# MRS: Multi-Resolution Skills for HRL Agents

arXiv: https://arxiv.org/abs/2505.21410 · HTML: https://mlsanity.com/paper/2505.21410/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 22 of its 31 references that are in the map.
- First posted on arXiv 27 May 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 22 of 22)

- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Data-Efficient Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1805.08296/) (2018)
- [The Option-Critic Architecture](https://mlsanity.com/paper/1609.05140/) (2016)
- [FeUdal Networks for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1703.01161/) (2017)
- [Dynamics-Aware Unsupervised Discovery of Skills](https://mlsanity.com/paper/1907.01657/) (2019)
- [Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstraction and Intrinsic Motivation](https://mlsanity.com/paper/1604.06057/) (2016)
- [Language as an Abstraction for Hierarchical Deep Reinforcement Learning](https://mlsanity.com/paper/1906.07343/) (2019)
- [Meta-Reinforcement Learning of Structured Exploration Strategies](https://mlsanity.com/paper/1802.07245/) (2018)
- [Stochastic Neural Networks for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1704.03012/) (2017)
- [Variational Option Discovery Algorithms](https://mlsanity.com/paper/1807.10299/) (2018)
- [Near-Optimal Representation Learning for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1810.01257/) (2018)
- [Deep Hierarchical Planning from Pixels](https://mlsanity.com/paper/2206.04114/) (2022)
- [Generating Adjacency-Constrained Subgoals in Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2006.11485/) (2020)
- [Learning Plannable Representations with Causal InfoGAN](https://mlsanity.com/paper/1807.09341/) (2018)
- [Sub-policy Adaptation for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1906.05862/) (2019)
- [Strategic Attentive Writer for Learning Macro-Actions](https://mlsanity.com/paper/1606.04695/) (2016)
- [Hierarchical Reinforcement Learning with Timed Subgoals](https://mlsanity.com/paper/2112.03100/) (2021)
- [Probabilistic Subgoal Representations for Hierarchical Reinforcement learning](https://mlsanity.com/paper/2406.16707/) (2024)
- [Reconciling Spatial and Temporal Abstractions for Goal Representation](https://mlsanity.com/paper/2401.09870/) (2024)

## Abstract (arXiv)

Hierarchical reinforcement learning (HRL) decomposes the policy into a manager and a worker, enabling long-horizon planning but introducing a performance gap on tasks requiring agility. We identify a root cause: in subgoal-based HRL, the manager's goal representation is typically learned without constraints on reachability or temporal distance from the current state, preventing precise local subgoal selection. We further show that the optimal subgoal distance is both task- and state-dependent: nearby subgoals enable precise control but amplify prediction noise, while distant subgoals produce smoother motion at the cost of geometric precision. We propose Multi-Resolution Skills (MRS), which learns multiple goal-prediction modules each specialized to a fixed temporal horizon, with a jointly trained meta-controller that selects among them based on the current state. MRS consistently outperforms fixed-resolution baselines and significantly reduces the performance gap between HRL and non-HRL state-of-the-art on DeepMind Control Suite, Gym-Robotics, and long-horizon AntMaze tasks. [Project page: https://sites.google.com/view/multi-res-skills/home]
