# Offline Multi-agent Reinforcement Learning via Sequential Score Decomposition

arXiv: https://arxiv.org/abs/2505.05968 · HTML: https://mlsanity.com/paper/2505.05968/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Offline multi-agent RL, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 53 of its 66 references that are in the map.
- First posted on arXiv 9 May 2025.

## Placed in

- Offline RL and imitation learning from data / [Offline multi-agent RL](https://mlsanity.com/offlinerl/offline-multi-agent-rl/)

## Builds on (most cited first, 30 of 53)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Generative Modeling by Estimating Gradients of the Data Distribution](https://mlsanity.com/paper/1907.05600/) (2019)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [Masked Autoregressive Flow for Density Estimation](https://mlsanity.com/paper/1705.07057/) (2017)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms](https://mlsanity.com/paper/1911.10635/) (2019)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policies](https://mlsanity.com/paper/2304.10573/) (2023)
- [Actor-Attention-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1810.02912/) (2018)
- [A Kernelized Stein Discrepancy for Goodness-of-fit Tests and Model Evaluation](https://mlsanity.com/paper/1602.03253/) (2016)
- [The Complexity of Decentralized Control of Markov Decision Processes](https://mlsanity.com/paper/1301.3836/) (2013)
- [A Survey on Offline Reinforcement Learning: Taxonomy, Review, and Open Problems](https://mlsanity.com/paper/2203.01387/) (2022)
- [Learning with Opponent-Learning Awareness](https://mlsanity.com/paper/1709.04326/) (2017)
- [Trust Region Policy Optimisation in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2109.11251/) (2021)
- [Offline Reinforcement Learning via High-Fidelity Generative Behavior Modeling](https://mlsanity.com/paper/2209.14548/) (2022)
- [FACMAC: Factored Multi-Agent Centralised Policy Gradients](https://mlsanity.com/paper/2003.06709/) (2020)
- [Efficient Diffusion Policies for Offline Reinforcement Learning](https://mlsanity.com/paper/2305.20081/) (2023)
- [Multi-Agent Reinforcement Learning is a Sequence Modeling Problem](https://mlsanity.com/paper/2205.14953/) (2022)
- [CORL: Research-oriented Deep Offline Reinforcement Learning Library](https://mlsanity.com/paper/2210.07105/) (2022)
- [Consistency Models as a Rich and Efficient Policy Class for Reinforcement Learning](https://mlsanity.com/paper/2309.16984/) (2023)
- [Game-Theoretic Multiagent Reinforcement Learning](https://mlsanity.com/paper/2011.00583/) (2020)
- [Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2106.03400/) (2021)

## Built on by (most cited first, 4 of 4)

- [Multi-agent Coordination via Flow Matching](https://mlsanity.com/paper/2511.05005/) (2025)
- [Value-Guidance MeanFlow for Offline Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2604.08174/) (2026)
- [CoFlow: Coordinated Few-Step Flow for Offline Multi-Agent Decision Making](https://mlsanity.com/paper/2605.01457/) (2026)
- [Oryx: a Scalable Sequence Model for Many-Agent Coordination in Offline MARL](https://mlsanity.com/paper/2505.22151/) (2025)

## Abstract (arXiv)

Offline cooperative multi-agent reinforcement learning (MARL) faces unique challenges due to distributional shifts, particularly stemming from the high dimensionality of joint action spaces and the presence of out-of-distribution joint action selections. In this work, we highlight that a fundamental challenge in offline MARL arises from the multi-equilibrium nature of cooperative tasks, which induces a highly multimodal joint behavior policy space coupled with heterogeneous-quality behavior data. This makes it difficult for individual policy regularization to align with a consistent coordination pattern, leading to the policy distribution shift problems. To tackle this challenge, we design a sequential score function decomposition method that distills per-agent regularization signals from the joint behavior policy, which induces coordinated modality selection under decentralized execution constraints. Then we leverage a flexible diffusion-based generative model to learn these score functions from multimodal offline data, and integrate them into joint-action critics to guide policy updates toward high-reward, in-distribution regions under a shared team reward. Our approach achieves state-of-the-art performance across multiple particle environments and Multi-agent MuJoCo benchmarks consistently. To the best of our knowledge, this is the first work to explicitly address the distributional gap between offline and online MARL, paving the way for more generalizable offline policy-based MARL methods.
