# 3D Gaussian Splat Vulnerabilities

arXiv: https://arxiv.org/abs/2506.00280 · HTML: https://mlsanity.com/paper/2506.00280/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 6 of its 8 references that are in the map.
- First posted on arXiv 30 May 2025.

## Builds on (most cited first, 6 of 6)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes](https://mlsanity.com/paper/2312.07920/) (2023)
- [GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping](https://mlsanity.com/paper/2403.09637/) (2024)
- [A Survey of Robustness and Safety of 2D and 3D Deep Learning Models Against Adversarial Attacks](https://mlsanity.com/paper/2310.00633/) (2023)
- [Poison-splat: Computation Cost Attack on 3D Gaussian Splatting](https://mlsanity.com/paper/2410.08190/) (2024)
- [Gaussian Splatting Under Attack: Investigating Adversarial Noise in 3D Objects](https://mlsanity.com/paper/2412.02803/) (2024)

## Abstract (arXiv)

With 3D Gaussian Splatting (3DGS) being increasingly used in safety-critical applications, how can an adversary manipulate the scene to cause harm? We introduce CLOAK, the first attack that leverages view-dependent Gaussian appearances - colors and textures that change with viewing angle - to embed adversarial content visible only from specific viewpoints. We further demonstrate DAGGER, a targeted adversarial attack directly perturbing 3D Gaussians without access to underlying training data, deceiving multi-stage object detectors e.g., Faster R-CNN, through established methods such as projected gradient descent. These attacks highlight underexplored vulnerabilities in 3DGS, introducing a new potential threat to robotic learning for autonomous navigation and other safety-critical 3DGS applications.
