# KORGym: A Dynamic Game Platform for LLM Reasoning Evaluation

arXiv: https://arxiv.org/abs/2505.14552 · HTML: https://mlsanity.com/paper/2505.14552/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning.
- Builds on 26 of its 43 references that are in the map.
- First posted on arXiv 20 May 2025.

## Placed in

- LLM reasoning / [Reasoning for agents, planning and code](https://mlsanity.com/lr/reasoning-for-agents-planning-and-code/)

## Builds on (most cited first, 26 of 26)

- [Training Verifiers to Solve Math Word Problems](https://mlsanity.com/paper/2110.14168/) (2021)
- [Measuring Massive Multitask Language Understanding](https://mlsanity.com/paper/2009.03300/) (2020)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Measuring Mathematical Problem Solving With the MATH Dataset](https://mlsanity.com/paper/2103.03874/) (2021)
- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [CommonsenseQA: A Question Answering Challenge Targeting Commonsense Knowledge](https://mlsanity.com/paper/1811.00937/) (2018)
- [AgentBench: Evaluating LLMs as Agents](https://mlsanity.com/paper/2308.03688/) (2023)
- [DeepSeek-V3 Technical Report](https://mlsanity.com/paper/2412.19437/) (2024)
- [Humanity's Last Exam](https://mlsanity.com/paper/2501.14249/) (2025)
- [TravelPlanner: A Benchmark for Real-World Planning with Language Agents](https://mlsanity.com/paper/2402.01622/) (2024)
- [Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf](https://mlsanity.com/paper/2309.04658/) (2023)
- [FOLIO: Natural Language Reasoning with First-Order Logic](https://mlsanity.com/paper/2209.00840/) (2022)
- [Seed1.5-Thinking: Advancing Superb Reasoning Models with Reinforcement Learning](https://mlsanity.com/paper/2504.13914/) (2025)
- [SuperGPQA: Scaling LLM Evaluation across 285 Graduate Disciplines](https://mlsanity.com/paper/2502.14739/) (2025)
- [KOR-Bench: Benchmarking Language Models on Knowledge-Orthogonal Reasoning Tasks](https://mlsanity.com/paper/2410.06526/) (2024)
- [PHYBench: Holistic Evaluation of Physical Perception and Reasoning in Large Language Models](https://mlsanity.com/paper/2504.16074/) (2025)
- [AvalonBench: Evaluating LLMs Playing the Game of Avalon](https://mlsanity.com/paper/2310.05036/) (2023)
- [Gymnasium: A Standard Interface for Reinforcement Learning Environments](https://mlsanity.com/paper/2407.17032/) (2024)
- [Code Comprehension then Auditing for Unsupervised LLM Evaluation](https://mlsanity.com/paper/2410.03131/) (2024)
- [GameArena: Evaluating LLM Reasoning through Live Computer Games](https://mlsanity.com/paper/2412.06394/) (2024)
- [TextArena](https://mlsanity.com/paper/2504.11442/) (2025)
- [SPIN-Bench: How Well Do LLMs Plan Strategically and Reason Socially?](https://mlsanity.com/paper/2503.12349/) (2025)
- [Measuring General Intelligence with Generated Games](https://mlsanity.com/paper/2505.07215/) (2025)
- [LogicGame: Benchmarking Rule-Based Reasoning Abilities of Large Language Models](https://mlsanity.com/paper/2408.15778/) (2024)
- [CryptoX : Compositional Reasoning Evaluation of Large Language Models](https://mlsanity.com/paper/2502.07813/) (2025)

## Built on by (most cited first, 7 of 7)

- [A Survey of Reinforcement Learning for Large Reasoning Models](https://mlsanity.com/paper/2509.08827/) (2025)
- [From Code Foundation Models to Agents and Applications: A Comprehensive Survey and Practical Guide to Code Intelligence](https://mlsanity.com/paper/2511.18538/) (2025)
- [VisGym: Diverse, Customizable, Scalable Environments for Multimodal Agents](https://mlsanity.com/paper/2601.16973/) (2026)
- [Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Application](https://mlsanity.com/paper/2606.12191/) (2026)
- [Collaborative Multi-Agent Scripts Generation for Enhancing Imperfect-Information Reasoning in Murder Mystery Games](https://mlsanity.com/paper/2604.11741/) (2026)
- [Investigating Advanced Reasoning of Large Language Models via Black-Box Environment Interaction](https://mlsanity.com/paper/2508.19035/) (2025)
- [Self-Play Search Distillation for Large Language Model Reasoning](https://mlsanity.com/paper/2609.30936/) (2026)

## Abstract (arXiv)

Recent advancements in large language models (LLMs) underscore the need for more comprehensive evaluation methods to accurately assess their reasoning capabilities. Existing benchmarks are often domain-specific and thus cannot fully capture an LLM's general reasoning potential. To address this limitation, we introduce the Knowledge Orthogonal Reasoning Gymnasium (KORGym), a dynamic evaluation platform inspired by KOR-Bench and Gymnasium. KORGym offers over fifty games in either textual or visual formats and supports interactive, multi-turn assessments with reinforcement learning scenarios. Using KORGym, we conduct extensive experiments on 19 LLMs and 8 VLMs, revealing consistent reasoning patterns within model families and demonstrating the superior performance of closed-source models. Further analysis examines the effects of modality, reasoning strategies, reinforcement learning techniques, and response length on model performance. We expect KORGym to become a valuable resource for advancing LLM reasoning research and developing evaluation methodologies suited to complex, interactive environments.
