# HunyuanVideo-Avatar: High-Fidelity Audio-Driven Human Animation for Multiple Characters

arXiv: https://arxiv.org/abs/2505.20156 · HTML: https://mlsanity.com/paper/2505.20156/

## Key facts

- Cited by 69 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 44 references that are in the map.
- First posted on arXiv 26 May 2025.

## Builds on (most cited first, 30 of 38)

- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [Robust Speech Recognition via Large-Scale Weak Supervision](https://mlsanity.com/paper/2212.04356/) (2022)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [ModelScope Text-to-Video Technical Report](https://mlsanity.com/paper/2308.06571/) (2023)
- [Q-Align: Teaching LMMs for Visual Scoring via Discrete Text-Defined Levels](https://mlsanity.com/paper/2312.17090/) (2023)
- [Phenaki: Variable Length Video Generation From Open Domain Textual Description](https://mlsanity.com/paper/2210.02399/) (2022)
- [MagicVideo: Efficient Video Generation With Latent Diffusion Models](https://mlsanity.com/paper/2211.11018/) (2022)
- [Lumiere: A Space-Time Diffusion Model for Video Generation](https://mlsanity.com/paper/2401.12945/) (2024)
- [SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation](https://mlsanity.com/paper/2211.12194/) (2022)
- [OminiControl: Minimal and Universal Control for Diffusion Transformer](https://mlsanity.com/paper/2411.15098/) (2024)
- [Photorealistic Video Generation with Diffusion Models](https://mlsanity.com/paper/2312.06662/) (2023)
- [CelebV-HQ: A Large-Scale Video Facial Attributes Dataset](https://mlsanity.com/paper/2207.12393/) (2022)
- [Hallo: Hierarchical Audio-Driven Visual Synthesis for Portrait Image Animation](https://mlsanity.com/paper/2406.08801/) (2024)
- [Video Generation From Text](https://mlsanity.com/paper/1710.00421/) (2017)
- [Diffusion Adversarial Post-Training for One-Step Video Generation](https://mlsanity.com/paper/2501.08316/) (2025)
- [Koala-36M: A Large-scale Video Dataset Improving Consistency between Fine-grained Conditions and Video Content](https://mlsanity.com/paper/2410.08260/) (2024)
- [OmniHuman-1: Rethinking the Scaling-Up of One-Stage Conditioned Human Animation Models](https://mlsanity.com/paper/2502.01061/) (2025)
- [Hallo3: Highly Dynamic and Realistic Portrait Image Animation with Video Diffusion Transformer](https://mlsanity.com/paper/2412.00733/) (2024)
- [Generating Long Videos of Dynamic Scenes](https://mlsanity.com/paper/2206.03429/) (2022)
- [Loopy: Taming Audio-Driven Portrait Avatar with Long-Term Motion Dependency](https://mlsanity.com/paper/2409.02634/) (2024)
- [V-Express: Conditional Dropout for Progressive Training of Portrait Video Generation](https://mlsanity.com/paper/2406.02511/) (2024)

## Built on by (most cited first, 30 of 69)

- [OmniAvatar: Efficient Audio-Driven Avatar Video Generation with Adaptive Body Animation](https://mlsanity.com/paper/2506.18866/) (2025)
- [Ovi: Twin Backbone Cross-Modal Fusion for Audio-Video Generation](https://mlsanity.com/paper/2510.01284/) (2025)
- [Stable Video Infinity: Infinite-Length Video Generation with Error Recycling](https://mlsanity.com/paper/2510.09212/) (2025)
- [Wan-S2V: Audio-Driven Cinematic Video Generation](https://mlsanity.com/paper/2508.18621/) (2025)
- [UniVerse-1: Unified Audio-Video Generation via Stitching of Experts](https://mlsanity.com/paper/2509.06155/) (2025)
- [StableAvatar: Infinite-Length Audio-Driven Avatar Video Generation](https://mlsanity.com/paper/2508.08248/) (2025)
- [InfiniteTalk: Audio-driven Video Generation for Sparse-Frame Video Dubbing](https://mlsanity.com/paper/2508.14033/) (2025)
- [UniAVGen: Unified Audio and Video Generation with Asymmetric Cross-Modal Interactions](https://mlsanity.com/paper/2511.03334/) (2025)
- [SpeakerVid-5M: A Large-Scale High-Quality Dataset for Audio-Visual Dyadic Interactive Human Generation](https://mlsanity.com/paper/2507.09862/) (2025)
- [EchoMimicV3: 1.3B Parameters are All You Need for Unified Multi-Modal and Multi-Task Human Animation](https://mlsanity.com/paper/2507.03905/) (2025)
- [Pack and Force Your Memory: Long-form and Consistent Video Generation](https://mlsanity.com/paper/2510.01784/) (2025)
- [StreamAvatar: Streaming Diffusion Models for Real-Time Interactive Human Avatars](https://mlsanity.com/paper/2512.22065/) (2025)
- [InterActHuman: Multi-Concept Human Animation with Layout-Aligned Audio Conditions](https://mlsanity.com/paper/2506.09984/) (2025)
- [AnyTalker: Scaling Multi-Person Talking Video Generation with Interactivity Refinement](https://mlsanity.com/paper/2511.23475/) (2025)
- [PoseGen: In-Context LoRA Finetuning for Pose-Controllable Long Human Video Generation](https://mlsanity.com/paper/2508.05091/) (2025)
- [InfinityHuman: Towards Long-Term Audio-Driven Human](https://mlsanity.com/paper/2508.20210/) (2025)
- [LiveTalk: Real-Time Multimodal Interactive Video Diffusion via Improved On-Policy Distillation](https://mlsanity.com/paper/2512.23576/) (2025)
- [Playmate2: Training-Free Multi-Character Audio-Driven Animation via Diffusion Transformer with Reward Feedback](https://mlsanity.com/paper/2510.12089/) (2025)
- [OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generation](https://mlsanity.com/paper/2604.11804/) (2026)
- [Future Forcing: Future-aware Training-free KV Cache Policy for Autoregressive Video Generation](https://mlsanity.com/paper/2605.30083/) (2026)
- [Bind-Your-Avatar: Multi-Talking-Character Video Generation with Dynamic 3D-mask-based Embedding Router](https://mlsanity.com/paper/2506.19833/) (2025)
- [A Survey on Long-Video Storytelling Generation: Architectures, Consistency, and Cinematic Quality](https://mlsanity.com/paper/2507.07202/) (2025)
- [AvatarForcing: One-Step Streaming Talking Avatars via Local-Future Sliding-Window Denoising](https://mlsanity.com/paper/2603.14331/) (2026)
- [LongCat-Video-Avatar 1.5 Technical Report](https://mlsanity.com/paper/2605.26486/) (2026)
- [ActAvatar: Temporally-Aware Precise Action Control for Talking Avatars](https://mlsanity.com/paper/2512.19546/) (2025)
- [DyStream: Streaming Dyadic Talking Heads Generation via Flow Matching-based Autoregressive Model](https://mlsanity.com/paper/2512.24408/) (2025)
- [InteractiveAvatar: Real-Time Streaming Video Generation for Consistent and Intent-Aware Avatars](https://mlsanity.com/paper/2606.22905/) (2026)
- [Lookahead Anchoring: Preserving Character Identity in Audio-Driven Human Animation](https://mlsanity.com/paper/2510.23581/) (2025)
- [EvalTalker: Learning to Evaluate Real-Portrait-Driven Multi-Subject Talking Humans](https://mlsanity.com/paper/2512.01340/) (2025)
- [SocialDirector: Training-Free Social Interaction Control for Multi-Person Video Generation](https://mlsanity.com/paper/2605.10079/) (2026)

## Abstract (arXiv)

Recent years have witnessed significant progress in audio-driven human animation. However, critical challenges remain in (i) generating highly dynamic videos while preserving character consistency, (ii) achieving precise emotion alignment between characters and audio, and (iii) enabling multi-character audio-driven animation. To address these challenges, we propose HunyuanVideo-Avatar, a multimodal diffusion transformer (MM-DiT)-based model capable of simultaneously generating dynamic, emotion-controllable, and multi-character dialogue videos. Concretely, HunyuanVideo-Avatar introduces three key innovations: (i) A character image injection module is designed to replace the conventional addition-based character conditioning scheme, eliminating the inherent condition mismatch between training and inference. This ensures the dynamic motion and strong character consistency; (ii) An Audio Emotion Module (AEM) is introduced to extract and transfer the emotional cues from an emotion reference image to the target generated video, enabling fine-grained and accurate emotion style control; (iii) A Face-Aware Audio Adapter (FAA) is proposed to isolate the audio-driven character with latent-level face mask, enabling independent audio injection via cross-attention for multi-character scenarios. These innovations empower HunyuanVideo-Avatar to surpass state-of-the-art methods on benchmark datasets and a newly proposed wild dataset, generating realistic avatars in dynamic, immersive scenarios.
