# 3D Question Answering via only 2D Vision-Language Models

arXiv: https://arxiv.org/abs/2505.22143 · HTML: https://mlsanity.com/paper/2505.22143/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 26 of its 36 references that are in the map.
- First posted on arXiv 28 May 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 26 of 26)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generation](https://mlsanity.com/paper/2201.12086/) (2022)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [Deep Hough Voting for 3D Object Detection in Point Clouds](https://mlsanity.com/paper/1904.09664/) (2019)
- [LLaVA-NeXT-Interleave: Tackling Multi-image, Video, and 3D in Large Multimodal Models](https://mlsanity.com/paper/2407.07895/) (2024)
- [An Embodied Generalist Agent in 3D World](https://mlsanity.com/paper/2311.12871/) (2023)
- [ScanQA: 3D Question Answering for Spatial Scene Understanding](https://mlsanity.com/paper/2112.10482/) (2021)
- [SQA3D: Situated Question Answering in 3D Scenes](https://mlsanity.com/paper/2210.07474/) (2022)
- [LL3DA: Visual Interactive Instruction Tuning for Omni-3D Understanding, Reasoning, and Planning](https://mlsanity.com/paper/2311.18651/) (2023)
- [Chat-Scene: Bridging 3D Scene and Large Language Models with Object Identifiers](https://mlsanity.com/paper/2312.08168/) (2023)
- [Scene-LLM: Extending Language Model for 3D Visual Understanding and Reasoning](https://mlsanity.com/paper/2403.11401/) (2024)
- [Towards Learning a Generalist Model for Embodied Navigation](https://mlsanity.com/paper/2312.02010/) (2023)
- [Visual In-Context Learning for Large Vision-Language Models](https://mlsanity.com/paper/2402.11574/) (2024)
- [From Images to Textual Prompts: Zero-shot VQA with Frozen Large Language Models](https://mlsanity.com/paper/2212.10846/) (2022)
- [Grounded 3D-LLM with Referent Tokens](https://mlsanity.com/paper/2405.10370/) (2024)
- [Unifying 3D Vision-Language Understanding via Promptable Queries](https://mlsanity.com/paper/2405.11442/) (2024)
- [Lexicon3D: Probing Visual Foundation Models for Complex 3D Scene Understanding](https://mlsanity.com/paper/2409.03757/) (2024)
- [Situational Awareness Matters in 3D Vision Language Reasoning](https://mlsanity.com/paper/2406.07544/) (2024)
- [Vision-Language Pre-training with Object Contrastive Learning for 3D Scene Understanding](https://mlsanity.com/paper/2305.10714/) (2023)
- [Bridging the Gap between 2D and 3D Visual Question Answering: A Fusion Approach for 3D VQA](https://mlsanity.com/paper/2402.15933/) (2024)
- [3D Vision and Language Pretraining with Large-Scale Synthetic Data](https://mlsanity.com/paper/2407.06084/) (2024)
- [Evaluating Zero-Shot GPT-4V Performance on 3D Visual Question Answering Benchmarks](https://mlsanity.com/paper/2405.18831/) (2024)
- [Rationale-guided Prompting for Knowledge-based Visual Question Answering](https://mlsanity.com/paper/2412.16936/) (2024)

## Built on by (most cited first, 10 of 10)

- [SeGPruner: Semantic-Geometric Visual Token Pruner for 3D Question Answering](https://mlsanity.com/paper/2603.29437/) (2026)
- [Loc3R-VLM: Language-based Localization and 3D Reasoning with Vision-Language Models](https://mlsanity.com/paper/2603.18002/) (2026)
- [Predicting Camera Pose from Perspective Descriptions for Spatial Reasoning](https://mlsanity.com/paper/2602.06041/) (2026)
- [Retrieval Heads Meet Vision: Uncovering How VLMs Locate and Extract Visual Information](https://mlsanity.com/paper/2608.27417/) (2026)
- [Scalable Multi-Task Low-Rank Model Adaptation](https://mlsanity.com/paper/2603.01526/) (2026)
- [Not All Modalities Are Equal: Instruction-Aware Gating for Multimodal Videos](https://mlsanity.com/paper/2605.26232/) (2026)
- [Zero-Shot 3D Question Answering via Hierarchical View-to-Token Transportation](https://mlsanity.com/paper/2606.03100/) (2026)
- [GReFEM: Multimodal LLMs as Zero-Shot Semantic Assistants for Physics-Guided 3D Mesh Refinement](https://mlsanity.com/paper/2607.08798/) (2026)
- [Memory Tree Guided Key Frame Querying for Efficient 3D Question Answering](https://mlsanity.com/paper/2608.18009/) (2026)
- [CoVeR: Coverage-Based Token Pruning for Multi-View 3D Reasoning in VLMs](https://mlsanity.com/paper/2609.08345/) (2026)

## Abstract (arXiv)

Large vision-language models (LVLMs) have significantly advanced numerous fields. In this work, we explore how to harness their potential to address 3D scene understanding tasks, using 3D question answering (3D-QA) as a representative example. Due to the limited training data in 3D, we do not train LVLMs but infer in a zero-shot manner. Specifically, we sample 2D views from a 3D point cloud and feed them into 2D models to answer a given question. When the 2D model is chosen, e.g., LLAVA-OV, the quality of sampled views matters the most. We propose cdViews, a novel approach to automatically selecting critical and diverse Views for 3D-QA. cdViews consists of two key components: viewSelector prioritizing critical views based on their potential to provide answer-specific information, and viewNMS enhancing diversity by removing redundant views based on spatial overlap. We evaluate cdViews on the widely-used ScanQA and SQA benchmarks, demonstrating that it achieves state-of-the-art performance in 3D-QA while relying solely on 2D models without fine-tuning. These findings support our belief that 2D LVLMs are currently the most effective alternative (of the resource-intensive 3D LVLMs) for addressing 3D tasks.
