# GUI-explorer: Autonomous Exploration and Mining of Transition-aware Knowledge for GUI Agent

arXiv: https://arxiv.org/abs/2505.16827 · HTML: https://mlsanity.com/paper/2505.16827/

## Key facts

- Cited by 35 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 28 of its 45 references that are in the map.
- First posted on arXiv 22 May 2025.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 28 of 28)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [AppAgent: Multimodal Agents as Smartphone Users](https://mlsanity.com/paper/2312.13771/) (2023)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [Set-of-Mark Prompting Unleashes Extraordinary Visual Grounding in GPT-4V](https://mlsanity.com/paper/2310.11441/) (2023)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learning](https://mlsanity.com/paper/2406.11896/) (2024)
- [Mobile-Agent-v2: Mobile Device Operation Assistant with Effective Navigation via Multi-Agent Collaboration](https://mlsanity.com/paper/2406.01014/) (2024)
- [Synapse: Trajectory-as-Exemplar Prompting with Memory for Computer Control](https://mlsanity.com/paper/2306.07863/) (2023)
- [AutoDroid: LLM-powered Task Automation in Android](https://mlsanity.com/paper/2308.15272/) (2023)
- [Aria-UI: Visual Grounding for GUI Instructions](https://mlsanity.com/paper/2412.16256/) (2024)
- [Detecting and Grounding Multi-Modal Media Manipulation](https://mlsanity.com/paper/2304.02556/) (2023)
- [Optimus-1: Hybrid Multimodal Memory Empowered Agents Excel in Long-Horizon Tasks](https://mlsanity.com/paper/2408.03615/) (2024)
- [LION : Empowering Multimodal Large Language Model with Dual-Level Visual Knowledge](https://mlsanity.com/paper/2311.11860/) (2023)
- [SPA-Bench: A Comprehensive Benchmark for SmartPhone Agent Evaluation](https://mlsanity.com/paper/2410.15164/) (2024)
- [Explore, Select, Derive, and Recall: Augmenting LLM with Human-like Memory for Mobile Task Automation](https://mlsanity.com/paper/2312.03003/) (2023)
- [LION-FS: Fast & Slow Video-Language Thinker as Online Video Assistant](https://mlsanity.com/paper/2503.03663/) (2025)
- [Detecting and Grounding Multi-Modal Media Manipulation and Beyond](https://mlsanity.com/paper/2309.14203/) (2023)
- [VLM Agents Generate Their Own Memories: Distilling Experience into Embodied Programs of Thought](https://mlsanity.com/paper/2406.14596/) (2024)
- [CAT: Enhancing Multimodal Large Language Model to Answer Questions in Dynamic Audio-Visual Scenarios](https://mlsanity.com/paper/2403.04640/) (2024)
- [Optimus-2: Multimodal Minecraft Agent with Goal-Observation-Action Conditioned Policy](https://mlsanity.com/paper/2502.19902/) (2025)
- [Ponder & Press: Advancing Visual GUI Agent towards General Computer Control](https://mlsanity.com/paper/2412.01268/) (2024)
- [Enabling Cost-Effective UI Automation Testing with Retrieval-Based LLMs: A Case Study in WeChat](https://mlsanity.com/paper/2409.07829/) (2024)

## Built on by (most cited first, 30 of 35)

- [Large VLM-based Vision-Language-Action Models for Robotic Manipulation: A Survey](https://mlsanity.com/paper/2508.13073/) (2025)
- [UI-Venus-1.5 Technical Report](https://mlsanity.com/paper/2602.09082/) (2026)
- [UItron: Foundational GUI Agent with Advanced Perception and Planning](https://mlsanity.com/paper/2508.21767/) (2025)
- [AgentOCR: Reimagining Agent History via Optical Self-Compression](https://mlsanity.com/paper/2601.04786/) (2026)
- [Mirage-1: Augmenting and Updating GUI Agent with Hierarchical Multimodal Skills](https://mlsanity.com/paper/2506.10387/) (2025)
- [WebCoach: Self-Evolving Web Agents with Cross-Session Memory Guidance](https://mlsanity.com/paper/2511.12997/) (2025)
- [PersonalAlign: Hierarchical Implicit Intent Alignment for Personalized GUI Agent with Long-Term User-Centric Records](https://mlsanity.com/paper/2601.09636/) (2026)
- [Uncertainty-Aware GUI Agent: Adaptive Perception through Component Recommendation and Human-in-the-Loop Refinement](https://mlsanity.com/paper/2508.04025/) (2025)
- [EchoTrail-GUI: Building Actionable Memory for GUI Agents via Critic-Guided Self-Exploration](https://mlsanity.com/paper/2512.19396/) (2025)
- [HiconAgent: History Context-aware Policy Optimization for GUI Agents](https://mlsanity.com/paper/2512.01763/) (2025)
- [PUMA: Layer-Pruned Language Model for Efficient Unified Multimodal Retrieval with Modality-Adaptive Learning](https://mlsanity.com/paper/2507.08064/) (2025)
- [UI-Voyager: A Self-Evolving GUI Agent Learning via Failed Experience](https://mlsanity.com/paper/2603.24533/) (2026)
- [MobileForge: Annotation-Free Adaptation for Mobile GUI Agents with Hierarchical Feedback-Guided Policy Optimization](https://mlsanity.com/paper/2606.19930/) (2026)
- [Android Coach: Improve Online Agentic Training Efficiency with Single State Multiple Actions](https://mlsanity.com/paper/2604.07277/) (2026)
- [ConsisVLA-4D: Advancing Spatiotemporal Consistency in Efficient 3D-Perception and 4D-Reasoning for Robotic Manipulation](https://mlsanity.com/paper/2605.05126/) (2026)
- [Mobile-Agent-RAG: Driving Smart Multi-Agent Coordination with Contextual Knowledge Empowerment for Long-Horizon Mobile Automation](https://mlsanity.com/paper/2511.12254/) (2025)
- [MPR-GUI: Benchmarking and Enhancing Multilingual Perception and Reasoning in GUI Agents](https://mlsanity.com/paper/2512.00756/) (2025)
- [GUI-GenBench: Evaluating Image Generation Models as Interactive GUI Environments](https://mlsanity.com/paper/2602.09007/) (2026)
- [PSPA-Bench: A Personalized Benchmark for Smartphone GUI Agent](https://mlsanity.com/paper/2603.29318/) (2026)
- [Executable Agentic Memory for GUI Agent](https://mlsanity.com/paper/2605.12294/) (2026)
- [OmniActor: A Generalist GUI and Embodied Agent for 2D&3D Worlds](https://mlsanity.com/paper/2509.02322/) (2025)
- [Agent-ScanKit: Unraveling Memory and Reasoning of Multimodal Agents via Sensitivity Perturbations](https://mlsanity.com/paper/2510.00496/) (2025)
- [D-Artemis: A Deliberative Cognitive Framework for Mobile GUI Multi-Agents](https://mlsanity.com/paper/2509.21799/) (2025)
- [Curiosity Driven Knowledge Retrieval for Mobile Agents](https://mlsanity.com/paper/2601.19306/) (2026)
- [Environment Maps: Structured Environmental Representations for Long-Horizon Agents](https://mlsanity.com/paper/2603.23610/) (2026)
- [DocOS: Towards Proactive Document-Guided Actions in GUI Agents](https://mlsanity.com/paper/2605.18048/) (2026)
- [Software Engineering for and with GUI Agent](https://mlsanity.com/paper/2608.09278/) (2026)
- [SwipeGen: Bridging the Execution Gap in GUI Agents via Human-like Swipe Synthesis](https://mlsanity.com/paper/2601.18305/) (2026)
- [MobileExplorer: Accelerating On-Device Inference for Mobile GUI Agents via Online Exploration](https://mlsanity.com/paper/2605.26546/) (2026)
- [GUI agent: Guided Exploration of User-Sensitive Screens](https://mlsanity.com/paper/2606.25705/) (2026)

## Abstract (arXiv)

GUI automation faces critical challenges in dynamic environments. MLLMs suffer from two key issues: misinterpreting UI components and outdated knowledge. Traditional fine-tuning methods are costly for app-specific knowledge updates. We propose GUI-explorer, a training-free GUI agent that incorporates two fundamental mechanisms: (1) Autonomous Exploration of Function-aware Trajectory. To comprehensively cover all application functionalities, we design a Function-aware Task Goal Generator that automatically constructs exploration goals by analyzing GUI structural information (e.g., screenshots and activity hierarchies). This enables systematic exploration to collect diverse trajectories. (2) Unsupervised Mining of Transition-aware Knowledge. To establish precise screen-operation logic, we develop a Transition-aware Knowledge Extractor that extracts effective screen-operation logic through unsupervised analysis the state transition of structured interaction triples (observation, action, outcome). This eliminates the need for human involvement in knowledge extraction. With a task success rate of 53.7% on SPA-Bench and 47.4% on AndroidWorld, GUI-explorer shows significant improvements over SOTA agents. It requires no parameter updates for new apps. GUI-explorer is open-sourced and publicly available at https://github.com/JiuTian-VL/GUI-explorer.
