# DiffusionReward: Enhancing Blind Face Restoration through Reward Feedback Learning

arXiv: https://arxiv.org/abs/2505.17910 · HTML: https://mlsanity.com/paper/2505.17910/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and multimodal model alignment, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 45 of its 54 references that are in the map.
- First posted on arXiv 23 May 2025.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Diffusion and multimodal model alignment](https://mlsanity.com/alignment/diffusion-and-multimodal-model-alignment/)

## Builds on (most cited first, 30 of 45)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [CLIPScore: A Reference-free Evaluation Metric for Image Captioning](https://mlsanity.com/paper/2104.08718/) (2021)
- [Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network](https://mlsanity.com/paper/1609.04802/) (2016)
- [SwinIR: Image Restoration Using Swin Transformer](https://mlsanity.com/paper/2108.10257/) (2021)
- [ESRGAN: Enhanced Super-Resolution Generative Adversarial Networks](https://mlsanity.com/paper/1809.00219/) (2018)
- [MUSIQ: Multi-scale Image Quality Transformer](https://mlsanity.com/paper/2108.05997/) (2021)
- [ImageReward: Learning and Evaluating Human Preferences for Text-to-Image Generation](https://mlsanity.com/paper/2304.05977/) (2023)
- [Exploring CLIP for Assessing the Look and Feel of Images](https://mlsanity.com/paper/2207.12396/) (2022)
- [Pick-a-Pic: An Open Dataset of User Preferences for Text-to-Image Generation](https://mlsanity.com/paper/2305.01569/) (2023)
- [Human Preference Score v2: A Solid Benchmark for Evaluating Human Preferences of Text-to-Image Synthesis](https://mlsanity.com/paper/2306.09341/) (2023)
- [MANIQA: Multi-dimension Attention Network for No-Reference Image Quality Assessment](https://mlsanity.com/paper/2204.08958/) (2022)
- [Directly Fine-Tuning Diffusion Models on Differentiable Rewards](https://mlsanity.com/paper/2309.17400/) (2023)
- [PULSE: Self-Supervised Photo Upsampling via Latent Space Exploration of Generative Models](https://mlsanity.com/paper/2003.03808/) (2020)
- [Towards Real-World Blind Face Restoration with Generative Facial Prior](https://mlsanity.com/paper/2101.04061/) (2021)
- [Aligning Text-to-Image Diffusion Models with Reward Backpropagation](https://mlsanity.com/paper/2310.03739/) (2023)
- [One-Step Effective Diffusion Network for Real-World Image Super-Resolution](https://mlsanity.com/paper/2406.08177/) (2024)
- [Towards Robust Blind Face Restoration with Codebook Lookup Transformer](https://mlsanity.com/paper/2206.11253/) (2022)
- [FSRNet: End-to-End Learning Face Super-Resolution with Facial Priors](https://mlsanity.com/paper/1711.10703/) (2017)
- [GLEAN: Generative Latent Bank for Large-Factor Image Super-Resolution](https://mlsanity.com/paper/2012.00739/) (2020)

## Built on by (most cited first, 5 of 5)

- [Reward Hacking in the Era of Large Models: Mechanisms, Emergent Misalignment, Challenges](https://mlsanity.com/paper/2604.13602/) (2026)
- [AR-GRPO: Training Autoregressive Image Generation Models via Reinforcement Learning](https://mlsanity.com/paper/2508.06924/) (2025)
- [Bridging Information Asymmetry: A Hierarchical Framework for Deterministic Blind Face Restoration](https://mlsanity.com/paper/2601.19506/) (2026)
- [Enhancing Blind Face Restoration through Online Reinforcement Learning](https://mlsanity.com/paper/2509.23339/) (2025)
- [ODDR: One-Step Deshadow Diffusion via Reward Guidance](https://mlsanity.com/paper/2610.01291/) (2026)

## Abstract (arXiv)

Reward Feedback Learning (ReFL) has recently shown great potential in aligning model outputs with human preferences across various generative tasks. In this work, we introduce a ReFL framework, named DiffusionReward, to the Blind Face Restoration task for the first time. DiffusionReward effectively overcomes the limitations of diffusion-based methods, which often fail to generate realistic facial details and exhibit poor identity consistency. The core of our framework is the Face Reward Model (FRM), which is trained using carefully annotated data. It provides feedback signals that play a pivotal role in steering the optimization process of the restoration network. In particular, our ReFL framework incorporates a gradient flow into the denoising process of off-the-shelf face restoration methods to guide the update of model parameters. The guiding gradient is collaboratively determined by three aspects: (i) the FRM to ensure the perceptual quality of the restored faces; (ii) a regularization term that functions as a safeguard to preserve generative diversity; and (iii) a structural consistency constraint to maintain facial fidelity. Furthermore, the FRM undergoes dynamic optimization throughout the process. It not only ensures that the restoration network stays precisely aligned with the real face manifold, but also effectively prevents reward hacking. Experiments on synthetic and wild datasets demonstrate that our method outperforms state-of-the-art methods, significantly improving identity consistency and facial details. The source codes, data, and models are available at: https://github.com/01NeuralNinja/DiffusionReward.
