# WavReward: Spoken Dialogue Models With Generalist Reward Evaluators

arXiv: https://arxiv.org/abs/2505.09558 · HTML: https://mlsanity.com/paper/2505.09558/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Placed in Preference alignment for recommenders and RAG, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 63 of its 71 references that are in the map.
- First posted on arXiv 14 May 2025.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Preference alignment for recommenders and RAG](https://mlsanity.com/alignment/preference-alignment-for-recommenders-and-rag/)

## Builds on (most cited first, 30 of 63)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Robust Speech Recognition via Large-Scale Weak Supervision](https://mlsanity.com/paper/2212.04356/) (2022)
- [Qwen Technical Report](https://mlsanity.com/paper/2309.16609/) (2023)
- [HuBERT: Self-Supervised Speech Representation Learning by Masked Prediction of Hidden Units](https://mlsanity.com/paper/2106.07447/) (2021)
- [DeepSeek-V2: A Strong, Economical, and Efficient Mixture-of-Experts Language Model](https://mlsanity.com/paper/2405.04434/) (2024)
- [Qwen2.5-Omni Technical Report](https://mlsanity.com/paper/2503.20215/) (2025)
- [FastSpeech 2: Fast and High-Quality End-to-End Text to Speech](https://mlsanity.com/paper/2006.04558/) (2020)
- [High Fidelity Neural Audio Compression](https://mlsanity.com/paper/2210.13438/) (2022)
- [SUPERB: Speech processing Universal PERformance Benchmark](https://mlsanity.com/paper/2105.01051/) (2021)
- [Qwen-Audio: Advancing Universal Audio Understanding via Unified Large-Scale Audio-Language Models](https://mlsanity.com/paper/2311.07919/) (2023)
- [Prompt Programming for Large Language Models: Beyond the Few-Shot Paradigm](https://mlsanity.com/paper/2102.07350/) (2021)
- [Moshi: a speech-text foundation model for real-time dialogue](https://mlsanity.com/paper/2410.00037/) (2024)
- [Qwen2-Audio Technical Report](https://mlsanity.com/paper/2407.10759/) (2024)
- [SpeechGPT: Empowering Large Language Models with Intrinsic Cross-Modal Conversational Abilities](https://mlsanity.com/paper/2305.11000/) (2023)
- [SALMONN: Towards Generic Hearing Abilities for Large Language Models](https://mlsanity.com/paper/2310.13289/) (2023)
- [Simple and Controllable Music Generation](https://mlsanity.com/paper/2306.05284/) (2023)
- [Generative Verifiers: Reward Modeling as Next-Token Prediction](https://mlsanity.com/paper/2408.15240/) (2024)
- [Libri-Light: A Benchmark for ASR with Limited or No Supervision](https://mlsanity.com/paper/1912.07875/) (2019)
- [SWIFT:A Scalable lightWeight Infrastructure for Fine-Tuning](https://mlsanity.com/paper/2408.05517/) (2024)
- [CosyVoice: A Scalable Multilingual Zero-shot Text-to-speech Synthesizer based on Supervised Semantic Tokens](https://mlsanity.com/paper/2407.05407/) (2024)
- [MMAU: A Massive Multi-Task Audio Understanding and Reasoning Benchmark](https://mlsanity.com/paper/2410.19168/) (2024)
- [CosyVoice 2: Scalable Streaming Speech Synthesis with Large Language Models](https://mlsanity.com/paper/2412.10117/) (2024)
- [AudioGPT: Understanding and Generating Speech, Music, Sound, and Talking Head](https://mlsanity.com/paper/2304.12995/) (2023)
- [NaturalSpeech 2: Latent Diffusion Models are Natural and Zero-Shot Speech and Singing Synthesizers](https://mlsanity.com/paper/2304.09116/) (2023)

## Built on by (most cited first, 15 of 15)

- [SpeechJudge: Towards Human-Level Judgment for Speech Naturalness](https://mlsanity.com/paper/2511.07931/) (2025)
- [Multi-Faceted Interactivity Alignment in Full-Duplex Speech Models](https://mlsanity.com/paper/2606.11167/) (2026)
- [VStyle: A Benchmark for Voice Style Adaptation with Spoken Instructions](https://mlsanity.com/paper/2509.09716/) (2025)
- [SageLM: A Multi-aspect and Explainable Large Language Model for Speech Judgement](https://mlsanity.com/paper/2508.20916/) (2025)
- [WavBench: Benchmarking Reasoning, Colloquialism, and Paralinguistics for End-to-End Spoken Dialogue Models](https://mlsanity.com/paper/2602.12135/) (2026)
- [Hearing Between the Lines: Unlocking the Reasoning Power of LLMs for Speech Evaluation](https://mlsanity.com/paper/2601.13742/) (2026)
- [GSRM: Generative Speech Reward Model for Speech RLHF](https://mlsanity.com/paper/2602.13891/) (2026)
- [AnyAudio-Judge: A Dynamic Rubric-Based Benchmark and Evaluator for Audio Instruction Following](https://mlsanity.com/paper/2606.03116/) (2026)
- [Multimodal Duplex Interaction Agent](https://mlsanity.com/paper/2609.08977/) (2026)
- [TTS-PRISM: A Perceptual Reasoning and Interpretable Speech Model for Fine-Grained Diagnosis](https://mlsanity.com/paper/2604.22225/) (2026)
- [Dual-Axis Generative Reward Model Toward Semantic and Turn-taking Robustness in Interactive Spoken Dialogue Models](https://mlsanity.com/paper/2604.14920/) (2026)
- [SDiaReward: Modeling and Benchmarking Spoken Dialogue Rewards with Modality and Colloquialness](https://mlsanity.com/paper/2603.14889/) (2026)
- [Character Beyond Speech: Leveraging Role-Playing Evaluation in Audio Large Language Models via Reinforcement Learning](https://mlsanity.com/paper/2604.13804/) (2026)
- [SpeechCritic: Learning a Diagnostic Speech Judge from Limited Human Preferences](https://mlsanity.com/paper/2609.34582/) (2026)
- [Conversational Voice Aesthetic Model with Reinforcement Learning from Human Listeners](https://mlsanity.com/paper/2610.10868/) (2026)

## Abstract (arXiv)

End-to-end spoken dialogue models such as GPT-4o-audio have recently garnered significant attention in the speech domain. However, the evaluation of spoken dialogue models' conversational performance has largely been overlooked. This is primarily due to the intelligent chatbots convey a wealth of non-textual information which cannot be easily measured using text-based language models like ChatGPT. To address this gap, we propose WavReward, a reward feedback model based on audio language models that can evaluate both the IQ and EQ of spoken dialogue systems with speech input. Specifically, 1) based on audio language models, WavReward incorporates the deep reasoning process and the nonlinear reward mechanism for post-training. By utilizing multi-sample feedback via the reinforcement learning algorithm, we construct a specialized evaluator tailored to spoken dialogue models. 2) We introduce ChatReward-30K, a preference dataset used to train WavReward. ChatReward-30K includes both comprehension and generation aspects of spoken dialogue models. These scenarios span various tasks, such as text-based chats, nine acoustic attributes of instruction chats, and implicit chats. WavReward outperforms previous state-of-the-art evaluation models across multiple spoken dialogue scenarios, achieving a substantial improvement about Qwen2.5-Omni in objective accuracy from 53.4% to 91.5%. In subjective A/B testing, WavReward also leads by a margin of 83%. Comprehensive ablation studies confirm the necessity of each component of WavReward. All data and code will be publicly at https://github.com/jishengpeng/WavReward after the paper is accepted.
