# Explainable Reinforcement Learning Agents Using World Models

arXiv: https://arxiv.org/abs/2505.08073 · HTML: https://mlsanity.com/paper/2505.08073/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in World models for language agents, one of 11 directions in World models.
- Builds on 21 of its 34 references that are in the map.
- First posted on arXiv 12 May 2025.

## Placed in

- World models / [World models for language agents](https://mlsanity.com/wm/world-models-for-language-agents/)
- Deep reinforcement learning methods / [Interpretable and logic-guided RL](https://mlsanity.com/deeprl/interpretable-and-logic-guided-rl/)

## Builds on (most cited first, 21 of 21)

- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Explanation in Artificial Intelligence: Insights from the Social Sciences](https://mlsanity.com/paper/1706.07269/) (2017)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Benchmarking the Spectrum of Agent Capabilities](https://mlsanity.com/paper/2109.06780/) (2021)
- [Explainable Reinforcement Learning Through a Causal Lens](https://mlsanity.com/paper/1905.10958/) (2019)
- [Automated Rationale Generation: A Technique for Explainable AI and its Effects on Human Perceptions](https://mlsanity.com/paper/1901.03729/) (2019)
- [Contrastive Explanations for Reinforcement Learning in terms of Expected Consequences](https://mlsanity.com/paper/1807.08706/) (2018)
- [The Emerging Landscape of Explainable AI Planning and Decision Making](https://mlsanity.com/paper/2002.11697/) (2020)
- [Counterfactual State Explanations for Reinforcement Learning Agents via Generative Deep Learning](https://mlsanity.com/paper/2101.12446/) (2021)
- [Bridging the Gap: Providing Post-Hoc Symbolic Explanations for Sequential Decision-Making Problems with Inscrutable Representations](https://mlsanity.com/paper/2002.01080/) (2020)
- [Leveraging Rationales to Improve Human Task Performance](https://mlsanity.com/paper/2002.04202/) (2020)
- [GANterfactual-RL: Understanding Reinforcement Learning Agents' Strategies through Visual Counterfactual Explanations](https://mlsanity.com/paper/2302.12689/) (2023)
- [State2Explanation: Concept-Based Explanations to Benefit Agent Learning and User Understanding](https://mlsanity.com/paper/2309.12482/) (2023)
- [Inherently Explainable Reinforcement Learning in Natural Language](https://mlsanity.com/paper/2112.08907/) (2021)
- [Explaining Reinforcement Learning Agents Through Counterfactual Action Outcomes](https://mlsanity.com/paper/2312.11118/) (2023)
- [Redefining Counterfactual Explanations for Reinforcement Learning: Overview, Challenges and Opportunities](https://mlsanity.com/paper/2210.11846/) (2022)
- [Integrating Policy Summaries with Reward Decomposition for Explaining Reinforcement Learning Agents](https://mlsanity.com/paper/2210.11825/) (2022)
- [RACCER: Towards Reachable and Certain Counterfactual Explanations for Reinforcement Learning](https://mlsanity.com/paper/2303.04475/) (2023)
- [Experiential Explanations for Reinforcement Learning](https://mlsanity.com/paper/2210.04723/) (2022)
- [Why Don't You Do Something About It? Outlining Connections between AI Explanations and User Actions](https://mlsanity.com/paper/2305.06297/) (2023)

## Built on by (most cited first, 1 of 1)

- [TRiSM for Agentic AI: A Review of Trust, Risk, and Security Management in LLM-based Agentic Multi-Agent Systems](https://mlsanity.com/paper/2506.04133/) (2025)

## Abstract (arXiv)

Explainable AI (XAI) systems have been proposed to help people understand how AI systems produce outputs and behaviors. Explainable Reinforcement Learning (XRL) has an added complexity due to the temporal nature of sequential decision-making. Further, non-AI experts do not necessarily have the ability to alter an agent or its policy. We introduce a technique for using World Models to generate explanations for Model-Based Deep RL agents. World Models predict how the world will change when actions are performed, allowing for the generation of counterfactual trajectories. However, identifying what a user wanted the agent to do is not enough to understand why the agent did something else. We augment Model-Based RL agents with a Reverse World Model, which predicts what the state of the world should have been for the agent to prefer a given counterfactual action. We show that explanations that show users what the world should have been like significantly increase their understanding of the agent policy. We hypothesize that our explanations can help users learn how to control the agents execution through by manipulating the environment.
