# On the Cost and Benefits of Training Context with Utterance or Full Conversation Training: A Comparative Stud

arXiv: https://arxiv.org/abs/2505.07202 · HTML: https://mlsanity.com/paper/2505.07202/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 10 of its 15 references that are in the map.
- First posted on arXiv 12 May 2025.

## Builds on (most cited first, 10 of 10)

- [DialoGPT: Large-Scale Generative Pre-training for Conversational Response Generation](https://mlsanity.com/paper/1911.00536/) (2019)
- [Natural TTS Synthesis by Conditioning WaveNet on Mel Spectrogram Predictions](https://mlsanity.com/paper/1712.05884/) (2017)
- [FastSpeech 2: Fast and High-Quality End-to-End Text to Speech](https://mlsanity.com/paper/2006.04558/) (2020)
- [Tacotron: Towards End-to-End Speech Synthesis](https://mlsanity.com/paper/1703.10135/) (2017)
- [Style Tokens: Unsupervised Style Modeling, Control and Transfer in End-to-End Speech Synthesis](https://mlsanity.com/paper/1803.09017/) (2018)
- [Towards End-to-End Prosody Transfer for Expressive Speech Synthesis with Tacotron](https://mlsanity.com/paper/1803.09047/) (2018)
- [Bytes are All You Need: End-to-End Multilingual Speech Recognition and Synthesis with Bytes](https://mlsanity.com/paper/1811.09021/) (2018)
- [Predicting Expressive Speaking Style From Text In End-To-End Speech Synthesis](https://mlsanity.com/paper/1808.01410/) (2018)
- [Dynamic Prosody Generation for Speech Synthesis using Linguistics-Driven Acoustic Embedding Selection](https://mlsanity.com/paper/1912.00955/) (2019)
- [Data Efficient Voice Cloning for Neural Singing Synthesis](https://mlsanity.com/paper/1902.07292/) (2019)

## Abstract (arXiv)

Modern TTS systems designed for conversations achieve high-quality utterances but often remain inaccessible publicly. Are existing open-source architectures inadequate, or are current training techniques insufficient? This paper investigates prominent models and their underlying behaviors regarding conversational context. Using 20 GPU-hours on an NVIDIA H100, we empirically examine two approaches: context-based utterance-level training versus full conversation training. Results demonstrate that context-based utterance training achieves superior MOS scores (4.3/5.0 vs 3.7/5.0) and reduces training time by 37%, while full conversation approaches suffer from speaker similarity hallucination issues. These findings provide practical guidelines for conversational TTS development, favoring utterance-level training with contextual conditioning for both resource efficiency and output quality.
