# AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Control

arXiv: https://arxiv.org/abs/2505.03738 · HTML: https://mlsanity.com/paper/2505.03738/

## Key facts

- Cited by 51 papers in the map (data through 14 Oct 2026).
- Builds on 52 of its 70 references that are in the map.
- First posted on arXiv 6 May 2025.

## Builds on (most cited first, 30 of 52)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [Open X-Embodiment: Robotic Learning Datasets and RT-X Models](https://mlsanity.com/paper/2310.08864/) (2023)
- [Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation](https://mlsanity.com/paper/2209.05451/) (2022)
- [RMA: Rapid Motor Adaptation for Legged Robots](https://mlsanity.com/paper/2107.04034/) (2021)
- [Universal Manipulation Interface: In-The-Wild Robot Teaching Without In-The-Wild Robots](https://mlsanity.com/paper/2402.10329/) (2024)
- [Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperation](https://mlsanity.com/paper/2401.02117/) (2024)
- [Learning Agile Robotic Locomotion Skills by Imitating Animals](https://mlsanity.com/paper/2004.00784/) (2020)
- [MimicPlay: Long-Horizon Imitation Learning by Watching Human Play](https://mlsanity.com/paper/2302.12422/) (2023)
- [Rapid Locomotion via Reinforcement Learning](https://mlsanity.com/paper/2205.02824/) (2022)
- [Extreme Parkour with Legged Robots](https://mlsanity.com/paper/2309.14341/) (2023)
- [The Surprising Effectiveness of Representation Learning for Visual Imitation](https://mlsanity.com/paper/2112.01511/) (2021)
- [AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation System](https://mlsanity.com/paper/2307.04577/) (2023)
- [Legged Locomotion in Challenging Terrains using Egocentric Vision](https://mlsanity.com/paper/2211.07638/) (2022)
- [Robot Parkour Learning](https://mlsanity.com/paper/2309.05665/) (2023)
- [Open-TeleVision: Teleoperation with Immersive Active Visual Feedback](https://mlsanity.com/paper/2407.01512/) (2024)
- [Expressive Whole-Body Control for Humanoid Robots](https://mlsanity.com/paper/2402.16796/) (2024)
- [Walk These Ways: Tuning Robot Control for Generalization with Multiplicity of Behavior](https://mlsanity.com/paper/2212.03238/) (2022)
- [Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation](https://mlsanity.com/paper/2403.04436/) (2024)
- [Yell At Your Robot: Improving On-the-Fly from Language Corrections](https://mlsanity.com/paper/2403.12910/) (2024)
- [Reinforcement Learning for Robust Parameterized Locomotion Control of Bipedal Robots](https://mlsanity.com/paper/2103.14295/) (2021)
- [From Play to Policy: Conditional Behavior Generation from Uncurated Robot Data](https://mlsanity.com/paper/2210.10047/) (2022)
- [Reinforcement Learning for Versatile, Dynamic, and Robust Bipedal Locomotion Control](https://mlsanity.com/paper/2401.16889/) (2024)
- [CALM: Conditional Adversarial Latent Models for Directable Virtual Characters](https://mlsanity.com/paper/2305.02195/) (2023)
- [Blind Bipedal Stair Traversal via Sim-to-Real Reinforcement Learning](https://mlsanity.com/paper/2105.08328/) (2021)

## Built on by (most cited first, 30 of 51)

- [SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Control](https://mlsanity.com/paper/2511.07820/) (2025)
- [Being-H0.7: A Latent World-Action Model from Egocentric Videos](https://mlsanity.com/paper/2605.00078/) (2026)
- [EgoVerse: An Egocentric Human Dataset for Robot Learning from Around the World](https://mlsanity.com/paper/2604.07607/) (2026)
- [TWIST2: Scalable, Portable, and Holistic Humanoid Data Collection System](https://mlsanity.com/paper/2511.02832/) (2025)
- [LeVERB: Humanoid Whole-Body Control with Latent Vision-Language Instruction](https://mlsanity.com/paper/2506.13751/) (2025)
- [ResMimic: From General Motion Tracking to Humanoid Whole-body Loco-Manipulation via Residual Learning](https://mlsanity.com/paper/2510.05070/) (2025)
- [WholeBodyVLA: Towards Unified Latent VLA for Whole-Body Loco-Manipulation Control](https://mlsanity.com/paper/2512.11047/) (2025)
- [SPIDER: Scalable Physics-Informed Dexterous Retargeting](https://mlsanity.com/paper/2511.09484/) (2025)
- [Humanoid Everyday: A Comprehensive Robotic Dataset for Open-World Humanoid Manipulation](https://mlsanity.com/paper/2510.08807/) (2025)
- [From Experts to a Generalist: Toward General Whole-Body Control for Humanoid Robots](https://mlsanity.com/paper/2506.12779/) (2025)
- [DreamControl: Human-Inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusion](https://mlsanity.com/paper/2509.14353/) (2025)
- [SoftMimic: Learning Compliant Whole-body Control from Examples](https://mlsanity.com/paper/2510.17792/) (2025)
- [HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos](https://mlsanity.com/paper/2602.02473/) (2026)
- [Humanoid Manipulation Interface: Humanoid Whole-Body Manipulation from Robot-Free Demonstrations](https://mlsanity.com/paper/2602.06643/) (2026)
- [LOVON: Legged Open-Vocabulary Object Navigator](https://mlsanity.com/paper/2507.06747/) (2025)
- [DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulation](https://mlsanity.com/paper/2510.11258/) (2025)
- [FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructions](https://mlsanity.com/paper/2601.12799/) (2026)
- [MotionWAM: Towards Foundation World Action Models for Real-Time Humanoid Loco-Manipulation](https://mlsanity.com/paper/2606.09215/) (2026)
- [SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending](https://mlsanity.com/paper/2506.09366/) (2025)
- [Towards Adaptable Humanoid Control via Adaptive Motion Tracking](https://mlsanity.com/paper/2510.14454/) (2025)
- [ZeroWBC: Learning Natural Whole-Body Humanoid Interaction from Human Egocentric Data](https://mlsanity.com/paper/2603.09170/) (2026)
- [SaPaVe: Towards Active Perception and Manipulation in Vision-Language-Action Models for Robotics](https://mlsanity.com/paper/2603.12193/) (2026)
- [SENTINEL: A Fully End-to-End Language-Action Model for Humanoid Whole Body Control](https://mlsanity.com/paper/2511.19236/) (2025)
- [ω-0: A Latent Predictive World Action Model for Concurrent Humanoid Loco-Manipulation](https://mlsanity.com/paper/2608.06375/) (2026)
- [CHIP: Adaptive Compliance for Humanoid Control through Hindsight Perturbation](https://mlsanity.com/paper/2512.14689/) (2025)
- [UniAct: Unified Motion Generation and Action Streaming for Humanoid Robots](https://mlsanity.com/paper/2512.24321/) (2025)
- [OpenHLM: An Empirical Recipe for Whole-Body Humanoid Loco-Manipulation](https://mlsanity.com/paper/2606.22174/) (2026)
- [Coordinated Humanoid Manipulation with Choice Policies](https://mlsanity.com/paper/2512.25072/) (2025)
- [CLOT: Closed-Loop Global Motion Tracking for Whole-Body Humanoid Teleoperation](https://mlsanity.com/paper/2602.15060/) (2026)
- [AGILE: A Comprehensive Workflow for Humanoid Loco-Manipulation Learning](https://mlsanity.com/paper/2603.20147/) (2026)

## Abstract (arXiv)

Humanoid robots derive much of their dexterity from hyper-dexterous whole-body movements, enabling tasks that require a large operational workspace: such as picking objects off the ground. However, achieving these capabilities on real humanoids remains challenging due to their high degrees of freedom (DoF) and nonlinear dynamics. We propose Adaptive Motion Optimization (AMO), a framework that integrates sim-to-real reinforcement learning (RL) with trajectory optimization for real-time, adaptive whole-body control. To mitigate distribution bias in motion imitation RL, we construct a hybrid AMO dataset and train a network capable of robust, on-demand adaptation to potentially O.O.D. commands. We validate AMO in simulation and on a 29-DoF Unitree G1 humanoid robot, demonstrating superior stability and an expanded workspace compared to strong baselines. Finally, we show that AMO's consistent performance supports autonomous task execution via imitation learning, underscoring the system's versatility and robustness.
