# Aggregated Structural Representation with Large Language Models for Human-Centric Layout Generation

arXiv: https://arxiv.org/abs/2505.19554 · HTML: https://mlsanity.com/paper/2505.19554/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 28 of its 45 references that are in the map.
- First posted on arXiv 26 May 2025.

## Builds on (most cited first, 28 of 28)

- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [SimCSE: Simple Contrastive Learning of Sentence Embeddings](https://mlsanity.com/paper/2104.08821/) (2021)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [Deep metric learning using Triplet network](https://mlsanity.com/paper/1412.6622/) (2014)
- [AppAgent: Multimodal Agents as Smartphone Users](https://mlsanity.com/paper/2312.13771/) (2023)
- [PubLayNet: largest dataset ever for document layout analysis](https://mlsanity.com/paper/1908.07836/) (2019)
- [Mobile-Agent: Autonomous Multi-Modal Mobile Device Agent with Visual Perception](https://mlsanity.com/paper/2401.16158/) (2024)
- [EmbodiedGPT: Vision-Language Pre-Training via Embodied Chain of Thought](https://mlsanity.com/paper/2305.15021/) (2023)
- [Video Understanding with Large Language Models: A Survey](https://mlsanity.com/paper/2312.17432/) (2023)
- [Mobile-Agent-v2: Mobile Device Operation Assistant with Effective Navigation via Multi-Agent Collaboration](https://mlsanity.com/paper/2406.01014/) (2024)
- [LayoutDM: Discrete Diffusion Model for Controllable Layout Generation](https://mlsanity.com/paper/2303.08137/) (2023)
- [GenArtist: Multimodal LLM as an Agent for Unified Image Generation and Editing](https://mlsanity.com/paper/2407.05600/) (2024)
- [LayoutGAN: Generating Graphic Layouts with Wireframe Discriminators](https://mlsanity.com/paper/1901.06767/) (2019)
- [Mobile-Agent-E: Self-Evolving Mobile Assistant for Complex Tasks](https://mlsanity.com/paper/2501.11733/) (2025)
- [CanvasVAE: Learning to Generate Vector Graphic Documents](https://mlsanity.com/paper/2108.01249/) (2021)
- [Editable Scene Simulation for Autonomous Driving via Collaborative LLM-Agents](https://mlsanity.com/paper/2402.05746/) (2024)
- [Neural Design Network: Graphic Layout Generation with Constraints](https://mlsanity.com/paper/1912.09421/) (2019)
- [Constrained Graphic Layout Generation via Latent Optimization](https://mlsanity.com/paper/2108.00871/) (2021)
- [Multi-Modal Graph Neural Network for Joint Reasoning on Vision and Scene Text](https://mlsanity.com/paper/2003.13962/) (2020)
- [LayoutFormer++: Conditional Graphic Layout Generation via Constraint Serialization and Decoding Space Restriction](https://mlsanity.com/paper/2208.08037/) (2022)
- [PosterLLaVa: Constructing a Unified Multi-modal Layout Generator with LLM](https://mlsanity.com/paper/2406.02884/) (2024)
- [Graphic Design with Large Multimodal Model](https://mlsanity.com/paper/2404.14368/) (2024)
- [Relation-Aware Diffusion Model for Controllable Poster Layout Generation](https://mlsanity.com/paper/2306.09086/) (2023)
- [PosterLlama: Bridging Design Ability of Langauge Model to Contents-Aware Layout Generation](https://mlsanity.com/paper/2404.00995/) (2024)
- [DiffusionAgent: Navigating Expert Models for Agentic Image Generation](https://mlsanity.com/paper/2401.10061/) (2024)
- [LayoutGMN: Neural Graph Matching for Structural Layout Similarity](https://mlsanity.com/paper/2012.06547/) (2020)
- [Efficient and Aesthetic UI Design with a Deep Learning-Based Interface Generation Tree Algorithm](https://mlsanity.com/paper/2410.17586/) (2024)
- [Automatic Layout Planning for Visually-Rich Documents with Instruction-Following Models](https://mlsanity.com/paper/2404.15271/) (2024)

## Abstract (arXiv)

Time consumption and the complexity of manual layout design make automated layout generation a critical task, especially for multiple applications across different mobile devices. Existing graph-based layout generation approaches suffer from limited generative capability, often resulting in unreasonable and incompatible outputs. Meanwhile, vision based generative models tend to overlook the original structural information, leading to component intersections and overlaps. To address these challenges, we propose an Aggregation Structural Representation (ASR) module that integrates graph networks with large language models (LLMs) to preserve structural information while enhancing generative capability. This novel pipeline utilizes graph features as hierarchical prior knowledge, replacing the traditional Vision Transformer (ViT) module in multimodal large language models (MLLM) to predict full layout information for the first time. Moreover, the intermediate graph matrix used as input for the LLM is human editable, enabling progressive, human centric design generation. A comprehensive evaluation on the RICO dataset demonstrates the strong performance of ASR, both quantitatively using mean Intersection over Union (mIoU), and qualitatively through a crowdsourced user study. Additionally, sampling on relational features ensures diverse layout generation, further enhancing the adaptability and creativity of the proposed approach.
