# Leveraging Vision-Language Models for Visual Grounding and Analysis of Automotive UI

arXiv: https://arxiv.org/abs/2505.05895 · HTML: https://mlsanity.com/paper/2505.05895/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 24 of its 41 references that are in the map.
- First posted on arXiv 9 May 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 24 of 24)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Flamingo: a Visual Language Model for Few-Shot Learning](https://mlsanity.com/paper/2204.14198/) (2022)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling](https://mlsanity.com/paper/2412.05271/) (2024)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [Florence-2: Advancing a Unified Representation for a Variety of Vision Tasks](https://mlsanity.com/paper/2311.06242/) (2023)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [Android in the Wild: A Large-Scale Dataset for Android Device Control](https://mlsanity.com/paper/2307.10088/) (2023)
- [Nomic Embed: Training a Reproducible Long Context Text Embedder](https://mlsanity.com/paper/2402.01613/) (2024)
- [OmniParser for Pure Vision Based GUI Agent](https://mlsanity.com/paper/2408.00203/) (2024)
- [On the Effects of Data Scale on UI Control Agents](https://mlsanity.com/paper/2406.03679/) (2024)
- [Large Language Model-Brained GUI Agents: A Survey](https://mlsanity.com/paper/2411.18279/) (2024)
- [PP-OCR: A Practical Ultra Lightweight OCR System](https://mlsanity.com/paper/2009.09941/) (2020)
- [AMEX: Android Multi-annotation Expo Dataset for Mobile GUI Agents](https://mlsanity.com/paper/2407.17490/) (2024)
- [GUI Agents with Foundation Models: A Comprehensive Survey](https://mlsanity.com/paper/2411.04890/) (2024)
- [GUI Agents: A Survey](https://mlsanity.com/paper/2412.13501/) (2024)
- [Exploring the Frontier of Vision-Language Models: A Survey of Current Methodologies and Future Directions](https://mlsanity.com/paper/2404.07214/) (2024)
- [WebUI: A Dataset for Enhancing Visual UI Understanding with Web Semantics](https://mlsanity.com/paper/2301.13280/) (2023)
- [AgentStudio: A Toolkit for Building General Virtual Agents](https://mlsanity.com/paper/2403.17918/) (2024)
- [Large Action Models: From Inception to Implementation](https://mlsanity.com/paper/2412.10047/) (2024)
- [TinyClick: Single-Turn Agent for Empowering GUI Automation](https://mlsanity.com/paper/2410.11871/) (2024)
- [Understanding Mobile GUI: from Pixel-Words to Screen-Sentences](https://mlsanity.com/paper/2105.11941/) (2021)

## Built on by (most cited first, 1 of 1)

- [Large Language Models for Planning: A Comprehensive and Systematic Survey](https://mlsanity.com/paper/2505.19683/) (2025)

## Abstract (arXiv)

Modern automotive infotainment systems necessitate intelligent and adaptive solutions to manage frequent User Interface (UI) updates and diverse design variations. This work introduces a vision-language framework to facilitate the understanding of and interaction with automotive UIs, enabling seamless adaptation across different UI designs. To support research in this field, AutomotiveUI-Bench-4K, an open-source dataset comprising 998 images with 4,208 annotations, is also released. Additionally, a data pipeline for generating training data is presented. A Molmo-7B-based model is fine-tuned using Low-Rank Adaptation (LoRa), incorporating generated reasoning along with visual grounding and evaluation capabilities. The fine-tuned Evaluative Large Action Model (ELAM) achieves strong performance on AutomotiveUI-Bench-4K (model and dataset are available on Hugging Face). The approach demonstrates strong cross-domain generalization, including a +5.6% improvement on ScreenSpot over the baseline model. An average accuracy of 80.8% is achieved on ScreenSpot, closely matching or surpassing specialized models for desktop, mobile, and web, despite being trained primarily on the automotive domain. This research investigates how data collection and subsequent fine-tuning can lead to AI-driven advancements in automotive UI understanding and interaction. The applied method is cost-efficient, and fine-tuned models can be deployed on consumer-grade GPUs.
