# GS2E: Gaussian Splatting is an Effective Data Generator for Event Stream Generation

arXiv: https://arxiv.org/abs/2505.15287 · HTML: https://mlsanity.com/paper/2505.15287/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 71 of its 98 references that are in the map.
- First posted on arXiv 21 May 2025.

## Builds on (most cited first, 30 of 71)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [MUSIQ: Multi-scale Image Quality Transformer](https://mlsanity.com/paper/2108.05997/) (2021)
- [Event-based Vision: A Survey](https://mlsanity.com/paper/1904.08405/) (2019)
- [Exploring CLIP for Assessing the Look and Feel of Images](https://mlsanity.com/paper/2207.12396/) (2022)
- [DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision](https://mlsanity.com/paper/2312.16256/) (2023)
- [ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesis](https://mlsanity.com/paper/2409.02048/) (2024)
- [High Speed and High Dynamic Range Video with an Event Camera](https://mlsanity.com/paper/1906.07165/) (2019)
- [Unsupervised Event-based Learning of Optical Flow, Depth, and Egomotion](https://mlsanity.com/paper/1812.08156/) (2018)
- [DSEC: A Stereo Event Camera Dataset for Driving Scenarios](https://mlsanity.com/paper/2103.06011/) (2021)
- [The Multi Vehicle Stereo Event Camera Dataset: An Event Camera Dataset for 3D Perception](https://mlsanity.com/paper/1801.10202/) (2018)
- [MVImgNet: A Large-scale Dataset of Multi-view Images](https://mlsanity.com/paper/2303.06042/) (2023)
- [End-to-End Learning of Representations for Asynchronous Event-Based Data](https://mlsanity.com/paper/1904.08245/) (2019)
- [The Event-Camera Dataset and Simulator: Event-based Data for Pose Estimation, Visual Odometry, and SLAM](https://mlsanity.com/paper/1610.08336/) (2016)
- [NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields](https://mlsanity.com/paper/2210.13641/) (2022)
- [A Unifying Contrast Maximization Framework for Event Cameras, with Applications to Motion, Depth, and Optical Flow Estimation](https://mlsanity.com/paper/1804.01306/) (2018)
- [Video to Events: Recycling Video Datasets for Event Cameras](https://mlsanity.com/paper/1912.03095/) (2019)
- [RankIQA: Learning from Rankings for No-reference Image Quality Assessment](https://mlsanity.com/paper/1707.08347/) (2017)
- [TimeLens: Event-based Video Frame Interpolation](https://mlsanity.com/paper/2106.07286/) (2021)
- [TrajectoryCrafter: Redirecting Camera Trajectory for Monocular Videos via Diffusion Models](https://mlsanity.com/paper/2503.05638/) (2025)
- [Event-Based Fusion for Motion Deblurring with Cross-modal Attention](https://mlsanity.com/paper/2112.00167/) (2021)
- [Time Lens++: Event-based Frame Interpolation with Parametric Non-linear Flow and Multi-scale Fusion](https://mlsanity.com/paper/2203.17191/) (2022)
- [Event-aided Direct Sparse Odometry](https://mlsanity.com/paper/2204.07640/) (2022)
- [EventNeRF: Neural Radiance Fields from a Single Colour Event Camera](https://mlsanity.com/paper/2206.11896/) (2022)
- [E-NeRF: Neural Radiance Fields from a Moving Event Camera](https://mlsanity.com/paper/2208.11300/) (2022)
- [BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting](https://mlsanity.com/paper/2403.11831/) (2024)
- [Ev-NeRF: Event Based Neural Radiance Field](https://mlsanity.com/paper/2206.12455/) (2022)
- [EvaGaussians: Event Stream Assisted Gaussian Splatting from Blurry Images](https://mlsanity.com/paper/2405.20224/) (2024)
- [NOFA: NeRF-based One-shot Facial Avatar Reconstruction](https://mlsanity.com/paper/2307.03441/) (2023)
- [Robust e-NeRF: NeRF from Sparse & Noisy Events under Non-Uniform Motion](https://mlsanity.com/paper/2309.08596/) (2023)

## Built on by (most cited first, 6 of 6)

- [Beyond Chemical QA: Evaluating LLM's Chemical Reasoning with Modular Chemical Operations](https://mlsanity.com/paper/2505.21318/) (2025)
- [ContextFlow: Training-Free Video Object Editing via Adaptive Context Enrichment](https://mlsanity.com/paper/2509.17818/) (2025)
- [MultiMotion: Multi Subject Video Motion Transfer via Video Diffusion Transformer](https://mlsanity.com/paper/2512.07500/) (2025)
- [Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views](https://mlsanity.com/paper/2512.10369/) (2025)
- [EventHub: Data Factory for Generalizable Event-Based Stereo Networks without Active Sensors](https://mlsanity.com/paper/2604.02331/) (2026)
- [ClearGS: Reliability-Aware Gaussian Splatting from Handheld Videos](https://mlsanity.com/paper/2609.31509/) (2026)

## Abstract (arXiv)

We introduce GS2E (Gaussian Splatting to Event), a large-scale synthetic event dataset for high-fidelity event vision tasks, captured from real-world sparse multi-view RGB images. Existing event datasets are often synthesized from dense RGB videos, which typically lack viewpoint diversity and geometric consistency, or depend on expensive, difficult-to-scale hardware setups. GS2E overcomes these limitations by first reconstructing photorealistic static scenes using 3D Gaussian Splatting, and subsequently employing a novel, physically-informed event simulation pipeline. This pipeline generally integrates adaptive trajectory interpolation with physically-consistent event contrast threshold modeling. Such an approach yields temporally dense and geometrically consistent event streams under diverse motion and lighting conditions, while ensuring strong alignment with underlying scene structures. Experimental results on event-based 3D reconstruction demonstrate GS2E's superior generalization capabilities and its practical value as a benchmark for advancing event vision research.
