# EventEgoHands: Event-based Egocentric 3D Hand Mesh Reconstruction

arXiv: https://arxiv.org/abs/2505.19169 · HTML: https://mlsanity.com/paper/2505.19169/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 17 of its 22 references that are in the map.
- First posted on arXiv 25 May 2025.

## Builds on (most cited first, 17 of 17)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Event-based Vision: A Survey](https://mlsanity.com/paper/1904.08405/) (2019)
- [Generalised Dice overlap as a deep learning loss function for highly unbalanced segmentations](https://mlsanity.com/paper/1707.03237/) (2017)
- [Reconstructing Hands in 3D with Transformers](https://mlsanity.com/paper/2312.05251/) (2023)
- [Embodied Hands: Modeling and Capturing Hands and Bodies Together](https://mlsanity.com/paper/2201.02610/) (2022)
- [HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videos](https://mlsanity.com/paper/2411.19167/) (2024)
- [Real-time Hand Tracking under Occlusion from an Egocentric RGB-D Sensor](https://mlsanity.com/paper/1704.02201/) (2017)
- [AssemblyHands: Towards Egocentric Activity Understanding via 3D Hand Pose Estimation](https://mlsanity.com/paper/2304.12301/) (2023)
- [EventHands: Real-Time Neural 3D Hand Pose Estimation from an Event Stream](https://mlsanity.com/paper/2012.06475/) (2020)
- [EventHPE: Event-based 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2108.06819/) (2021)
- [3D Hand Pose Estimation in Everyday Egocentric Images](https://mlsanity.com/paper/2312.06583/) (2023)
- [EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams](https://mlsanity.com/paper/2404.08640/) (2024)
- [EvHandPose: Event-based 3D Hand Pose Estimation with Sparse Supervision](https://mlsanity.com/paper/2303.02862/) (2023)
- [3D Pose Estimation of Two Interacting Hands from a Monocular Event Camera](https://mlsanity.com/paper/2312.14157/) (2023)
- [HandDAGT: A Denoising Adaptive Graph Transformer for 3D Hand Pose Estimation](https://mlsanity.com/paper/2407.20542/) (2024)

## Built on by (most cited first, 5 of 5)

- [EgoHandICL: Egocentric 3D Hand Reconstruction with In-Context Learning](https://mlsanity.com/paper/2601.19850/) (2026)
- [EgoEV-HandPose: Egocentric 3D Hand Pose Estimation and Gesture Recognition with Stereo Event Cameras](https://mlsanity.com/paper/2605.12297/) (2026)
- [EvHand-FPV: Efficient Event-Based 3D Hand Tracking from First-Person View](https://mlsanity.com/paper/2509.13883/) (2025)
- [EventEgoHands++: Event-based Egocentric 3D Hand Mesh Reconstruction with Real Dataset](https://mlsanity.com/paper/2609.17189/) (2026)
- [ESTHER: Egocentric Stereo Hand Estimation and Reconstruction in the Wild](https://mlsanity.com/paper/2609.34817/) (2026)

## Abstract (arXiv)

Reconstructing 3D hand mesh is challenging but an important task for human-computer interaction and AR/VR applications. In particular, RGB and/or depth cameras have been widely used in this task. However, methods using these conventional cameras face challenges in low-light environments and during motion blur. Thus, to address these limitations, event cameras have been attracting attention in recent years for their high dynamic range and high temporal resolution. Despite their advantages, event cameras are sensitive to background noise or camera motion, which has limited existing studies to static backgrounds and fixed cameras. In this study, we propose EventEgoHands, a novel method for event-based 3D hand mesh reconstruction in an egocentric view. Our approach introduces a Hand Segmentation Module that extracts hand regions, effectively mitigating the influence of dynamic background events. We evaluated our approach and demonstrated its effectiveness on the N-HOT3D dataset, improving MPJPE by approximately more than 4.5 cm (43%).
