# 3D Human Pose Estimation via Spatial Graph Order Attention and Temporal Body Aware Transformer

arXiv: https://arxiv.org/abs/2505.01003 · HTML: https://mlsanity.com/paper/2505.01003/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 20 of its 34 references that are in the map.
- First posted on arXiv 2 May 2025.

## Builds on (most cited first, 20 of 20)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [End-to-End Human Pose and Mesh Reconstruction with Transformers](https://mlsanity.com/paper/2012.09760/) (2020)
- [Cascaded Pyramid Network for Multi-Person Pose Estimation](https://mlsanity.com/paper/1711.07319/) (2017)
- [3D Human Pose Estimation with Spatial and Temporal Transformers](https://mlsanity.com/paper/2103.10455/) (2021)
- [Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Pose](https://mlsanity.com/paper/2008.09047/) (2020)
- [Compositional Human Pose Regression](https://mlsanity.com/paper/1704.00159/) (2017)
- [Graph Stacked Hourglass Networks for 3D Human Pose Estimation](https://mlsanity.com/paper/2103.16385/) (2021)
- [SRNet: Improving Generalization in 3D Human Pose Estimation with a Split-and-Recombine Approach](https://mlsanity.com/paper/2007.09389/) (2020)
- [Motion Guided 3D Pose Estimation from Videos](https://mlsanity.com/paper/2004.13985/) (2020)
- [3D Human Pose Estimation using Spatio-Temporal Networks with Explicit Occlusion Training](https://mlsanity.com/paper/2004.11822/) (2020)
- [GLA-GCN: Global-local Adaptive Graph Convolutional Network for 3D Human Pose Estimation from Monocular Video](https://mlsanity.com/paper/2307.05853/) (2023)
- [Maximum-Margin Structured Learning with Deep Networks for 3D Human Pose Estimation](https://mlsanity.com/paper/1508.06708/) (2015)
- [Improving Robustness and Accuracy via Relative Information Encoding in 3D Human Pose Estimation](https://mlsanity.com/paper/2107.13994/) (2021)
- [HEMlets PoSh: Learning Part-Centric Heatmap Triplets for 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2003.04894/) (2020)
- [Higher-Order Implicit Fairing Networks for 3D Human Pose Estimation](https://mlsanity.com/paper/2111.00950/) (2021)
- [Motion Projection Consistency Based 3D Human Pose Estimation with Virtual Bones from Monocular Videos](https://mlsanity.com/paper/2106.14706/) (2021)

## Abstract (arXiv)

Nowadays, Transformers and Graph Convolutional Networks (GCNs) are the prevailing techniques for 3D human pose estimation. However, Transformer-based methods either ignore the spatial neighborhood relationships between the joints when used for skeleton representations or disregard the local temporal patterns of the local joint movements in skeleton sequence modeling, while GCN-based methods often neglect the need for pose-specific representations. To address these problems, we propose a new method that exploits the graph modeling capability of GCN to represent each skeleton with multiple graphs of different orders, incorporated with a newly introduced Graph Order Attention module that dynamically emphasizes the most representative orders for each joint. The resulting spatial features of the sequence are further processed using a proposed temporal Body Aware Transformer that models the global body feature dependencies in the sequence with awareness of the local inter-skeleton feature dependencies of joints. Given that our 3D pose output aligns with the central 2D pose in the sequence, we improve the self-attention mechanism to be aware of the central pose while diminishing its focus gradually towards the first and the last poses. Extensive experiments on Human3.6m, MPIINF-3DHP, and HumanEva-I datasets demonstrate the effectiveness of the proposed method. Code and models are made available on Github.
