# Denoising Diffusion Probabilistic Model for Point Cloud Compression at Low Bit-Rates

arXiv: https://arxiv.org/abs/2505.13316 · HTML: https://mlsanity.com/paper/2505.13316/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 21 of its 26 references that are in the map.
- First posted on arXiv 19 May 2025.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 21 of 21)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Diffusion Probabilistic Models for 3D Point Cloud Generation](https://mlsanity.com/paper/2103.01458/) (2021)
- [End-to-end Optimized Image Compression](https://mlsanity.com/paper/1611.01704/) (2016)
- [Learned Image Compression with Mixed Transformer-CNN Architectures](https://mlsanity.com/paper/2303.14978/) (2023)
- [Lossy Image Compression with Conditional Diffusion Models](https://mlsanity.com/paper/2209.06950/) (2022)
- [Towards image compression with perfect realism at ultra-low bitrates](https://mlsanity.com/paper/2310.10325/) (2023)
- [Multiscale Point Cloud Geometry Compression](https://mlsanity.com/paper/2011.03799/) (2020)
- [VoxelContext-Net: An Octree based Framework for Point Cloud Compression](https://mlsanity.com/paper/2105.02158/) (2021)
- [Learned Point Cloud Geometry Compression](https://mlsanity.com/paper/1909.12037/) (2019)
- [OctAttention: Octree-Based Large-Scale Contexts Model for Point Cloud Compression](https://mlsanity.com/paper/2202.06028/) (2022)
- [Learning Convolutional Transforms for Lossy Point Cloud Geometry Compression](https://mlsanity.com/paper/1903.08548/) (2019)
- [Improved Deep Point Cloud Geometry Compression](https://mlsanity.com/paper/2006.09043/) (2020)
- [Density-preserving Deep Point Cloud Compression](https://mlsanity.com/paper/2204.12684/) (2022)
- [Deep AutoEncoder-based Lossy Geometry Compression for Point Clouds](https://mlsanity.com/paper/1905.03691/) (2019)
- [3D ShapeNets: A Deep Representation for Volumetric Shapes](https://mlsanity.com/paper/1406.5670/) (2014)
- [Point Cloud Compression via Constrained Optimal Transport](https://mlsanity.com/paper/2403.08236/) (2024)

## Abstract (arXiv)

Efficient compression of low-bit-rate point clouds is critical for bandwidth-constrained applications. However, existing techniques mainly focus on high-fidelity reconstruction, requiring many bits for compression. This paper proposes a "Denoising Diffusion Probabilistic Model" (DDPM) architecture for point cloud compression (DDPM-PCC) at low bit-rates. A PointNet encoder produces the condition vector for the generation, which is then quantized via a learnable vector quantizer. This configuration allows to achieve a low bitrates while preserving quality. Experiments on ShapeNet and ModelNet40 show improved rate-distortion at low rates compared to standardized and state-of-the-art approaches. We publicly released the code at https://github.com/EIDOSLAB/DDPM-PCC.
