# DexFlow: A Unified Approach for Dexterous Hand Pose Retargeting and Interaction

arXiv: https://arxiv.org/abs/2505.01083 · HTML: https://mlsanity.com/paper/2505.01083/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 May 2025.

## Built on by (most cited first, 5 of 5)

- [Cross-Hand Latent Representation for Vision-Language-Action Models](https://mlsanity.com/paper/2603.10158/) (2026)
- [TopoRetarget: Interaction-Preserving Retargeting for Dexterous Manipulation](https://mlsanity.com/paper/2606.16272/) (2026)
- [UniBYD: A Unified Framework for Learning Robotic Manipulation Across Embodiments Beyond Imitation of Human Demonstrations](https://mlsanity.com/paper/2512.11609/) (2025)
- [C2Dex: Contact-Consistent Reconstruction and Retargeting for Dexterous Manipulation from Monocular Video](https://mlsanity.com/paper/2608.07045/) (2026)
- [DexStitch: Learning and Composing Dexterous Skills from Human Videos via Contact-Aware Robotic Inpainting](https://mlsanity.com/paper/2610.17789/) (2026)

## Abstract (arXiv)

Despite advances in hand-object interaction modeling, generating realistic dexterous manipulation data for robotic hands remains a challenge. Retargeting methods often suffer from low accuracy and fail to account for hand-object interactions, leading to artifacts like interpenetration. Generative methods, lacking human hand priors, produce limited and unnatural poses. We propose a data transformation pipeline that combines human hand and object data from multiple sources for high-precision retargeting. Our approach uses a differential loss constraint to ensure temporal consistency and generates contact maps to refine hand-object interactions. Experiments show our method significantly improves pose accuracy, naturalness, and diversity, providing a robust solution for hand-object interaction modeling.
