# Drive Fast, Learn Faster: On-Board RL for High Performance Autonomous Racing

arXiv: https://arxiv.org/abs/2505.07321 · HTML: https://mlsanity.com/paper/2505.07321/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in RL for autonomous driving and traffic, one of 15 directions in Deep reinforcement learning methods.
- Builds on 38 of its 63 references that are in the map.
- First posted on arXiv 12 May 2025.

## Placed in

- Deep reinforcement learning methods / [RL for autonomous driving and traffic](https://mlsanity.com/deeprl/rl-for-autonomous-driving-and-traffic/)

## Builds on (most cited first, 30 of 38)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [You Only Look Once: Unified, Real-Time Object Detection](https://mlsanity.com/paper/1506.02640/) (2015)
- [SSD: Single Shot MultiBox Detector](https://mlsanity.com/paper/1512.02325/) (2015)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [When to Trust Your Model: Model-Based Policy Optimization](https://mlsanity.com/paper/1906.08253/) (2019)
- [Sim-to-Real Transfer of Robotic Control with Dynamics Randomization](https://mlsanity.com/paper/1710.06537/) (2017)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Survey](https://mlsanity.com/paper/2009.13303/) (2020)
- [A Survey of Deep Learning Techniques for Autonomous Driving](https://mlsanity.com/paper/1910.07738/) (2019)
- [DayDreamer: World Models for Physical Robot Learning](https://mlsanity.com/paper/2206.14176/) (2022)
- [PolarNet: An Improved Grid Representation for Online LiDAR Point Clouds Semantic Segmentation](https://mlsanity.com/paper/2003.14032/) (2020)
- [Residual Reinforcement Learning for Robot Control](https://mlsanity.com/paper/1812.03201/) (2018)
- [ANYmal Parkour: Learning Agile Navigation for Quadrupedal Robots](https://mlsanity.com/paper/2306.14874/) (2023)
- [Reaching the Limit in Autonomous Racing: Optimal Control versus Reinforcement Learning](https://mlsanity.com/paper/2310.10943/) (2023)
- [acados: a modular open-source framework for fast embedded optimal control](https://mlsanity.com/paper/1910.13753/) (2019)
- [Super-Human Performance in Gran Turismo Sport Using Deep Reinforcement Learning](https://mlsanity.com/paper/2008.07971/) (2020)
- [Complex-YOLO: Real-time 3D Object Detection on Point Clouds](https://mlsanity.com/paper/1803.06199/) (2018)
- [Latent Imagination Facilitates Zero-Shot Transfer in Autonomous Racing](https://mlsanity.com/paper/2103.04909/) (2021)
- [Asynchronous Reinforcement Learning for Real-Time Control of Physical Robots](https://mlsanity.com/paper/2203.12759/) (2022)
- [A predictive safety filter for learning-based racing control](https://mlsanity.com/paper/2102.11907/) (2021)
- [FastRLAP: A System for Learning High-Speed Driving via Deep RL and Autonomous Practicing](https://mlsanity.com/paper/2304.09831/) (2023)
- [Learning from Simulation, Racing in Reality](https://mlsanity.com/paper/2011.13332/) (2020)
- [A Super-human Vision-based Reinforcement Learning Agent for Autonomous Racing in Gran Turismo](https://mlsanity.com/paper/2406.12563/) (2024)
- [F1/10: An Open-Source Autonomous Cyber-Physical Platform](https://mlsanity.com/paper/1901.08567/) (2019)
- [TUM autonomous motorsport: An autonomous racing software for the Indy Autonomous Challenge](https://mlsanity.com/paper/2205.15979/) (2022)
- [Optimization-Based Hierarchical Motion Planning for Autonomous Racing](https://mlsanity.com/paper/2003.04882/) (2020)
- [Model- and Acceleration-based Pursuit Controller for High-Performance Autonomous Racing](https://mlsanity.com/paper/2209.04346/) (2022)
- [AnyCar to Anywhere: Learning Universal Dynamics Model for Agile and Adaptive Mobility](https://mlsanity.com/paper/2409.15783/) (2024)
- [High-speed Autonomous Racing using Trajectory-aided Deep Reinforcement Learning](https://mlsanity.com/paper/2306.07003/) (2023)

## Built on by (most cited first, 3 of 3)

- [Efficient Real-World Autonomous Racing via Attenuated Residual Policy Optimization](https://mlsanity.com/paper/2603.12960/) (2026)
- [Reset-Free Reinforcement Learning for Real-World Agile Driving: An Empirical Study](https://mlsanity.com/paper/2604.07672/) (2026)
- [Continual-RL for Generalization in Autonomous Racing on the RoboRacer Platform](https://mlsanity.com/paper/2607.24320/) (2026)

## Abstract (arXiv)

Autonomous racing presents unique challenges due to its non-linear dynamics, the high speed involved, and the critical need for real-time decision-making under dynamic and unpredictable conditions. Most traditional Reinforcement Learning (RL) approaches rely on extensive simulation-based pre-training, which faces crucial challenges in transfer effectively to real-world environments. This paper introduces a robust on-board RL framework for autonomous racing, designed to eliminate the dependency on simulation-based pre-training enabling direct real-world adaptation. The proposed system introduces a refined Soft Actor-Critic (SAC) algorithm, leveraging a residual RL structure to enhance classical controllers in real-time by integrating multi-step Temporal-Difference (TD) learning, an asynchronous training pipeline, and Heuristic Delayed Reward Adjustment (HDRA) to improve sample efficiency and training stability. The framework is validated through extensive experiments on the F1TENTH racing platform, where the residual RL controller consistently outperforms the baseline controllers and achieves up to an 11.5 % reduction in lap times compared to the State-of-the-Art (SotA) with only 20 min of training. Additionally, an End-to-End (E2E) RL controller trained without a baseline controller surpasses the previous best results with sustained on-track learning. These findings position the framework as a robust solution for high-performance autonomous racing and a promising direction for other real-time, dynamic autonomous systems.
