# Zero-Shot Visual Generalization in Robot Manipulation

arXiv: https://arxiv.org/abs/2505.11719 · HTML: https://mlsanity.com/paper/2505.11719/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 53 of its 68 references that are in the map.
- First posted on arXiv 16 May 2025.

## Placed in

- Offline RL and imitation learning from data / [Robot manipulation imitation learning](https://mlsanity.com/offlinerl/robot-manipulation-imitation-learning/)

## Builds on (most cited first, 30 of 53)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Object-Centric Learning with Slot Attention](https://mlsanity.com/paper/2006.15055/) (2020)
- [Solving Rubik's Cube with a Robot Hand](https://mlsanity.com/paper/1910.07113/) (2019)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [FAST: Efficient Action Tokenization for Vision-Language-Action Models](https://mlsanity.com/paper/2501.09747/) (2025)
- [Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation](https://mlsanity.com/paper/2209.05451/) (2022)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [Hopfield Networks is All You Need](https://mlsanity.com/paper/2008.02217/) (2020)
- [3D Diffuser Actor: Policy Diffusion with 3D Scene Representations](https://mlsanity.com/paper/2402.10885/) (2024)
- [Improving Sample Efficiency in Model-Free Reinforcement Learning from Images](https://mlsanity.com/paper/1910.01741/) (2019)
- [Imitating Human Behaviour with Diffusion Models](https://mlsanity.com/paper/2301.10677/) (2023)

## Built on by (most cited first, 3 of 3)

- [Compose by Focus: Scene Graph-based Atomic Skills](https://mlsanity.com/paper/2509.16053/) (2025)
- [OpenTie: Open-vocabulary Sequential Rebar Tying System](https://mlsanity.com/paper/2509.00064/) (2025)
- [A Hierarchical Approach to Imitation Learning for Manipulation Tasks Requiring Time Varying Forces](https://mlsanity.com/paper/2608.03103/) (2026)

## Abstract (arXiv)

Training vision-based manipulation policies that are robust across diverse visual environments remains an important and unresolved challenge in robot learning. Current approaches often sidestep the problem by relying on invariant representations such as point clouds and depth, or by brute-forcing generalization through visual domain randomization and/or large, visually diverse datasets. Disentangled representation learning - especially when combined with principles of associative memory - has recently shown promise in enabling vision-based reinforcement learning policies to be robust to visual distribution shifts. However, these techniques have largely been constrained to simpler benchmarks and toy environments. In this work, we scale disentangled representation learning and associative memory to more visually and dynamically complex manipulation tasks and demonstrate zero-shot adaptability to visual perturbations in both simulation and on real hardware. We further extend this approach to imitation learning, specifically Diffusion Policy, and empirically show significant gains in visual generalization compared to state-of-the-art imitation learning methods. Finally, we introduce a novel technique adapted from the model equivariance literature that transforms any trained neural network policy into one invariant to 2D planar rotations, making our policy not only visually robust but also resilient to certain camera perturbations. We believe that this work marks a significant step towards manipulation policies that are not only adaptable out of the box, but also robust to the complexities and dynamical nature of real-world deployment. Supplementary videos are available at https://sites.google.com/view/vis-gen-robotics/home.
