# Learning to Upsample and Upmix Audio in the Latent Domain

arXiv: https://arxiv.org/abs/2506.00681 · HTML: https://mlsanity.com/paper/2506.00681/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Audio, speech and music, one of 14 directions in Diffusion models.
- Builds on 35 of its 41 references that are in the map.
- First posted on arXiv 31 May 2025.

## Placed in

- Diffusion models / [Audio, speech and music](https://mlsanity.com/diffusion/audio-speech-and-music/)

## Builds on (most cited first, 30 of 35)

- [Least Squares Generative Adversarial Networks](https://mlsanity.com/paper/1611.04076/) (2016)
- [SoundStream: An End-to-End Neural Audio Codec](https://mlsanity.com/paper/2107.03312/) (2021)
- [ConvNeXt V2: Co-designing and Scaling ConvNets with Masked Autoencoders](https://mlsanity.com/paper/2301.00808/) (2023)
- [High Fidelity Neural Audio Compression](https://mlsanity.com/paper/2210.13438/) (2022)
- [AudioLM: a Language Modeling Approach to Audio Generation](https://mlsanity.com/paper/2209.03143/) (2022)
- [AudioLDM: Text-to-Audio Generation with Latent Diffusion Models](https://mlsanity.com/paper/2301.12503/) (2023)
- [Simple and Controllable Music Generation](https://mlsanity.com/paper/2306.05284/) (2023)
- [MusicLM: Generating Music From Text](https://mlsanity.com/paper/2301.11325/) (2023)
- [High-Fidelity Audio Compression with Improved RVQGAN](https://mlsanity.com/paper/2306.06546/) (2023)
- [MelGAN: Generative Adversarial Networks for Conditional Waveform Synthesis](https://mlsanity.com/paper/1910.06711/) (2019)
- [AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining](https://mlsanity.com/paper/2308.05734/) (2023)
- [Make-An-Audio: Text-To-Audio Generation with Prompt-Enhanced Diffusion Models](https://mlsanity.com/paper/2301.12661/) (2023)
- [AudioGen: Textually Guided Audio Generation](https://mlsanity.com/paper/2209.15352/) (2022)
- [FMA: A Dataset For Music Analysis](https://mlsanity.com/paper/1612.01840/) (2016)
- [Stable Audio Open](https://mlsanity.com/paper/2407.14358/) (2024)
- [Fast Timing-Conditioned Latent Audio Diffusion](https://mlsanity.com/paper/2402.04825/) (2024)
- [Vocos: Closing the gap between time-domain and Fourier-based neural vocoders for high-quality audio synthesis](https://mlsanity.com/paper/2306.00814/) (2023)
- [SoundStorm: Efficient Parallel Audio Generation](https://mlsanity.com/paper/2305.09636/) (2023)
- [RAVE: A variational autoencoder for fast and high-quality neural audio synthesis](https://mlsanity.com/paper/2111.05011/) (2021)
- [VampNet: Music Generation via Masked Acoustic Token Modeling](https://mlsanity.com/paper/2307.04686/) (2023)
- [Masked Audio Generation using a Single Non-Autoregressive Transformer](https://mlsanity.com/paper/2401.04577/) (2024)
- [AudioSR: Versatile Audio Super-resolution at Scale](https://mlsanity.com/paper/2309.07314/) (2023)
- [Blind Audio Bandwidth Extension: A Diffusion-Based Zero-Shot Approach](https://mlsanity.com/paper/2306.01433/) (2023)
- [AERO: Audio Super Resolution in the Spectral Domain](https://mlsanity.com/paper/2211.12232/) (2022)
- [BEHM-GAN: Bandwidth Extension of Historical Music using Generative Adversarial Networks](https://mlsanity.com/paper/2204.06478/) (2022)
- [TokenSplit: Using Discrete Speech Representations for Direct, Refined, and Transcript-Conditioned Speech Separation and Recognition](https://mlsanity.com/paper/2308.10415/) (2023)
- [Apollo: Band-sequence Modeling for High-Quality Audio Restoration](https://mlsanity.com/paper/2409.08514/) (2024)
- [Enhancing into the codec: Noise Robust Speech Coding with Vector-Quantized Autoencoders](https://mlsanity.com/paper/2102.06610/) (2021)
- [Speech Enhancement Using Continuous Embeddings of Neural Audio Codec](https://mlsanity.com/paper/2502.16240/) (2025)
- [MusicHiFi: Fast High-Fidelity Stereo Vocoding](https://mlsanity.com/paper/2403.10493/) (2024)

## Built on by (most cited first, 5 of 5)

- [Re-Bottleneck: Latent Re-Structuring for Neural Audio Autoencoders](https://mlsanity.com/paper/2507.07867/) (2025)
- [V2M-Zero: Zero-Pair Time-Aligned Video-to-Music Generation](https://mlsanity.com/paper/2603.11042/) (2026)
- [Learning Linearity in Audio Consistency Autoencoders via Implicit Regularization](https://mlsanity.com/paper/2510.23530/) (2025)
- [Music Restoration via Latent Operator Optimization and Diffusion Model Priors](https://mlsanity.com/paper/2608.01972/) (2026)
- [On the Geometry of Music Bandwidth Extension in Latent Spaces of Audio Codecs](https://mlsanity.com/paper/2608.03721/) (2026)

## Abstract (arXiv)

Neural audio autoencoders create compact latent representations that preserve perceptually important information, serving as the foundation for both modern audio compression systems and generation approaches like next-token prediction and latent diffusion. Despite their prevalence, most audio processing operations, such as spatial and spectral up-sampling, still inefficiently operate on raw waveforms or spectral representations rather than directly on these compressed representations. We propose a framework that performs audio processing operations entirely within an autoencoder's latent space, eliminating the need to decode to raw audio formats. Our approach dramatically simplifies training by operating solely in the latent domain, with a latent L1 reconstruction term, augmented by a single latent adversarial discriminator. This contrasts sharply with raw-audio methods that typically require complex combinations of multi-scale losses and discriminators. Through experiments in bandwidth extension and mono-to-stereo up-mixing, we demonstrate computational efficiency gains of up to 100x while maintaining quality comparable to post-processing on raw audio. This work establishes a more efficient paradigm for audio processing pipelines that already incorporate autoencoders, enabling significantly faster and more resource-efficient workflows across various audio tasks.
