# A Dataless Reinforcement Learning Approach to Rounding Hyperplane Optimization for Max-Cut

arXiv: https://arxiv.org/abs/2505.13405 · HTML: https://mlsanity.com/paper/2505.13405/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 6 of its 19 references that are in the map.
- First posted on arXiv 19 May 2025.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 6 of 6)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Learning Combinatorial Optimization Algorithms over Graphs](https://mlsanity.com/paper/1704.01665/) (2017)
- [Exploratory Combinatorial Optimization with Reinforcement Learning](https://mlsanity.com/paper/1909.04063/) (2019)
- [Learning What to Defer for Maximum Independent Sets](https://mlsanity.com/paper/2006.09607/) (2020)
- [Differentiable Quadratic Optimization For The Maximum Independent Set Problem](https://mlsanity.com/paper/2406.19532/) (2024)

## Abstract (arXiv)

The Maximum Cut (MaxCut) problem is NP-Complete, and obtaining its optimal solution is NP-hard in the worst case. As a result, heuristic-based algorithms are commonly used, though their design often requires significant domain expertise. More recently, learning-based methods trained on large (un)labeled datasets have been proposed; however, these approaches often struggle with generalizability and scalability. A well-known approximation algorithm for MaxCut is the Goemans-Williamson (GW) algorithm, which relaxes the Quadratic Unconstrained Binary Optimization (QUBO) formulation into a semidefinite program (SDP). The GW algorithm then applies hyperplane rounding by uniformly sampling a random hyperplane to convert the SDP solution into binary node assignments. In this paper, we propose a training-data-free approach based on a non-episodic reinforcement learning formulation, in which an agent learns to select improved rounding hyperplanes that yield better cuts than those produced by the GW algorithm. By optimizing over a Markov Decision Process (MDP), our method consistently achieves better cuts across large-scale graphs with varying densities and degree distributions.
