# Task-Optimized Convolutional Recurrent Networks Align with Tactile Processing in the Rodent Brain

arXiv: https://arxiv.org/abs/2505.18361 · HTML: https://mlsanity.com/paper/2505.18361/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 76 references that are in the map.
- First posted on arXiv 23 May 2025.

## Builds on (most cited first, 21 of 21)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Exploring Simple Siamese Representation Learning](https://mlsanity.com/paper/2011.10566/) (2020)
- [Efficiently Modeling Long Sequences with Structured State Spaces](https://mlsanity.com/paper/2111.00396/) (2021)
- [Large Batch Training of Convolutional Networks](https://mlsanity.com/paper/1708.03888/) (2017)
- [Binding Touch to Everything: Learning Unified Multimodal Tactile Representations](https://mlsanity.com/paper/2401.18084/) (2024)
- [BAKU: An Efficient Transformer for Multi-Task Policy Learning](https://mlsanity.com/paper/2406.07539/) (2024)
- [ReSkin: versatile, replaceable, lasting tactile skins](https://mlsanity.com/paper/2111.00071/) (2021)
- [Capacity and Trainability in Recurrent Neural Networks](https://mlsanity.com/paper/1611.09913/) (2016)
- [Task-Driven Convolutional Recurrent Models of the Visual System](https://mlsanity.com/paper/1807.00053/) (2018)
- [AnySkin: Plug-and-play Skin Sensing for Robotic Touch](https://mlsanity.com/paper/2409.08276/) (2024)
- [Hierarchical State Space Models for Continuous Sequence-to-Sequence Modeling](https://mlsanity.com/paper/2402.10211/) (2024)
- [Brain-Model Evaluations Need the NeuroAI Turing Test](https://mlsanity.com/paper/2502.16238/) (2025)
- [Visuo-Haptic Object Perception for Robots: An Overview](https://mlsanity.com/paper/2203.11544/) (2022)
- [Toward Goal-Driven Neural Network Models for the Rodent Whisker-Trigeminal System](https://mlsanity.com/paper/1706.07555/) (2017)
- [FlowDrone: Wind Estimation and Gust Rejection on UAVs Using Fast-Response Hot-Wire Flow Sensors](https://mlsanity.com/paper/2210.05857/) (2022)
- [Flow Shadowing: A Method to Detect Multiple Flow Headings using an Array of Densely Packed Whisker-inspired Sensors](https://mlsanity.com/paper/2406.11829/) (2024)

## Built on by (most cited first, 1 of 1)

- [Flow Equivariant Recurrent Neural Networks](https://mlsanity.com/paper/2507.14793/) (2025)

## Abstract (arXiv)

Tactile sensing remains far less understood in neuroscience and less effective in artificial systems compared to more mature modalities such as vision and language. We bridge these gaps by introducing a novel Encoder-Attender-Decoder (EAD) framework to systematically explore the space of task-optimized temporal neural networks trained on realistic tactile input sequences from a customized rodent whisker-array simulator. We identify convolutional recurrent neural networks (ConvRNNs) as superior encoders to purely feedforward and state-space architectures for tactile categorization. Crucially, these ConvRNN-encoder-based EAD models achieve neural representations closely matching rodent somatosensory cortex, saturating the explainable neural variability and revealing a clear linear relationship between supervised categorization performance and neural alignment. Furthermore, contrastive self-supervised ConvRNN-encoder-based EADs, trained with tactile-specific augmentations, match supervised neural fits, serving as an ethologically-relevant, label-free proxy. For neuroscience, our findings highlight nonlinear recurrent processing as important for general-purpose tactile representations in somatosensory cortex, providing the first quantitative characterization of the underlying inductive biases in this system. For embodied AI, our results emphasize the importance of recurrent EAD architectures to handle realistic tactile inputs, along with tailored self-supervised learning methods for achieving robust tactile perception with the same type of sensors animals use to sense in unstructured environments.
