# Touch2Shape: Touch-Conditioned 3D Diffusion for Shape Exploration and Reconstruction

arXiv: https://arxiv.org/abs/2505.13091 · HTML: https://mlsanity.com/paper/2505.13091/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 34 of its 50 references that are in the map.
- First posted on arXiv 19 May 2025.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)

## Builds on (most cited first, 30 of 34)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Momentum Contrast for Unsupervised Visual Representation Learning](https://mlsanity.com/paper/1911.05722/) (2019)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [A Point Set Generation Network for 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/1612.00603/) (2016)
- [LION: Latent Point Diffusion Models for 3D Shape Generation](https://mlsanity.com/paper/2210.06978/) (2022)
- [3D Shape Generation and Completion through Point-Voxel Diffusion](https://mlsanity.com/paper/2104.03670/) (2021)
- [ABC: A Big CAD Model Dataset For Geometric Deep Learning](https://mlsanity.com/paper/1812.06216/) (2018)
- [SDFusion: Multimodal 3D Shape Completion, Reconstruction, and Generation](https://mlsanity.com/paper/2212.04493/) (2022)
- [Pix3D: Dataset and Methods for Single-Image 3D Shape Modeling](https://mlsanity.com/paper/1804.04610/) (2018)
- [DIGIT: A Novel Design for a Low-Cost Compact High-Resolution Tactile Sensor with Application to In-Hand Manipulation](https://mlsanity.com/paper/2005.14679/) (2020)
- [Diffusion-SDF: Conditional Generative Modeling of Signed Distance Functions](https://mlsanity.com/paper/2211.13757/) (2022)
- [Pixel2Mesh++: Multi-View 3D Mesh Generation via Deformation](https://mlsanity.com/paper/1908.01491/) (2019)
- [Binding Touch to Everything: Learning Unified Multimodal Tactile Representations](https://mlsanity.com/paper/2401.18084/) (2024)
- [InfiniCity: Infinite-Scale City Synthesis](https://mlsanity.com/paper/2301.09637/) (2023)
- [Sketch2Model: View-Aware 3D Modeling from Single Free-Hand Sketches](https://mlsanity.com/paper/2105.06663/) (2021)
- [3D Shape Reconstruction from Vision and Touch](https://mlsanity.com/paper/2007.03778/) (2020)
- [Adaptively-Realistic Image Generation from Stroke and Sketch with Diffusion Model](https://mlsanity.com/paper/2208.12675/) (2022)
- [Active 3D Shape Reconstruction from Vision and Touch](https://mlsanity.com/paper/2107.09584/) (2021)
- [Deep Reinforcement Learning of Volume-guided Progressive View Inpainting for 3D Point Scene Completion from a Single Depth Image](https://mlsanity.com/paper/1903.04019/) (2019)
- [TouchSDF: A DeepSDF Approach for 3D Shape Reconstruction using Vision-Based Tactile Sensing](https://mlsanity.com/paper/2311.12602/) (2023)
- [Active Visuo-Haptic Object Shape Completion](https://mlsanity.com/paper/2203.09149/) (2022)

## Built on by (most cited first, 4 of 4)

- [The Semantic Lifecycle in Embodied AI: Acquisition, Representation and Storage via Foundation Models](https://mlsanity.com/paper/2601.08876/) (2026)
- [TouchAnything: Diffusion-Guided 3D Reconstruction from Sparse Robot Touches](https://mlsanity.com/paper/2604.08945/) (2026)
- [Monocular Reconstruction of Neural Tactile Fields](https://mlsanity.com/paper/2602.12508/) (2026)
- [Proximity3D: Shape from Capacitive Proximity on Sensing Manifold](https://mlsanity.com/paper/2608.30344/) (2026)

## Abstract (arXiv)

Diffusion models have made breakthroughs in 3D generation tasks. Current 3D diffusion models focus on reconstructing target shape from images or a set of partial observations. While excelling in global context understanding, they struggle to capture the local details of complex shapes and limited to the occlusion and lighting conditions. To overcome these limitations, we utilize tactile images to capture the local 3D information and propose a Touch2Shape model, which leverages a touch-conditioned diffusion model to explore and reconstruct the target shape from touch. For shape reconstruction, we have developed a touch embedding module to condition the diffusion model in creating a compact representation and a touch shape fusion module to refine the reconstructed shape. For shape exploration, we combine the diffusion model with reinforcement learning to train a policy. This involves using the generated latent vector from the diffusion model to guide the touch exploration policy training through a novel reward design. Experiments validate the reconstruction quality thorough both qualitatively and quantitative analysis, and our touch exploration policy further boosts reconstruction performance.
