# Robotic Visual Instruction

arXiv: https://arxiv.org/abs/2505.00693 · HTML: https://mlsanity.com/paper/2505.00693/

## Key facts

- Cited by 22 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 53 references that are in the map.
- First posted on arXiv 1 May 2025.

## Builds on (most cited first, 30 of 35)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Parameter-Efficient Transfer Learning for NLP](https://mlsanity.com/paper/1902.00751/) (2019)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language Models](https://mlsanity.com/paper/2304.10592/) (2023)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Octo: An Open-Source Generalist Robot Policy](https://mlsanity.com/paper/2405.12213/) (2024)
- [A Survey on Evaluation of Large Language Models](https://mlsanity.com/paper/2307.03109/) (2023)
- [VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Models](https://mlsanity.com/paper/2307.05973/) (2023)
- [The Dawn of LMMs: Preliminary Explorations with GPT-4V(ision)](https://mlsanity.com/paper/2309.17421/) (2023)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [Evaluating Real-World Robot Manipulation Policies in Simulation](https://mlsanity.com/paper/2405.05941/) (2024)
- [Scaling Open-Vocabulary Object Detection](https://mlsanity.com/paper/2306.09683/) (2023)
- [3D-VLA: A 3D Vision-Language-Action Generative World Model](https://mlsanity.com/paper/2403.09631/) (2024)
- [InternLM-XComposer2: Mastering Free-form Text-Image Composition and Comprehension in Vision-Language Large Model](https://mlsanity.com/paper/2401.16420/) (2024)
- [ReKep: Spatio-Temporal Reasoning of Relational Keypoint Constraints for Robotic Manipulation](https://mlsanity.com/paper/2409.01652/) (2024)
- [EmbodiedGPT: Vision-Language Pre-Training via Embodied Chain of Thought](https://mlsanity.com/paper/2305.15021/) (2023)
- [RT-H: Action Hierarchies Using Language](https://mlsanity.com/paper/2403.01823/) (2024)
- [AnyGrasp: Robust and Efficient Grasp Perception in Spatial and Temporal Domains](https://mlsanity.com/paper/2212.08333/) (2022)
- [ViP-LLaVA: Making Large Multimodal Models Understand Arbitrary Visual Prompts](https://mlsanity.com/paper/2312.00784/) (2023)
- [Scaling Up and Distilling Down: Language-Guided Robot Skill Acquisition](https://mlsanity.com/paper/2307.14535/) (2023)
- [RT-Trajectory: Robotic Task Generalization via Hindsight Trajectory Sketches](https://mlsanity.com/paper/2311.01977/) (2023)
- [Flow as the Cross-Domain Manipulation Interface](https://mlsanity.com/paper/2407.15208/) (2024)
- [CoPa: General Robotic Manipulation through Spatial Constraints of Parts with Foundation Models](https://mlsanity.com/paper/2403.08248/) (2024)
- [Keypoint Action Tokens Enable In-Context Imitation Learning in Robotics](https://mlsanity.com/paper/2403.19578/) (2024)
- [RT-Sketch: Goal-Conditioned Imitation Learning from Hand-Drawn Sketches](https://mlsanity.com/paper/2403.02709/) (2024)
- [Mechanical Search: Multi-Step Retrieval of a Target Object Occluded by Clutter](https://mlsanity.com/paper/1903.01588/) (2019)

## Built on by (most cited first, 22 of 22)

- [Vision-Language-Action (VLA) Models: Concepts, Progress, Applications and Challenges](https://mlsanity.com/paper/2505.04769/) (2025)
- [Large VLM-based Vision-Language-Action Models for Robotic Manipulation: A Survey](https://mlsanity.com/paper/2508.13073/) (2025)
- [Visual Embodied Brain: Let Multimodal Large Language Models See, Think, and Control in Spaces](https://mlsanity.com/paper/2506.00123/) (2025)
- [SpaCE-10: A Comprehensive Benchmark for Multimodal Large Language Models in Compositional Spatial Intelligence](https://mlsanity.com/paper/2506.07966/) (2025)
- [PixelVLA: Advancing Pixel-level Understanding in Vision-Language-Action Model](https://mlsanity.com/paper/2511.01571/) (2025)
- [FutureVLA: Joint Visuomotor Prediction for Vision-Language-Action Model](https://mlsanity.com/paper/2603.10712/) (2026)
- [Diagnose, Correct, and Learn from Manipulation Failures via Visual Symbols](https://mlsanity.com/paper/2512.02787/) (2025)
- [SURPRISE3D: A Dataset for Spatial Understanding and Reasoning in Complex 3D Scenes](https://mlsanity.com/paper/2507.07781/) (2025)
- [Point-It-Out: Benchmarking Embodied Reasoning for Vision Language Models in Multi-Stage Visual Grounding](https://mlsanity.com/paper/2509.25794/) (2025)
- [Point What You Mean: Visually Grounded Instruction Policy](https://mlsanity.com/paper/2512.18933/) (2025)
- [Action-Sketcher: From Reasoning to Action via Visual Sketches for Long-Horizon Robotic Manipulation](https://mlsanity.com/paper/2601.01618/) (2026)
- [Overcoming Visual Clutter in Vision Language Action Models via Concept-Gated Visual Distillation](https://mlsanity.com/paper/2603.10340/) (2026)
- [From Imagined Futures to Executable Actions: Mixture of Latent Actions for Robot Manipulation](https://mlsanity.com/paper/2605.12167/) (2026)
- [Lifelong Imitation Learning with Multimodal Latent Replay and Incremental Adjustment](https://mlsanity.com/paper/2603.10929/) (2026)
- [PoInit-of-View: Poisoning Initialization of Views Transfers Across Multiple 3D Reconstruction Systems](https://mlsanity.com/paper/2604.16540/) (2026)
- [Action with Visual Primitives](https://mlsanity.com/paper/2605.22183/) (2026)
- [SpaceDG: Benchmarking Spatial Intelligence under Visual Degradation](https://mlsanity.com/paper/2605.22536/) (2026)
- [GuidedAttention: Interpretable and Correctable Visual Attention for OOD-Robust Robot Manipulation via Imitation Learning](https://mlsanity.com/paper/2607.21049/) (2026)
- [YOLOA: Real-Time Affordance Detection via LLM Adapter](https://mlsanity.com/paper/2512.03418/) (2025)
- [Visual Prompt Guided Unified Pushing Policy](https://mlsanity.com/paper/2602.19193/) (2026)
- [DeicticVLA: Unifying Instruction Modes Based on Language and Deictic Gestures in a Single VLA](https://mlsanity.com/paper/2608.28108/) (2026)
- [RAIN: Robotic Task Generalization with Region-Aware Interaction Networks](https://mlsanity.com/paper/2610.14039/) (2026)

## Abstract (arXiv)

Recently, natural language has been the primary medium for human-robot interaction. However, its inherent lack of spatial precision introduces challenges for robotic task definition such as ambiguity and verbosity. Moreover, in some public settings where quiet is required, such as libraries or hospitals, verbal communication with robots is inappropriate. To address these limitations, we introduce the Robotic Visual Instruction (RoVI), a novel paradigm to guide robotic tasks through an object-centric, hand-drawn symbolic representation. RoVI effectively encodes spatial-temporal information into human-interpretable visual instructions through 2D sketches, utilizing arrows, circles, colors, and numbers to direct 3D robotic manipulation. To enable robots to understand RoVI better and generate precise actions based on RoVI, we present Visual Instruction Embodied Workflow (VIEW), a pipeline formulated for RoVI-conditioned policies. This approach leverages Vision-Language Models (VLMs) to interpret RoVI inputs, decode spatial and temporal constraints from 2D pixel space via keypoint extraction, and then transform them into executable 3D action sequences. We additionally curate a specialized dataset of 15K instances to fine-tune small VLMs for edge deployment,enabling them to effectively learn RoVI capabilities. Our approach is rigorously validated across 11 novel tasks in both real and simulated environments, demonstrating significant generalization capability. Notably, VIEW achieves an 87.5% success rate in real-world scenarios involving unseen tasks that feature multi-step actions, with disturbances, and trajectory-following requirements. Project website: https://robotic-visual-instruction.github.io/
