# M2SVid: End-to-End Inpainting and Refinement for Monocular-to-Stereo Video Conversion

arXiv: https://arxiv.org/abs/2505.16565 · HTML: https://mlsanity.com/paper/2505.16565/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 72 of its 89 references that are in the map.
- First posted on arXiv 22 May 2025.

## Builds on (most cited first, 30 of 72)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [RePaint: Inpainting using Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2201.09865/) (2022)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [LoFTR: Detector-Free Local Feature Matching with Transformers](https://mlsanity.com/paper/2104.00680/) (2021)
- [PlenOctrees for Real-time Rendering of Neural Radiance Fields](https://mlsanity.com/paper/2103.14024/) (2021)
- [Training Deep Nets with Sublinear Memory Cost](https://mlsanity.com/paper/1604.06174/) (2016)
- [MVSNet: Depth Inference for Unstructured Multi-view Stereo](https://mlsanity.com/paper/1804.02505/) (2018)
- [Depth-supervised NeRF: Fewer Views and Faster Training for Free](https://mlsanity.com/paper/2107.02791/) (2021)
- [BARF: Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2104.06405/) (2021)
- [RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs](https://mlsanity.com/paper/2112.00724/) (2021)
- [VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Models](https://mlsanity.com/paper/2401.09047/) (2024)
- [One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization](https://mlsanity.com/paper/2306.16928/) (2023)
- [Baking Neural Radiance Fields for Real-Time View Synthesis](https://mlsanity.com/paper/2103.14645/) (2021)
- [Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesis](https://mlsanity.com/paper/2104.00677/) (2021)
- [CAT3D: Create Anything in 3D with Multi-View Diffusion Models](https://mlsanity.com/paper/2405.10314/) (2024)

## Built on by (most cited first, 10 of 10)

- [Elastic3D: Controllable Stereo Video Conversion with Guided Latent Decoding](https://mlsanity.com/paper/2512.14236/) (2025)
- [StereoPilot: Learning Unified and Efficient Stereo Conversion via Generative Priors](https://mlsanity.com/paper/2512.16915/) (2025)
- [StereoSpace: Depth-Free Synthesis of Stereo Geometry via End-to-End Diffusion in a Canonical Space](https://mlsanity.com/paper/2512.10959/) (2025)
- [Guardians of the Hair: Rescuing Soft Boundaries in Depth, Stereo, and Novel Views](https://mlsanity.com/paper/2601.03362/) (2026)
- [Faithfulness to Refusal: A Causal Audit of Neuron Selectors](https://mlsanity.com/paper/2607.05355/) (2026)
- [DreamStereo: Towards Real-Time Stereo Inpainting for HD Videos](https://mlsanity.com/paper/2604.12270/) (2026)
- [Beyond Geometry: Artistic Disparity Synthesis for Immersive 2D-to-3D](https://mlsanity.com/paper/2603.05906/) (2026)
- [UniFixer: A Universal Reference-Guided Fixer for Diffusion-Based View Synthesis](https://mlsanity.com/paper/2605.12169/) (2026)
- [StereoGenBench: A Synthetic Multi-Camera Benchmark for Stereo Generation under Controlled Baseline Regimes](https://mlsanity.com/paper/2605.23237/) (2026)
- [αDepth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion](https://mlsanity.com/paper/2606.00386/) (2026)

## Abstract (arXiv)

We tackle the problem of monocular-to-stereo video conversion and propose a novel architecture for inpainting and refinement of the warped right view obtained by depth-based reprojection of the input left view. We extend the Stable Video Diffusion (SVD) model to utilize the input left video, the warped right video, and the disocclusion masks as conditioning input to generate a high-quality right camera view. In order to effectively exploit information from neighboring frames for inpainting, we modify the attention layers in SVD to compute full attention for discoccluded pixels. Our model is trained to generate the right view video in an end-to-end manner without iterative diffusion steps by minimizing image space losses to ensure high-quality generation. Our approach outperforms previous state-of-the-art methods, being ranked best 2.6x more often than the second-place method in a user study, while being 6x faster.
