# Textured mesh Quality Assessment using Geometry and Color Field Similarity

arXiv: https://arxiv.org/abs/2505.10824 · HTML: https://mlsanity.com/paper/2505.10824/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 10 of its 42 references that are in the map.
- First posted on arXiv 16 May 2025.

## Builds on (most cited first, 10 of 10)

- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Inferring Point Cloud Quality via Graph Similarity](https://mlsanity.com/paper/2006.00497/) (2020)
- [No-Reference Quality Assessment for 3D Colored Point Cloud and Mesh Models](https://mlsanity.com/paper/2107.02041/) (2021)
- [Perceptual Quality Assessment of Colored 3D Point Clouds](https://mlsanity.com/paper/2111.05474/) (2021)
- [Video compression dataset and benchmark of learning-based video-quality metrics](https://mlsanity.com/paper/2211.12109/) (2022)
- [Textured Mesh Quality Assessment: Large-Scale Dataset and Deep Learning-based Quality Metric](https://mlsanity.com/paper/2202.02397/) (2022)
- [TSMD: A Database for Static Color Mesh Quality Assessment Study](https://mlsanity.com/paper/2308.01940/) (2023)
- [SJTU-TMQA: A quality assessment database for static mesh with texture map](https://mlsanity.com/paper/2309.15675/) (2023)
- [GeodesicPSIM: Predicting the Quality of Static Mesh with Texture Map via Geodesic Patch Similarity](https://mlsanity.com/paper/2308.04928/) (2023)
- [HybridMQA: Exploring Geometry-Texture Interactions for Colored Mesh Quality Assessment](https://mlsanity.com/paper/2412.01986/) (2024)

## Abstract (arXiv)

Textured mesh quality assessment (TMQA) is critical for various 3D mesh applications. However, existing TMQA methods often struggle to provide accurate and robust evaluations. Motivated by the effectiveness of fields in representing both 3D geometry and color information, we propose a novel point-based TMQA method called field mesh quality metric (FMQM). FMQM utilizes signed distance fields and a newly proposed color field named nearest surface point color field to realize effective mesh feature description. Four features related to visual perception are extracted from the geometry and color fields: geometry similarity, geometry gradient similarity, space color distribution similarity, and space color gradient similarity. Experimental results on three benchmark datasets demonstrate that FMQM outperforms state-of-the-art (SOTA) TMQA metrics. Furthermore, FMQM exhibits low computational complexity, making it a practical and efficient solution for real-world applications in 3D graphics and visualization. Our code is publicly available at: https://github.com/yyyykf/FMQM.
