# RIDGECUT: Learning Graph Partitioning with Rings and Wedges

arXiv: https://arxiv.org/abs/2505.13986 · HTML: https://mlsanity.com/paper/2505.13986/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods.
- Builds on 14 of its 46 references that are in the map.
- First posted on arXiv 20 May 2025.

## Placed in

- Deep reinforcement learning methods / [RL for games and combinatorial optimization](https://mlsanity.com/deeprl/rl-for-games-and-combinatorial-optimization/)

## Builds on (most cited first, 14 of 14)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [How Attentive are Graph Attention Networks?](https://mlsanity.com/paper/2105.14491/) (2021)
- [Recipe for a General, Powerful, Scalable Graph Transformer](https://mlsanity.com/paper/2205.12454/) (2022)
- [Reinforcement Learning for Combinatorial Optimization: A Survey](https://mlsanity.com/paper/2003.03600/) (2020)
- [Graph Clustering with Graph Neural Networks](https://mlsanity.com/paper/2006.16904/) (2020)
- [Erdos Goes Neural: an Unsupervised Learning Framework for Combinatorial Optimization on Graphs](https://mlsanity.com/paper/2006.10643/) (2020)
- [Learning to Solve NP-Complete Problems - A Graph Neural Network for Decision TSP](https://mlsanity.com/paper/1809.02721/) (2018)
- [End to end learning and optimization on graphs](https://mlsanity.com/paper/1905.13732/) (2019)
- [Graph Colouring Meets Deep Learning: Effective Graph Neural Network Models for Combinatorial Problems](https://mlsanity.com/paper/1903.04598/) (2019)
- [Graph Partitioning and Sparse Matrix Ordering using Reinforcement Learning and Graph Neural Networks](https://mlsanity.com/paper/2104.03546/) (2021)
- [NeuroCUT: A Neural Approach for Robust Graph Partitioning](https://mlsanity.com/paper/2310.11787/) (2023)

## Abstract (arXiv)

Reinforcement learning (RL) has shown promise for combinatorial optimization problems on graphs by learning heuristics that generalize across instances. However, effectively incorporating domain knowledge into RL frameworks for graph partitioning remains challenging, as existing approaches typically rely on unconstrained node-level actions that lead to large action spaces and inefficient exploration. In this paper, we propose RidgeCut, an RL framework that constrains the action space to enforce structure-aware partitioning in the Normalized Cut problem. Using transportation networks as a motivating example, we introduce a novel concept that leverages domain knowledge about urban road topology -- where natural partitions often take the form of concentric rings and radial wedges. By transforming the graph into linear or circular representations, our method enables the use of transformer-based policies and efficient learning via Proximal Policy Optimization. The resulting partitions from RidgeCut are not only aligned with expected spatial layouts but also achieve lower normalized cuts compared to existing methods. Experimental results on synthetic and real-world traffic graphs demonstrate that RidgeCut consistently outperforms existing methods while exhibiting strong inductive generalization across graph sizes. Although motivated by road networks, RidgeCut provides a general mechanism for embedding structural priors into RL frameworks for graph partitioning.
