# AnyBody: A Benchmark Suite for Cross-Embodiment Manipulation

arXiv: https://arxiv.org/abs/2505.14986 · HTML: https://mlsanity.com/paper/2505.14986/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 39 references that are in the map.
- First posted on arXiv 21 May 2025.

## Builds on (most cited first, 30 of 30)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Octo: An Open-Source Generalist Robot Policy](https://mlsanity.com/paper/2405.12213/) (2024)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [DROID: A Large-Scale In-The-Wild Robot Manipulation Dataset](https://mlsanity.com/paper/2403.12945/) (2024)
- [A Generalist Agent](https://mlsanity.com/paper/2205.06175/) (2022)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [robosuite: A Modular Simulation Framework and Benchmark for Robot Learning](https://mlsanity.com/paper/2009.12293/) (2020)
- [Habitat 2.0: Training Home Assistants to Rearrange their Habitat](https://mlsanity.com/paper/2106.14405/) (2021)
- [ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills](https://mlsanity.com/paper/2302.04659/) (2023)
- [Orbit: A Unified Simulation Framework for Interactive Robot Learning Environments](https://mlsanity.com/paper/2301.04195/) (2023)
- [BEHAVIOR: Benchmark for Everyday Household Activities in Virtual, Interactive, and Ecological Environments](https://mlsanity.com/paper/2108.03332/) (2021)
- [Embodied Intelligence via Learning and Evolution](https://mlsanity.com/paper/2102.02202/) (2021)
- [FurnitureBench: Reproducible Real-World Benchmark for Long-Horizon Complex Manipulation](https://mlsanity.com/paper/2305.12821/) (2023)
- [RoboCat: A Self-Improving Generalist Agent for Robotic Manipulation](https://mlsanity.com/paper/2306.11706/) (2023)
- [ManipulaTHOR: A Framework for Visual Object Manipulation](https://mlsanity.com/paper/2104.11213/) (2021)
- [MetaMorph: Learning Universal Controllers with Transformers](https://mlsanity.com/paper/2203.11931/) (2022)
- [My Body is a Cage: the Role of Morphology in Graph-Based Incompatible Control](https://mlsanity.com/paper/2010.01856/) (2020)
- [Pushing the Limits of Cross-Embodiment Learning for Manipulation and Navigation](https://mlsanity.com/paper/2402.19432/) (2024)
- [skrl: Modular and Flexible Library for Reinforcement Learning](https://mlsanity.com/paper/2202.03825/) (2022)
- [Hardware Conditioned Policies for Multi-Robot Transfer Learning](https://mlsanity.com/paper/1811.09864/) (2018)
- [Learning Cross-Domain Correspondence for Control with Dynamics Cycle-Consistency](https://mlsanity.com/paper/2012.09811/) (2020)
- [Learning to Manipulate Anywhere: A Visual Generalizable Framework For Reinforcement Learning](https://mlsanity.com/paper/2407.15815/) (2024)
- [Body Transformer: Leveraging Robot Embodiment for Policy Learning](https://mlsanity.com/paper/2408.06316/) (2024)
- [Polybot: Training One Policy Across Robots While Embracing Variability](https://mlsanity.com/paper/2307.03719/) (2023)
- [GET-Zero: Graph Embodiment Transformer for Zero-shot Embodiment Generalization](https://mlsanity.com/paper/2407.15002/) (2024)
- [FetchBench: A Simulation Benchmark for Robot Fetching](https://mlsanity.com/paper/2406.11793/) (2024)

## Built on by (most cited first, 6 of 6)

- [Intelligent Automation for Embodied Benchmark Construction: Pipelines, Embodiments, Simulators, and Trends](https://mlsanity.com/paper/2606.12207/) (2026)
- [The Embodiment Gap in Robot Foundation Models](https://mlsanity.com/paper/2608.18433/) (2026)
- [XEWorld: Can Action-Conditioned World Models Generalize to Unseen Robot Embodiments?](https://mlsanity.com/paper/2608.05799/) (2026)
- [ZETA: A Controlled Study of Zero-Shot Cross-Embodiment VLA Transfer for Tabletop Manipulation](https://mlsanity.com/paper/2609.02546/) (2026)
- [Intelligence Across Embodiments](https://mlsanity.com/paper/2609.27095/) (2026)
- [The Robot Is Not Its Description: GaugeBench for Representation Robustness in Morphology-Aware Policies](https://mlsanity.com/paper/2610.07597/) (2026)

## Abstract (arXiv)

Generalizing control policies to novel embodiments remains a fundamental challenge in enabling scalable and transferable learning in robotics. While prior works have explored this in locomotion, a systematic study in the context of manipulation tasks remains limited, partly due to the lack of standardized benchmarks. In this paper, we introduce a benchmark for learning cross-embodiment manipulation, focusing on two foundational tasks-reach and push-across a diverse range of morphologies. The benchmark is designed to test generalization along three axes: interpolation (testing performance within a robot category that shares the same link structure), extrapolation (testing on a robot with a different link structure), and composition (testing on combinations of link structures). On the benchmark, we evaluate the ability of different RL policies to learn from multiple morphologies and to generalize to novel ones. Our study aims to answer whether morphology-aware training can outperform single-embodiment baselines, whether zero-shot generalization to unseen morphologies is feasible, and how consistently these patterns hold across different generalization regimes. The results highlight the current limitations of multi-embodiment learning and provide insights into how architectural and training design choices influence policy generalization.
