# 3D Reconstruction from Sketches

arXiv: https://arxiv.org/abs/2505.14621 · HTML: https://mlsanity.com/paper/2505.14621/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 3 of its 13 references that are in the map.
- First posted on arXiv 20 May 2025.

## Builds on (most cited first, 3 of 3)

- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Unsupervised Monocular Depth Estimation with Left-Right Consistency](https://mlsanity.com/paper/1609.03677/) (2016)
- [MegaDepth: Learning Single-View Depth Prediction from Internet Photos](https://mlsanity.com/paper/1804.00607/) (2018)

## Abstract (arXiv)

We consider the problem of reconstructing a 3D scene from multiple sketches. We propose a pipeline which involves (1) stitching together multiple sketches through use of correspondence points, (2) converting the stitched sketch into a realistic image using a CycleGAN, and (3) estimating that image's depth-map using a pre-trained convolutional neural network based architecture called MegaDepth. Our contribution includes constructing a dataset of image-sketch pairs, the images for which are from the Zurich Building Database, and sketches have been generated by us. We use this dataset to train a CycleGAN for our pipeline's second step. We end up with a stitching process that does not generalize well to real drawings, but the rest of the pipeline that creates a 3D reconstruction from a single sketch performs quite well on a wide variety of drawings.
