# NavBench: Probing Multimodal Large Language Models for Embodied Navigation

arXiv: https://arxiv.org/abs/2506.01031 · HTML: https://mlsanity.com/paper/2506.01031/

## Key facts

- Cited by 24 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 59 of its 68 references that are in the map.
- First posted on arXiv 1 Jun 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 30 of 59)

- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [Flamingo: a Visual Language Model for Few-Shot Learning](https://mlsanity.com/paper/2204.14198/) (2022)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks](https://mlsanity.com/paper/2312.14238/) (2023)
- [Making the V in VQA Matter: Elevating the Role of Image Understanding in Visual Question Answering](https://mlsanity.com/paper/1612.00837/) (2016)
- [MMBench: Is Your Multi-modal Model an All-around Player?](https://mlsanity.com/paper/2307.06281/) (2023)
- [Towards VQA Models That Can Read](https://mlsanity.com/paper/1904.08920/) (2019)
- [MathVista: Evaluating Mathematical Reasoning of Foundation Models in Visual Contexts](https://mlsanity.com/paper/2310.02255/) (2023)
- [Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling](https://mlsanity.com/paper/2412.05271/) (2024)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [MM-Vet: Evaluating Large Multimodal Models for Integrated Capabilities](https://mlsanity.com/paper/2308.02490/) (2023)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [OK-VQA: A Visual Question Answering Benchmark Requiring External Knowledge](https://mlsanity.com/paper/1906.00067/) (2019)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [A Survey on Multimodal Large Language Models](https://mlsanity.com/paper/2306.13549/) (2023)
- [Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces](https://mlsanity.com/paper/2412.14171/) (2024)
- [Object Goal Navigation using Goal-Oriented Semantic Exploration](https://mlsanity.com/paper/2007.00643/) (2020)
- [Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding](https://mlsanity.com/paper/2010.07954/) (2020)
- [Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05143/) (2016)
- [REVERIE: Remote Embodied Visual Referring Expression in Real Indoor Environments](https://mlsanity.com/paper/1904.10151/) (2019)
- [NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Models](https://mlsanity.com/paper/2305.16986/) (2023)
- [History Aware Multimodal Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2110.13309/) (2021)
- [Vision-and-Dialog Navigation](https://mlsanity.com/paper/1907.04957/) (2019)

## Built on by (most cited first, 24 of 24)

- [VLNVerse: A Benchmark for Vision-Language Navigation with Versatile, Embodied, Realistic Simulation and Evaluation](https://mlsanity.com/paper/2512.19021/) (2025)
- [pySpatial: Generating 3D Visual Programs for Zero-Shot Spatial Reasoning](https://mlsanity.com/paper/2603.00905/) (2026)
- [Explore with Long-term Memory: A Benchmark and Multimodal LLM-based Reinforcement Learning Framework for Embodied Exploration](https://mlsanity.com/paper/2601.10744/) (2026)
- [Fast-SmartWay: Panoramic-Free End-to-End Zero-Shot Vision-and-Language Navigation](https://mlsanity.com/paper/2511.00933/) (2025)
- [CapNav: Benchmarking Vision Language Models on Capability-conditioned Indoor Navigation](https://mlsanity.com/paper/2602.18424/) (2026)
- [VLN-MME: Diagnosing MLLMs as Language-guided Visual Navigation agents](https://mlsanity.com/paper/2512.24851/) (2025)
- [ProxyWar: Dynamic Assessment of LLM Code Generation in Game Arenas](https://mlsanity.com/paper/2602.04296/) (2026)
- [MapTab: A Diagnostic Benchmark for Long-Horizon Multi-Criteria Multimodal Reasoning on Heterogeneous Topological Graphs](https://mlsanity.com/paper/2602.18600/) (2026)
- [Lifelong Embodied Navigation Learning](https://mlsanity.com/paper/2603.06073/) (2026)
- [Ask When It Pays: Cost-Aware Open-Ended Interaction for Instance Goal Navigation](https://mlsanity.com/paper/2606.03175/) (2026)
- [From Failure to Feedback: Group Revision Unlocks Hard Cases in Object-Level Grounding](https://mlsanity.com/paper/2605.15951/) (2026)
- [IR-SIM: A Lightweight Declarative Simulator for Navigation Learning and Benchmarking](https://mlsanity.com/paper/2606.08729/) (2026)
- [OceanGym: A Benchmark Environment for Underwater Embodied Agents](https://mlsanity.com/paper/2509.26536/) (2025)
- [UrbanGround: From Local Perception to Spatial Agency in a Real-Scale City](https://mlsanity.com/paper/2608.27456/) (2026)
- [MirrorBench: Evaluating Self-centric Intelligence in MLLMs by Introducing a Mirror](https://mlsanity.com/paper/2604.14785/) (2026)
- [Personalizing Embodied Multimodal Large Language Model Agents over Long-term User Interactions](https://mlsanity.com/paper/2605.26256/) (2026)
- [Which Pretraining Paradigm Better Serves Spatial Intelligence? An Empirical Comparison of Vision-Language and Video Generation Models](https://mlsanity.com/paper/2605.28132/) (2026)
- [NavVerse: Benchmarking Indoor-to-Outdoor Embodied Navigation in Continuous Robot Simulation](https://mlsanity.com/paper/2607.19695/) (2026)
- [Goal-oriented Navigation Instruction Generation with Tour Video Priors](https://mlsanity.com/paper/2608.08596/) (2026)
- [ChainSpace: A Chained-Reasoning Paradigm for Spatial Intelligence](https://mlsanity.com/paper/2608.15788/) (2026)
- [MAP: A Benchmark on Multimodal Accessibility Planning for Real World Places](https://mlsanity.com/paper/2608.28384/) (2026)
- [PhysAI-Bench: A Benchmark for LLM-Based Agentic Decision-Making in Autonomous UAV-Centric Physical AI](https://mlsanity.com/paper/2609.23695/) (2026)
- [RAO-Nav: Probing Omni-Language Models for Zero-shot Semantic Audio-Visual Navigation](https://mlsanity.com/paper/2609.32224/) (2026)
- [UniTrackPLA: Unified Panorama-Language-Action Model for Instruction-Guided Navigation and Dynamic Person Tracking](https://mlsanity.com/paper/2610.00878/) (2026)

## Abstract (arXiv)

Multimodal Large Language Models (MLLMs) have demonstrated strong generalization in vision-language tasks, yet their ability to understand and act within embodied environments remains underexplored. We present NavBench, a benchmark to evaluate the embodied navigation capabilities of MLLMs under zero-shot settings. NavBench consists of two components: (1) navigation comprehension, assessed through three cognitively grounded tasks including global instruction alignment, temporal progress estimation, and local observation-action reasoning, covering 3,200 question-answer pairs; and (2) step-by-step execution in 432 episodes across 72 indoor scenes, stratified by spatial, cognitive, and execution complexity. To support real-world deployment, we introduce a pipeline that converts MLLMs' outputs into robotic actions. We evaluate both proprietary and open-source models, finding that GPT-4o performs well across tasks, while lighter open-source models succeed in simpler cases. Results also show that models with higher comprehension scores tend to achieve better execution performance. Providing map-based context improves decision accuracy, especially in medium-difficulty scenarios. However, most models struggle with temporal understanding, particularly in estimating progress during navigation, which may pose a key challenge.
