# Learning from Less: Guiding Deep Reinforcement Learning with Differentiable Symbolic Planning

arXiv: https://arxiv.org/abs/2505.11661 · HTML: https://mlsanity.com/paper/2505.11661/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Interpretable and logic-guided RL, one of 15 directions in Deep reinforcement learning methods.
- Builds on 24 of its 39 references that are in the map.
- First posted on arXiv 16 May 2025.

## Placed in

- Deep reinforcement learning methods / [Interpretable and logic-guided RL](https://mlsanity.com/deeprl/interpretable-and-logic-guided-rl/)

## Builds on (most cited first, 24 of 24)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [DeepSeek-V2: A Strong, Economical, and Efficient Mixture-of-Experts Language Model](https://mlsanity.com/paper/2405.04434/) (2024)
- [Model-Based Reinforcement Learning for Atari](https://mlsanity.com/paper/1903.00374/) (2019)
- [Data-Efficient Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1805.08296/) (2018)
- [Reinforcement Learning with Unsupervised Auxiliary Tasks](https://mlsanity.com/paper/1611.05397/) (2016)
- [Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Tasks](https://mlsanity.com/paper/2306.13831/) (2023)
- [Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstraction and Intrinsic Motivation](https://mlsanity.com/paper/1604.06057/) (2016)
- [Soft-DTW: a Differentiable Loss Function for Time-Series](https://mlsanity.com/paper/1703.01541/) (2017)
- [First return, then explore](https://mlsanity.com/paper/2004.12919/) (2020)
- [Learning Explanatory Rules from Noisy Data](https://mlsanity.com/paper/1711.04574/) (2017)
- [Learning Symbolic Operators for Task and Motion Planning](https://mlsanity.com/paper/2103.00589/) (2021)
- [Neural Logic Reinforcement Learning](https://mlsanity.com/paper/1904.10729/) (2019)
- [Interpretable and Explainable Logical Policies via Neurally Guided Symbolic Abstraction](https://mlsanity.com/paper/2306.01439/) (2023)
- [Continuous-Discrete Reinforcement Learning for Hybrid Control in Robotics](https://mlsanity.com/paper/2001.00449/) (2020)
- [Differentiable Inductive Logic Programming for Structured Examples](https://mlsanity.com/paper/2103.01719/) (2021)
- [Plan To Predict: Learning an Uncertainty-Foreseeing Model for Model-Based Reinforcement Learning](https://mlsanity.com/paper/2301.08502/) (2023)
- [Neural Meta-Symbolic Reasoning and Learning](https://mlsanity.com/paper/2211.11650/) (2022)

## Built on by (most cited first, 3 of 3)

- [A Technical Survey of Reinforcement Learning Techniques for Large Language Models](https://mlsanity.com/paper/2507.04136/) (2025)
- [Neuro-symbolic Action Masking for Deep Reinforcement Learning](https://mlsanity.com/paper/2602.10598/) (2026)
- [Boosting deep Reinforcement Learning using pretraining with Logical Options](https://mlsanity.com/paper/2603.06565/) (2026)

## Abstract (arXiv)

When tackling complex problems, humans naturally break them down into smaller, manageable subtasks and adjust their initial plans based on observations. For instance, if you want to make coffee at a friend's place, you might initially plan to grab coffee beans, go to the coffee machine, and pour them into the machine. Upon noticing that the machine is full, you would skip the initial steps and proceed directly to brewing. In stark contrast, state of the art reinforcement learners, such as Proximal Policy Optimization (PPO), lack such prior knowledge and therefore require significantly more training steps to exhibit comparable adaptive behavior. Thus, a central research question arises: textitHow can we enable reinforcement learning (RL) agents to have similar ``human priors'', allowing the agent to learn with fewer training interactions? To address this challenge, we propose differentiable symbolic planner (Dylan), a novel framework that integrates symbolic planning into Reinforcement Learning. Dylan serves as a reward model that dynamically shapes rewards by leveraging human priors, guiding agents through intermediate subtasks, thus enabling more efficient exploration. Beyond reward shaping, Dylan can work as a high level planner that composes primitive policies to generate new behaviors while avoiding common symbolic planner pitfalls such as infinite execution loops. Our experimental evaluations demonstrate that Dylan significantly improves RL agents' performance and facilitates generalization to unseen tasks.
