# URB -- Urban Routing Benchmark for RL-equipped Connected Autonomous Vehicles

arXiv: https://arxiv.org/abs/2505.17734 · HTML: https://mlsanity.com/paper/2505.17734/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Cooperative and V2X driving, one of 9 directions in End-to-end autonomous driving.
- Builds on 25 of its 68 references that are in the map.
- First posted on arXiv 23 May 2025.

## Placed in

- End-to-end autonomous driving / [Cooperative and V2X driving](https://mlsanity.com/driving/cooperative-and-v2x-driving/)

## Builds on (most cited first, 25 of 25)

- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Deep Reinforcement Learning that Matters](https://mlsanity.com/paper/1709.06560/) (2017)
- [Deep Reinforcement Learning for Autonomous Driving: A Survey](https://mlsanity.com/paper/2002.00444/) (2020)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?](https://mlsanity.com/paper/2011.09533/) (2020)
- [Learning to Adapt in Dynamic, Real-World Environments Through Meta-Reinforcement Learning](https://mlsanity.com/paper/1803.11347/) (2018)
- [Reinforcement Learning for Combinatorial Optimization: A Survey](https://mlsanity.com/paper/2003.03600/) (2020)
- [PettingZoo: Gym for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2009.14471/) (2020)
- [Benchmarking Multi-Agent Deep Reinforcement Learning Algorithms in Cooperative Tasks](https://mlsanity.com/paper/2006.07869/) (2020)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [Multi-Agent Deep Reinforcement Learning for Large-scale Traffic Signal Control](https://mlsanity.com/paper/1903.04527/) (2019)
- [ROMA: Multi-Agent Reinforcement Learning with Emergent Roles](https://mlsanity.com/paper/2003.08039/) (2020)
- [Stabilising Experience Replay for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1702.08887/) (2017)
- [TorchRL: A data-driven decision-making library for PyTorch](https://mlsanity.com/paper/2306.00577/) (2023)
- [An Introduction to Centralized Training for Decentralized Execution in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2409.03052/) (2024)
- [BenchMARL: Benchmarking Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2312.01472/) (2023)
- [Regularized Softmax Deep Multi-Agent Q-Learning](https://mlsanity.com/paper/2103.11883/) (2021)
- [Is Centralized Training with Decentralized Execution Framework Centralized Enough for MARL?](https://mlsanity.com/paper/2305.17352/) (2023)
- [Dealing With Non-stationarity in Decentralized Cooperative Multi-Agent Deep Reinforcement Learning via Multi-Timescale Learning](https://mlsanity.com/paper/2302.02792/) (2023)
- [InTAS -- The Ingolstadt Traffic Scenario for SUMO](https://mlsanity.com/paper/2011.11995/) (2020)
- [Learning Implicit Credit Assignment for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2007.02529/) (2020)
- [Multi-Agent Reinforcement Learning for Markov Routing Games: A New Modeling Paradigm For Dynamic Traffic Assignment](https://mlsanity.com/paper/2011.10915/) (2020)
- [Investigation of Independent Reinforcement Learning Algorithms in Multi-Agent Environments](https://mlsanity.com/paper/2111.01100/) (2021)
- [RouteRL: Multi-agent reinforcement learning framework for urban route choice with autonomous vehicles](https://mlsanity.com/paper/2502.20065/) (2025)

## Built on by (most cited first, 4 of 4)

- [Autonomous vehicles need social awareness to find optima in multi-agent reinforcement learning routing games](https://mlsanity.com/paper/2510.11410/) (2025)
- [Generalising Travel Time Prediction To Varying Route Choices In Urban Networks](https://mlsanity.com/paper/2605.06918/) (2026)
- [PC3D: Zero-Shot Cooperation Across Variable Rosters via Personalized Context Distillation](https://mlsanity.com/paper/2605.10377/) (2026)
- [Collective Autonomous Vehicle Routing Needs Social Awareness for Coexistence with Human Drivers](https://mlsanity.com/paper/2610.13439/) (2026)

## Abstract (arXiv)

Connected Autonomous Vehicles (CAVs) promise to reduce congestion in future urban networks, potentially by optimizing their routing decisions. Unlike for human drivers, these decisions can be made with collective, data-driven policies, developed using machine learning algorithms. Reinforcement learning (RL) can facilitate the development of such collective routing strategies, yet standardized and realistic benchmarks are missing. To that end, we present URB: Urban Routing Benchmark for RL-equipped Connected Autonomous Vehicles. URB is a comprehensive benchmarking environment that unifies evaluation across 29 real-world traffic networks paired with realistic demand patterns. URB comes with a catalog of predefined tasks, multi-agent RL (MARL) algorithm implementations, three baseline methods, domain-specific performance metrics, and a modular configuration scheme. Our results show that, despite the lengthy and costly training, state-of-the-art MARL algorithms rarely outperformed humans. The experimental results reported in this paper initiate the first leaderboard for MARL in large-scale urban routing optimization. They reveal that current approaches struggle to scale, emphasizing the urgent need for advancements in this domain.
