# RoboMoRe: LLM-based Robot Co-design via Joint Optimization of Morphology and Reward

arXiv: https://arxiv.org/abs/2506.00276 · HTML: https://mlsanity.com/paper/2506.00276/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 38 references that are in the map.
- First posted on arXiv 30 May 2025.

## Builds on (most cited first, 22 of 22)

- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [A Tutorial on Bayesian Optimization](https://mlsanity.com/paper/1807.02811/) (2018)
- [Eureka: Human-Level Reward Design via Coding Large Language Models](https://mlsanity.com/paper/2310.12931/) (2023)
- [Texygen: A Benchmarking Platform for Text Generation Models](https://mlsanity.com/paper/1802.01886/) (2018)
- [Text2Reward: Reward Shaping with Language Models for Reinforcement Learning](https://mlsanity.com/paper/2309.11489/) (2023)
- [Evolution through Large Models](https://mlsanity.com/paper/2206.08896/) (2022)
- [Reward (Mis)design for Autonomous Driving](https://mlsanity.com/paper/2104.13906/) (2021)
- [Learning Navigation Behaviors End-to-End with AutoRL](https://mlsanity.com/paper/1809.10124/) (2018)
- [Learning to Control Self-Assembling Morphologies: A Study of Generalization via Modularity](https://mlsanity.com/paper/1902.05546/) (2019)
- [Reinforcement Learning for Improving Agent Design](https://mlsanity.com/paper/1810.03779/) (2018)
- [Evolution Gym: A Large-Scale Benchmark for Evolving Soft Robots](https://mlsanity.com/paper/2201.09863/) (2022)
- [Neural Graph Evolution: Towards Efficient Automatic Robot Design](https://mlsanity.com/paper/1906.05370/) (2019)
- [Evolving Rewards to Automate Reinforcement Learning](https://mlsanity.com/paper/1905.07628/) (2019)
- [Multi-Objective Graph Heuristic Search for Terrestrial Robot Design](https://mlsanity.com/paper/2107.05858/) (2021)
- [SoftZoo: A Soft Robot Co-design Benchmark For Locomotion In Diverse Environments](https://mlsanity.com/paper/2303.09555/) (2023)
- [RoboMorph: Evolving Robot Morphology using Large Language Models](https://mlsanity.com/paper/2407.08626/) (2024)
- [BodyGen: Advancing Towards Efficient Embodiment Co-Design](https://mlsanity.com/paper/2503.00533/) (2025)
- [GROVE: A Generalized Reward for Learning Open-Vocabulary Physical Skill](https://mlsanity.com/paper/2504.04191/) (2025)
- [Generating and Evolving Reward Functions for Highway Driving with Large Language Models](https://mlsanity.com/paper/2406.10540/) (2024)
- [Towards Socially and Morally Aware RL agent: Reward Design With LLM](https://mlsanity.com/paper/2401.12459/) (2024)
- [CUDA-Accelerated Soft Robot Neural Evolution with Large Language Model Supervision](https://mlsanity.com/paper/2405.00698/) (2024)

## Built on by (most cited first, 5 of 5)

- [RHO: Your Coding Agent is Secretly a Roboticist](https://mlsanity.com/paper/2606.16458/) (2026)
- [Embodied Co-Design for Rapidly Evolving Agents: Taxonomy, Frontiers, and Challenges](https://mlsanity.com/paper/2512.04770/) (2025)
- [Debate2Create: Robot Co-design via Multi-Agent LLM Debate](https://mlsanity.com/paper/2510.25850/) (2025)
- [Shaping the Evolutionary Dynamics of Robot Morphology via Adaptive Control Learning](https://mlsanity.com/paper/2608.23100/) (2026)
- [ArtifactArena: Evaluating Models by What They Build in the Physical World](https://mlsanity.com/paper/2610.06511/) (2026)

## Abstract (arXiv)

Robot co-design, jointly optimizing morphology and control policy, remains a longstanding challenge in the robotics community, where many promising robots have been developed. However, a key limitation lies in its tendency to converge to sub-optimal designs due to the use of fixed reward functions, which fail to explore the diverse motion modes suitable for different morphologies. Here we propose RoboMoRe, a large language model (LLM)-driven framework that integrates morphology and reward shaping for co-optimization within the robot co-design loop. RoboMoRe performs a dual-stage optimization: in the coarse optimization stage, an LLM-based diversity reflection mechanism generates both diverse and high-quality morphology-reward pairs and efficiently explores their distribution. In the fine optimization stage, top candidates are iteratively refined through alternating LLM-guided reward and morphology gradient updates. RoboMoRe can optimize both efficient robot morphologies and their suited motion behaviors through reward shaping. Results demonstrate that without any task-specific prompting or predefined reward/morphology templates, RoboMoRe significantly outperforms human-engineered designs and competing methods across eight different tasks.
