is Not Correction: LLMs Fail to Let Go](https://mlsanity.com/paper/2609.25337/) (2026)
- [Epistemic Policy Divergence in Multi-Turn LLM Contamination: A Protocol-Gradient Investigation](https://mlsanity.com/paper/2609.35308/) (2026)

## Abstract (arXiv)

Despite impressive advances in large language models (LLMs), existing benchmarks often focus on single-turn or single-step tasks, failing to capture the kind of iterative reasoning required in real-world settings. To address this limitation, we introduce TurnBench, a novel benchmark that evaluates multi-turn, multi-step reasoning through an interactive code-breaking task inspired by the "Turing Machine Board Game." In each episode, a model must uncover hidden logical or arithmetic rules by making sequential guesses, receiving structured feedback, and integrating clues across multiple rounds. This dynamic setup requires models to reason over time, adapt based on past information, and maintain consistency across steps-capabilities underexplored in current benchmarks. TurnBench includes two modes: Classic, which tests standard reasoning, and Nightmare, which introduces increased complexity and requires robust inferential chains. To support fine-grained analysis, we provide ground-truth annotations for intermediate reasoning steps. Our evaluation of state-of-the-art LLMs reveals significant gaps: the best model achieves 84% accuracy in Classic mode, but performance drops to 18% in Nightmare mode. In contrast, human participants achieve 100% in both, underscoring the challenge TurnBench poses to current models. By incorporating feedback loops and hiding task rules, TurnBench reduces contamination risks and provides a rigorous testbed for diagnosing and advancing multi-step, multi-turn reasoning in LLMs.
