# Beyond Domain Randomization: Event-Inspired Perception for Visually Robust Adversarial Imitation from Videos

arXiv: https://arxiv.org/abs/2505.18899 · HTML: https://mlsanity.com/paper/2505.18899/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 40 references that are in the map.
- First posted on arXiv 24 May 2025.

## Builds on (most cited first, 30 of 30)

- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Event-based Vision: A Survey](https://mlsanity.com/paper/1904.08405/) (2019)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Learning Robust Rewards with Adversarial Inverse Reinforcement Learning](https://mlsanity.com/paper/1710.11248/) (2017)
- [Time-Contrastive Networks: Self-Supervised Learning from Video](https://mlsanity.com/paper/1704.06888/) (2017)
- [A Divergence Minimization Perspective on Imitation Learning Methods](https://mlsanity.com/paper/1911.02256/) (2019)
- [Generative Adversarial Imitation from Observation](https://mlsanity.com/paper/1807.06158/) (2018)
- [Imitation from Observation: Learning to Imitate Behaviors from Raw Video via Context Translation](https://mlsanity.com/paper/1707.03374/) (2017)
- [AVID: Learning Multi-Stage Tasks via Pixel-Level Translation of Human Videos](https://mlsanity.com/paper/1912.04443/) (2019)
- [Third-Person Imitation Learning](https://mlsanity.com/paper/1703.01703/) (2017)
- [VRL3: A Data-Driven Framework for Visual Deep Reinforcement Learning](https://mlsanity.com/paper/2202.10324/) (2022)
- [Imitation Learning from Observations by Minimizing Inverse Dynamics Disagreement](https://mlsanity.com/paper/1910.04417/) (2019)
- [Cross-domain Imitation from Observations](https://mlsanity.com/paper/2105.10037/) (2021)
- [Visual Adversarial Imitation Learning using Variational Models](https://mlsanity.com/paper/2107.08829/) (2021)
- [Learning Belief Representations for Imitation Learning in POMDPs](https://mlsanity.com/paper/1906.09510/) (2019)
- [Event-based Agile Object Catching with a Quadrupedal Robot](https://mlsanity.com/paper/2303.17479/) (2023)
- [Domain-Robust Visual Imitation Learning with Mutual Information Constraints](https://mlsanity.com/paper/2103.05079/) (2021)
- [Visual Imitation Learning with Patch Rewards](https://mlsanity.com/paper/2302.00965/) (2023)
- [Monocular Event-Based Vision for Obstacle Avoidance with a Quadrotor](https://mlsanity.com/paper/2411.03303/) (2024)
- [Deep Visual Odometry with Events and Frames](https://mlsanity.com/paper/2309.09947/) (2023)
- [SLoMo: A General System for Legged Robot Motion Imitation from Casual Videos](https://mlsanity.com/paper/2304.14389/) (2023)
- [Adversarial Imitation Learning from Visual Observations using Latent Information](https://mlsanity.com/paper/2309.17371/) (2023)
- [Domain Adaptive Imitation Learning with Visual Observation](https://mlsanity.com/paper/2312.00548/) (2023)
- [Visually Robust Adversarial Imitation Learning from Videos with Contrastive Learning](https://mlsanity.com/paper/2407.12792/) (2024)
- [A Recurrent YOLOv8-based framework for Event-Based Object Detection](https://mlsanity.com/paper/2408.05321/) (2024)
- [Domain-Adversarial and Conditional State Space Model for Imitation Learning](https://mlsanity.com/paper/2001.11628/) (2020)
- [On the Guaranteed Almost Equivalence between Imitation Learning from Observation and Demonstration](https://mlsanity.com/paper/2010.08353/) (2020)
- [Opportunities and Challenges from Using Animal Videos in Reinforcement Learning for Navigation](https://mlsanity.com/paper/2209.12347/) (2022)

## Built on by (most cited first, 1 of 1)

- [Robust Point Cloud Reinforcement Learning via PCA-Based Canonicalization](https://mlsanity.com/paper/2510.20974/) (2025)

## Abstract (arXiv)

Imitation from videos often fails when expert demonstrations and learner environments exhibit domain shifts, such as discrepancies in lighting, color, or texture. While visual randomization partially addresses this problem by augmenting training data, it remains computationally intensive and inherently reactive, struggling with unseen scenarios. We propose a different approach: instead of randomizing appearances, we eliminate their influence entirely by rethinking the sensory representation itself. Inspired by biological vision systems that prioritize temporal transients (e.g., retinal ganglion cells) and by recent sensor advancements, we introduce event-inspired perception for visually robust imitation. Our method converts standard RGB videos into a sparse, event-based representation that encodes temporal intensity gradients, discarding static appearance features. This biologically grounded approach disentangles motion dynamics from visual style, enabling robust visual imitation from observations even in the presence of visual mismatches between expert and agent environments. By training policies on event streams, we achieve invariance to appearance-based distractors without requiring computationally expensive and environment-specific data augmentation techniques. Experiments across the DeepMind Control Suite and the Adroit platform for dynamic dexterous manipulation show the efficacy of our method. Our code is publicly available at Eb-LAIfO.
