# The Influence of Human-inspired Agentic Sophistication in LLM-driven Strategic Reasoners

arXiv: https://arxiv.org/abs/2505.09396 · HTML: https://mlsanity.com/paper/2505.09396/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning.
- Builds on 16 of its 48 references that are in the map.
- First posted on arXiv 14 May 2025.

## Placed in

- LLM reasoning / [Reasoning for agents, planning and code](https://mlsanity.com/lr/reasoning-for-agents-planning-and-code/)
- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 16 of 16)

- [AgentBench: Evaluating LLMs as Agents](https://mlsanity.com/paper/2308.03688/) (2023)
- [Understanding the planning of LLM agents: A survey](https://mlsanity.com/paper/2402.02716/) (2024)
- [Large Language Models Fail on Trivial Alterations to Theory-of-Mind Tasks](https://mlsanity.com/paper/2302.08399/) (2023)
- [Language models show human-like content effects on reasoning tasks](https://mlsanity.com/paper/2207.07051/) (2022)
- [Generative agent-based modeling with actions grounded in physical, social, or digital space using Concordia](https://mlsanity.com/paper/2312.03664/) (2023)
- [SmartPlay: A Benchmark for LLMs as Intelligent Agents](https://mlsanity.com/paper/2310.01557/) (2023)
- [GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluations](https://mlsanity.com/paper/2402.12348/) (2024)
- [Game-theoretic LLM: Agent Workflow for Negotiation Games](https://mlsanity.com/paper/2411.05990/) (2024)
- [ALYMPICS: LLM Agents Meet Game Theory -- Exploring Strategic Decision-Making with AI Agents](https://mlsanity.com/paper/2311.03220/) (2023)
- [Do Large Language Models Solve the Problems of Agent-Based Modeling? A Critical Review of Generative Social Simulations](https://mlsanity.com/paper/2504.03274/) (2025)
- [Do LLMs Exhibit Human-Like Reasoning? Evaluating Theory of Mind in LLMs for Open-Ended Responses](https://mlsanity.com/paper/2406.05659/) (2024)
- [Investigating Agency of LLMs in Human-AI Collaboration Tasks](https://mlsanity.com/paper/2305.12815/) (2023)
- [Approximating Human Strategic Reasoning with LLM-Enhanced Recursive Reasoners Leveraging Multi-agent Hypergames](https://mlsanity.com/paper/2502.07443/) (2025)
- [Towards Logically Sound Natural Language Reasoning with Logic-Enhanced Language Model Agents](https://mlsanity.com/paper/2408.16081/) (2024)
- [Autoformalization of Game Descriptions using Large Language Models](https://mlsanity.com/paper/2409.12300/) (2024)
- [Generative Agents for Multi-Agent Autoformalization of Interaction Scenarios](https://mlsanity.com/paper/2412.08805/) (2024)

## Built on by (most cited first, 3 of 3)

- [Agentic AI: A Comprehensive Survey of Architectures, Applications, and Future Directions](https://mlsanity.com/paper/2510.25445/) (2025)
- [A Survey on Hypergame Theory: Modelling Misaligned Perceptions and Nested Beliefs for Multi-Agent Systems](https://mlsanity.com/paper/2507.19593/) (2025)
- [Hypergame Rationalisability: Solving Agent Misalignment In Strategic Play](https://mlsanity.com/paper/2512.11942/) (2025)

## Abstract (arXiv)

The rapid rise of large language models (LLMs) has shifted artificial intelligence (AI) research toward agentic systems, motivating the use of weaker and more flexible notions of agency. However, this shift raises key questions about the extent to which LLM-based agents replicate human strategic reasoning, particularly in game-theoretic settings. In this context, we examine the role of agentic sophistication in shaping artificial reasoners' performance by evaluating three agent designs: a simple game-theoretic model, an unstructured LLM-as-agent model, and an LLM integrated into a traditional agentic framework. Using guessing games as a testbed, we benchmarked these agents against human participants across general reasoning patterns and individual role-based objectives. Furthermore, we introduced obfuscated game scenarios to assess agents' ability to generalise beyond training distributions. Our analysis, covering over 2000 reasoning samples across 25 agent configurations, shows that human-inspired cognitive structures can enhance LLM agents' alignment with human strategic behaviour. Still, the relationship between agentic design complexity and human-likeness is non-linear, highlighting a critical dependence on underlying LLM capabilities and suggesting limits to simple architectural augmentation.
