# Neural Video Compression using 2D Gaussian Splatting

arXiv: https://arxiv.org/abs/2505.09324 · HTML: https://mlsanity.com/paper/2505.09324/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 12 of its 17 references that are in the map.
- First posted on arXiv 14 May 2025.

## Builds on (most cited first, 12 of 12)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [DVC: An End-to-end Deep Video Compression Framework](https://mlsanity.com/paper/1812.00101/) (2018)
- [NeRV: Neural Representations for Videos](https://mlsanity.com/paper/2110.13903/) (2021)
- [Deep Contextual Video Compression](https://mlsanity.com/paper/2109.15047/) (2021)
- [GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting](https://mlsanity.com/paper/2403.08551/) (2024)
- [Learned Video Compression](https://mlsanity.com/paper/1811.06981/) (2018)
- [Practical Lossless Compression with Latent Variables using Bits Back Coding](https://mlsanity.com/paper/1901.04866/) (2019)
- [Learning for Video Compression with Recurrent Auto-Encoder and Recurrent Probability Model](https://mlsanity.com/paper/2006.13560/) (2020)
- [Robust Human Matting via Semantic Guidance](https://mlsanity.com/paper/2210.05210/) (2022)
- [VCD: A Video Conferencing Dataset for Video Compression](https://mlsanity.com/paper/2309.07376/) (2023)

## Built on by (most cited first, 2 of 2)

- [Ultra-Fast Neural Video Compression](https://mlsanity.com/paper/2606.04410/) (2026)
- [Fast 2DGS: Efficient Image Representation with Deep Gaussian Prior](https://mlsanity.com/paper/2512.12774/) (2025)

## Abstract (arXiv)

The computer vision and image processing research community has been involved in standardizing video data communications for the past many decades, leading to standards such as AVC, HEVC, VVC, AV1, AV2, etc. However, recent groundbreaking works have focused on employing deep learning-based techniques to replace the traditional video codec pipeline to a greater affect. Neural video codecs (NVC) create an end-to-end ML-based solution that does not rely on any handcrafted features (motion or edge-based) and have the ability to learn content-aware compression strategies, offering better adaptability and higher compression efficiency than traditional methods. This holds a great potential not only for hardware design, but also for various video streaming platforms and applications, especially video conferencing applications such as MS-Teams or Zoom that have found extensive usage in classrooms and workplaces. However, their high computational demands currently limit their use in real-time applications like video conferencing. To address this, we propose a region-of-interest (ROI) based neural video compression model that leverages 2D Gaussian Splatting. Unlike traditional codecs, 2D Gaussian Splatting is capable of real-time decoding and can be optimized using fewer data points, requiring only thousands of Gaussians for decent quality outputs as opposed to millions in 3D scenes. In this work, we designed a video pipeline that speeds up the encoding time of the previous Gaussian splatting-based image codec by 88% by using a content-aware initialization strategy paired with a novel Gaussian inter-frame redundancy-reduction mechanism, enabling Gaussian splatting to be used for a video-codec solution, the first of its kind solution in this neural video codec space.
