# When Humans Growl and Birds Speak: High-Fidelity Voice Conversion from Human to Animal and Designed Sounds

arXiv: https://arxiv.org/abs/2505.24336 · HTML: https://mlsanity.com/paper/2505.24336/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 30 references that are in the map.
- First posted on arXiv 30 May 2025.

## Builds on (most cited first, 26 of 26)

- [Robust Speech Recognition via Large-Scale Weak Supervision](https://mlsanity.com/paper/2212.04356/) (2022)
- [wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations](https://mlsanity.com/paper/2006.11477/) (2020)
- [HiFi-GAN: Generative Adversarial Networks for Efficient and High Fidelity Speech Synthesis](https://mlsanity.com/paper/2010.05646/) (2020)
- [Least Squares Generative Adversarial Networks](https://mlsanity.com/paper/1611.04076/) (2016)
- [XLS-R: Self-supervised Cross-lingual Speech Representation Learning at Scale](https://mlsanity.com/paper/2111.09296/) (2021)
- [AudioLDM: Text-to-Audio Generation with Latent Diffusion Models](https://mlsanity.com/paper/2301.12503/) (2023)
- [Conditional Variational Autoencoder with Adversarial Learning for End-to-End Text-to-Speech](https://mlsanity.com/paper/2106.06103/) (2021)
- [High-Fidelity Audio Compression with Improved RVQGAN](https://mlsanity.com/paper/2306.06546/) (2023)
- [Autoencoding beyond pixels using a learned similarity metric](https://mlsanity.com/paper/1512.09300/) (2015)
- [VAE with a VampPrior](https://mlsanity.com/paper/1705.07120/) (2017)
- [Learning Discourse-level Diversity for Neural Dialog Models using Conditional Variational Autoencoders](https://mlsanity.com/paper/1703.10960/) (2017)
- [CREPE: A Convolutional Representation for Pitch Estimation](https://mlsanity.com/paper/1802.06182/) (2018)
- [Meta-StyleSpeech : Multi-Speaker Adaptive Text-to-Speech Generation](https://mlsanity.com/paper/2106.03153/) (2021)
- [Neural Analysis and Synthesis: Reconstructing Speech from Self-Supervised Representations](https://mlsanity.com/paper/2110.14513/) (2021)
- [FreeVC: Towards High-Quality Text-Free One-Shot Voice Conversion](https://mlsanity.com/paper/2210.15418/) (2022)
- [Flowtron: an Autoregressive Flow-based Generative Network for Text-to-Speech Synthesis](https://mlsanity.com/paper/2005.05957/) (2020)
- [Wave-Tacotron: Spectrogram-free end-to-end text-to-speech synthesis](https://mlsanity.com/paper/2011.03568/) (2020)
- [DDDM-VC: Decoupled Denoising Diffusion Models with Disentangled Representation and Prior Mixup for Verified Robust Voice Conversion](https://mlsanity.com/paper/2305.15816/) (2023)
- [Diff-HierVC: Diffusion-based Hierarchical Voice Conversion with Robust Pitch Generation and Masked Prior for Zero-shot Speaker Adaptation](https://mlsanity.com/paper/2311.04693/) (2023)
- [SPICE: Self-supervised Pitch Estimation](https://mlsanity.com/paper/1910.11664/) (2019)
- [T-FOLEY: A Controllable Waveform-Domain Diffusion Model for Temporal-Event-Guided Foley Sound Synthesis](https://mlsanity.com/paper/2401.09294/) (2024)
- [PESTO: Pitch Estimation with Self-supervised Transposition-equivariant Objective](https://mlsanity.com/paper/2309.02265/) (2023)
- [HierVST: Hierarchical Adaptive Zero-shot Voice Style Transfer](https://mlsanity.com/paper/2307.16171/) (2023)
- [DDSP-SFX: Acoustically-guided sound effects generation with differentiable digital signal processing](https://mlsanity.com/paper/2309.08060/) (2023)
- [Speak Like a Dog: Human to Non-human creature Voice Conversion](https://mlsanity.com/paper/2206.04780/) (2022)
- [A Systematic Exploration of Joint-training for Singing Voice Synthesis](https://mlsanity.com/paper/2308.02867/) (2023)

## Built on by (most cited first, 1 of 1)

- [Spectrogram features for audio and speech analysis](https://mlsanity.com/paper/2603.14917/) (2026)

## Abstract (arXiv)

Human to non-human voice conversion (H2NH-VC) transforms human speech into animal or designed vocalizations. Unlike prior studies focused on dog-sounds and 16 or 22.05kHz audio transformation, this work addresses a broader range of non-speech sounds, including natural sounds (lion-roars, birdsongs) and designed voice (synthetic growls). To accomodate generation of diverse non-speech sounds and 44.1kHz high-quality audio transformation, we introduce a preprocessing pipeline and an improved CVAE-based H2NH-VC model, both optimized for human and non-human voices. Experimental results showed that the proposed method outperformed baselines in quality, naturalness, and similarity MOS, achieving effective voice conversion across diverse non-human timbres. Demo samples are available at https://nc-ai.github.io/speech/publications/nonhuman-vc/
