# ZeroGUI: Automating Online GUI Learning at Zero Human Cost

arXiv: https://arxiv.org/abs/2505.23762 · HTML: https://mlsanity.com/paper/2505.23762/

## Key facts

- Cited by 44 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 70 of its 81 references that are in the map.
- First posted on arXiv 29 May 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)
- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 70)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks](https://mlsanity.com/paper/1908.10084/) (2019)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [UMAP: Uniform Manifold Approximation and Projection for Dimension Reduction](https://mlsanity.com/paper/1802.03426/) (2018)
- [DAPO: An Open-Source LLM Reinforcement Learning System at Scale](https://mlsanity.com/paper/2503.14476/) (2025)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [Understanding R1-Zero-Like Training: A Critical Perspective](https://mlsanity.com/paper/2503.20783/) (2025)
- [WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agents](https://mlsanity.com/paper/2207.01206/) (2022)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [Kimi k1.5: Scaling Reinforcement Learning with LLMs](https://mlsanity.com/paper/2501.12599/) (2025)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [CogVLM: Visual Expert for Pretrained Language Models](https://mlsanity.com/paper/2311.03079/) (2023)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [Vision-R1: Incentivizing Reasoning Capability in Multimodal Large Language Models](https://mlsanity.com/paper/2503.06749/) (2025)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [VLM-R1: A Stable and Generalizable R1-style Large Vision-Language Model](https://mlsanity.com/paper/2504.07615/) (2025)
- [Visual-RFT: Visual Reinforcement Fine-Tuning](https://mlsanity.com/paper/2503.01785/) (2025)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [WebVoyager: Building an End-to-End Web Agent with Large Multimodal Models](https://mlsanity.com/paper/2401.13919/) (2024)

## Built on by (most cited first, 30 of 44)

- [InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiency](https://mlsanity.com/paper/2508.18265/) (2025)
- [The Landscape of Agentic Reinforcement Learning for LLMs: A Survey](https://mlsanity.com/paper/2509.02547/) (2025)
- [A Survey of Reinforcement Learning for Large Reasoning Models](https://mlsanity.com/paper/2509.08827/) (2025)
- [MobileGUI-RL: Advancing Mobile GUI Agent through Reinforcement Learning in Online Environment](https://mlsanity.com/paper/2507.05720/) (2025)
- [ComputerRL: Scaling End-to-End Online Reinforcement Learning for Computer Use Agents](https://mlsanity.com/paper/2508.14040/) (2025)
- [A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents](https://mlsanity.com/paper/2601.12538/) (2026)
- [Efficient Multi-turn RL for GUI Agents via Decoupled Training and Adaptive Data Curation](https://mlsanity.com/paper/2509.23866/) (2025)
- [A Survey on Agentic Multimodal Large Language Models](https://mlsanity.com/paper/2510.10991/) (2025)
- [CUA-Gym: Scaling Verifiable Training Environments and Tasks for Computer-Use Agents](https://mlsanity.com/paper/2605.25624/) (2026)
- [UItron: Foundational GUI Agent with Advanced Perception and Planning](https://mlsanity.com/paper/2508.21767/) (2025)
- [CUARewardBench: A Benchmark for Evaluating Reward Models on Computer-using Agent](https://mlsanity.com/paper/2510.18596/) (2025)
- [WebCoach: Self-Evolving Web Agents with Cross-Session Memory Guidance](https://mlsanity.com/paper/2511.12997/) (2025)
- [ToolCUA: Towards Optimal GUI-Tool Path Orchestration for Computer Use Agents](https://mlsanity.com/paper/2605.12481/) (2026)
- [Beyond Pipelines: A Survey of the Paradigm Shift toward Model-Native Agentic AI](https://mlsanity.com/paper/2510.16720/) (2025)
- [Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Application](https://mlsanity.com/paper/2606.12191/) (2026)
- [MobileForge: Annotation-Free Adaptation for Mobile GUI Agents with Hierarchical Feedback-Guided Policy Optimization](https://mlsanity.com/paper/2606.19930/) (2026)
- [The Path of Self-Evolving Large Language Models: Achieving Data-Efficient Learning via Intrinsic Feedback](https://mlsanity.com/paper/2510.02752/) (2025)
- [AndroidControl-Curated: Revealing the True Potential of GUI Agents through Benchmark Purification](https://mlsanity.com/paper/2510.18488/) (2025)
- [OS-Oracle: A Comprehensive Framework for Cross-Platform GUI Critic Models](https://mlsanity.com/paper/2512.16295/) (2025)
- [Generalization in Online Reinforcement Learning for Mobile Agents](https://mlsanity.com/paper/2603.07432/) (2026)
- [Scaling Large Reasoning Models beyond Human Supervision: A Path toward Superintelligence](https://mlsanity.com/paper/2608.31075/) (2026)
- [Learning with Challenges: Adaptive Difficulty-Aware Data Generation for Mobile GUI Agent Training](https://mlsanity.com/paper/2601.22781/) (2026)
- [Agentic Reward Modeling: Verifying GUI Agent via Progressive Trajectory-Grounded Interaction](https://mlsanity.com/paper/2602.00575/) (2026)
- [SmartSnap: Proactive Evidence Seeking for Self-Verifying Agents](https://mlsanity.com/paper/2512.22322/) (2025)
- [SlowBA: An efficiency backdoor attack towards VLM-based GUI agents](https://mlsanity.com/paper/2603.08316/) (2026)
- [Video-Based Reward Modeling for Computer-Use Agents](https://mlsanity.com/paper/2603.10178/) (2026)
- [GUI Agents with Reinforcement Learning: Toward Digital Inhabitants](https://mlsanity.com/paper/2604.27955/) (2026)
- [Recovering Policy-Induced Errors: Benchmarking and Trajectory Synthesis for Robust GUI Agents](https://mlsanity.com/paper/2605.29447/) (2026)
- [Interactive Reward Agent: GUI Task Evaluation via Environment-State Verification](https://mlsanity.com/paper/2607.25904/) (2026)
- [TGPO: Tree-Guided Preference Optimization for Robust Web Agent Reinforcement Learning](https://mlsanity.com/paper/2509.14172/) (2025)

## Abstract (arXiv)

The rapid advancement of large Vision-Language Models (VLMs) has propelled the development of pure-vision-based GUI Agents, capable of perceiving and operating Graphical User Interfaces (GUI) to autonomously fulfill user instructions. However, existing approaches usually adopt an offline learning framework, which faces two core limitations: (1) heavy reliance on high-quality manual annotations for element grounding and action supervision, and (2) limited adaptability to dynamic and interactive environments. To address these limitations, we propose ZeroGUI, a scalable, online learning framework for automating GUI Agent training at Zero human cost. Specifically, ZeroGUI integrates (i) VLM-based automatic task generation to produce diverse training goals from the current environment state, (ii) VLM-based automatic reward estimation to assess task success without hand-crafted evaluation functions, and (iii) two-stage online reinforcement learning to continuously interact with and learn from GUI environments. Experiments on two advanced GUI Agents (UI-TARS and Aguvis) demonstrate that ZeroGUI significantly boosts performance across OSWorld and AndroidLab environments. The code is available at https://github.com/OpenGVLab/ZeroGUI.
