# Time Blindness: Why Video-Language Models Can't See What Humans Can?

arXiv: https://arxiv.org/abs/2505.24867 · HTML: https://mlsanity.com/paper/2505.24867/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Placed in Video understanding with MLLMs, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 78 of its 104 references that are in the map.
- First posted on arXiv 30 May 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Video understanding with MLLMs](https://mlsanity.com/mllm/video-understanding-with-mllms/)

## Builds on (most cited first, 30 of 78)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language Models](https://mlsanity.com/paper/2304.10592/) (2023)
- [InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks](https://mlsanity.com/paper/2312.14238/) (2023)
- [Is Space-Time Attention All You Need for Video Understanding?](https://mlsanity.com/paper/2102.05095/) (2021)
- [Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling](https://mlsanity.com/paper/2412.05271/) (2024)
- [LlamaFactory: Unified Efficient Fine-Tuning of 100+ Language Models](https://mlsanity.com/paper/2403.13372/) (2024)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Models](https://mlsanity.com/paper/2306.05424/) (2023)
- [How Far Are We to GPT-4V? Closing the Gap to Commercial Multimodal Models with Open-Source Suites](https://mlsanity.com/paper/2404.16821/) (2024)
- [Emu3: Next-Token Prediction is All You Need](https://mlsanity.com/paper/2409.18869/) (2024)
- [VideoLLaMA 2: Advancing Spatial-Temporal Modeling and Audio Understanding in Video-LLMs](https://mlsanity.com/paper/2406.07476/) (2024)
- [VILA: On Pre-training for Visual Language Models](https://mlsanity.com/paper/2312.07533/) (2023)
- [The Dawn of LMMs: Preliminary Explorations with GPT-4V(ision)](https://mlsanity.com/paper/2309.17421/) (2023)
- [LLaVA-NeXT-Interleave: Tackling Multi-image, Video, and 3D in Large Multimodal Models](https://mlsanity.com/paper/2407.07895/) (2024)
- [MovieChat: From Dense Token to Sparse Memory for Long Video Understanding](https://mlsanity.com/paper/2307.16449/) (2023)
- [VideoLLaMA 3: Frontier Multimodal Foundation Models for Image and Video Understanding](https://mlsanity.com/paper/2501.13106/) (2025)
- [Janus: Decoupling Visual Encoding for Unified Multimodal Understanding and Generation](https://mlsanity.com/paper/2410.13848/) (2024)
- [VLMEvalKit: An Open-Source Toolkit for Evaluating Large Multi-Modality Models](https://mlsanity.com/paper/2407.11691/) (2024)
- [LaSOT: A High-quality Benchmark for Large-scale Single Object Tracking](https://mlsanity.com/paper/1809.07845/) (2018)

## Built on by (most cited first, 18 of 18)

- [Bridging Vision Language Models and Symbolic Grounding for Video Question Answering](https://mlsanity.com/paper/2509.11862/) (2025)
- [TempCore: Are Video QA Benchmarks Temporally Grounded?](https://mlsanity.com/paper/2509.01167/) (2025)
- [Next-Gen CAPTCHAs: Leveraging the Cognitive Gap for Scalable and Diverse GUI-Agent Defense](https://mlsanity.com/paper/2602.09012/) (2026)
- [Can Vision-Language Models Solve the Shell Game?](https://mlsanity.com/paper/2603.08436/) (2026)
- [Can LLMs Perceive Time? An Empirical Investigation](https://mlsanity.com/paper/2604.00010/) (2026)
- [Video Parallel Scaling: Aggregating Diverse Frame Subsets for VideoLLMs](https://mlsanity.com/paper/2509.08016/) (2025)
- [It's a Matter of Time: Three Lessons on Long-Term Motion for Perception](https://mlsanity.com/paper/2602.14705/) (2026)
- [M3Eval: Multi-Modal Memory Evaluation through Cognitively-Grounded Video Tasks](https://mlsanity.com/paper/2606.05008/) (2026)
- [ChromouVQA: Benchmarking Vision-Language Models under Chromatic Camouflaged Images](https://mlsanity.com/paper/2512.05137/) (2025)
- [From Perception to Planning: Evolving Ego-Centric Task-Oriented Spatiotemporal Reasoning via Curriculum Learning](https://mlsanity.com/paper/2604.10517/) (2026)
- [Why Do Vision Language Models Struggle To Recognize Human Emotions?](https://mlsanity.com/paper/2604.15280/) (2026)
- [Decoding Children's Gait Behavior](https://mlsanity.com/paper/2608.00371/) (2026)
- [MERGE: Guided Vision-Language Models for Multi-Actor Event Reasoning and Grounding in Human-Robot Interaction](https://mlsanity.com/paper/2603.18988/) (2026)
- [Multimodal Large Language Model-Enabled Video Translation: A Role-Oriented Survey](https://mlsanity.com/paper/2604.11283/) (2026)
- [On the Cultural Anachronism and Temporal Reasoning in Vision Language Models](https://mlsanity.com/paper/2605.15071/) (2026)
- [The TIME Machine: On The Power of Motion for Efficient Perception](https://mlsanity.com/paper/2605.23045/) (2026)
- [Invisible in Space, Visible in Time: Motion Vision CAPTCHA against GUI Agents](https://mlsanity.com/paper/2609.27461/) (2026)
- [GesBench: When and Where Do Multimodal Language Models Perceive Social Meaning?](https://mlsanity.com/paper/2610.15129/) (2026)

## Abstract (arXiv)

Recent advances in vision-language models (VLMs) have made impressive strides in understanding spatio-temporal relationships in videos. However, when spatial information is obscured, these models struggle to capture purely temporal patterns. We introduce SpookyBench, a benchmark where information is encoded solely in temporal sequences of noise-like frames, mirroring natural phenomena from biological signaling to covert communication. Interestingly, while humans can recognize shapes, text, and patterns in these sequences with over 98% accuracy, state-of-the-art VLMs achieve 0% accuracy. This performance gap highlights a critical limitation: an over-reliance on frame-level spatial features and an inability to extract meaning from temporal cues. Furthermore, when trained in data sets with low spatial signal-to-noise ratios (SNR), temporal understanding of models degrades more rapidly than human perception, especially in tasks requiring fine-grained temporal reasoning. Overcoming this limitation will require novel architectures or training paradigms that decouple spatial dependencies from temporal processing. Our systematic analysis shows that this issue persists across model scales and architectures. We release SpookyBench to catalyze research in temporal pattern recognition and bridge the gap between human and machine video understanding. Dataset and code has been made available on our project website: https://timeblindness.github.io/.
