# Role-Playing Evaluation for Large Language Models

arXiv: https://arxiv.org/abs/2505.13157 · HTML: https://mlsanity.com/paper/2505.13157/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 24 references that are in the map.
- First posted on arXiv 19 May 2025.

## Builds on (most cited first, 18 of 18)

- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [Jailbroken: How Does LLM Safety Training Fail?](https://mlsanity.com/paper/2307.02483/) (2023)
- [Large Language Models are not Fair Evaluators](https://mlsanity.com/paper/2305.17926/) (2023)
- [Character-LLM: A Trainable Agent for Role-Playing](https://mlsanity.com/paper/2310.10158/) (2023)
- [Role-Play with Large Language Models](https://mlsanity.com/paper/2305.16367/) (2023)
- [RoleLLM: Benchmarking, Eliciting, and Enhancing Role-Playing Abilities of Large Language Models](https://mlsanity.com/paper/2310.00746/) (2023)
- [Language Models as Agent Models](https://mlsanity.com/paper/2212.01681/) (2022)
- [Large Language Models are Superpositions of All Characters: Attaining Arbitrary Role-play via Self-Alignment](https://mlsanity.com/paper/2401.12474/) (2024)
- [BoB: BERT Over BERT for Training Persona-based Dialogue Models from Limited Personalized Data](https://mlsanity.com/paper/2106.06169/) (2021)
- [Personalized Dialogue Generation with Diversified Traits](https://mlsanity.com/paper/1901.09672/) (2019)
- [LLM Discussion: Enhancing the Creativity of Large Language Models via Discussion Framework and Role-Play](https://mlsanity.com/paper/2405.06373/) (2024)
- [CharacterChat: Learning towards Conversational AI with Personalized Social Support](https://mlsanity.com/paper/2308.10278/) (2023)
- [Compress to Impress: Unleashing the Potential of Compressive Memory in Real-World Long-Term Conversations](https://mlsanity.com/paper/2402.11975/) (2024)
- [Building Persona Consistent Dialogue Agents with Offline Reinforcement Learning](https://mlsanity.com/paper/2310.10735/) (2023)
- [Self-Prompt Tuning: Enable Autonomous Role-Playing in LLMs](https://mlsanity.com/paper/2407.08995/) (2024)
- [Unveiling the Secrets of Engaging Conversations: Factors that Keep Users Hooked on Role-Playing Dialog Agents](https://mlsanity.com/paper/2402.11522/) (2024)

## Built on by (most cited first, 5 of 5)

- [Memory-Driven Role-Playing: Evaluation and Enhancement of Persona Knowledge Utilization in LLMs](https://mlsanity.com/paper/2603.19313/) (2026)
- [Dynamic Context Adaptation for Consistent Role-Playing Agents with Retrieval-Augmented Generations](https://mlsanity.com/paper/2508.02016/) (2025)
- [Moral Susceptibility and Robustness under Persona Role-Play in Large Language Models](https://mlsanity.com/paper/2511.08565/) (2025)
- [PTCBENCH: Benchmarking Contextual Stability of Personality Traits in LLM Systems](https://mlsanity.com/paper/2602.00016/) (2026)
- [EvolvingWorld: An Open-Schema Framework for Co-Evolving Role-Play Agents and World Model in Interactive Literary World](https://mlsanity.com/paper/2607.17250/) (2026)

## Abstract (arXiv)

Large Language Models (LLMs) demonstrate a notable capacity for adopting personas and engaging in role-playing. However, evaluating this ability presents significant challenges, as human assessments are resource-intensive and automated evaluations can be biased. To address this, we introduce Role-Playing Eval (RPEval), a novel benchmark designed to assess LLM role-playing capabilities across four key dimensions: emotional understanding, decision-making, moral alignment, and in-character consistency. This article details the construction of RPEval and presents baseline evaluations. Our code and dataset are available at https://github.com/yelboudouri/RPEval
